#132128
Soviet emplacements
With the new version OP announced, I was wondering if the team is planning to do any simmilar updates for other Soviet emplacement that currently 'borrow' British versions...? The most obvious examples being the MG nest and the Artillery... But even the 'dug-in' Elite zis-2 AT guns...
> The Artilery would be easiest... Just create a similar 'hole' with the same double wooden 'walls' as the OP, with one section 'cut out' to provide access, and line the inner walls with ammo crates and the like... Maybe use the existing 'wooden bunker' model to make up a wall section for storage and drape the Red Army flag over that?
> The MG nest would be a little harder... Maybe just take the existing (new) OP, make the center completely hollow, then shrink the whole lot down so there is only enough room for the MG itself, and then put the british style roof over the top... You'd have to look closer to see the difference, but it's minor details like that that drew me to the EF mod in the first place...
> For the 'dug-in' AT gun... Well, I'm actually working on an idea for that myself... It would be sketches rather than in-game models or anything (I can't do that stuff to save myself), but would hopefully make the point just as well...
But anyway, it we re-establish a sense of soviet emplacement uniformity, which will only help to make the SU appear even more unique and thus more appealing as a choice to play as...
Thanks for listening,
~JD
> The Artilery would be easiest... Just create a similar 'hole' with the same double wooden 'walls' as the OP, with one section 'cut out' to provide access, and line the inner walls with ammo crates and the like... Maybe use the existing 'wooden bunker' model to make up a wall section for storage and drape the Red Army flag over that?
> The MG nest would be a little harder... Maybe just take the existing (new) OP, make the center completely hollow, then shrink the whole lot down so there is only enough room for the MG itself, and then put the british style roof over the top... You'd have to look closer to see the difference, but it's minor details like that that drew me to the EF mod in the first place...
> For the 'dug-in' AT gun... Well, I'm actually working on an idea for that myself... It would be sketches rather than in-game models or anything (I can't do that stuff to save myself), but would hopefully make the point just as well...
But anyway, it we re-establish a sense of soviet emplacement uniformity, which will only help to make the SU appear even more unique and thus more appealing as a choice to play as...
Thanks for listening,
~JD
~ MedMod Dev

