#117619
Mountain troops: What features would you use.
Many different factions could plausibly use mountain troops squads in vCoH mods. The only justifcation for doing so in my mind is to create a significantly different class of infantry. I wish to entertain your suggestions for design of mountain troops and their abilities , counters etc.
To start off the discussion I propose a tier 3 Suomi Squad (Finnish) 5 man squad airborne armor G43 type rifles, ability: Enhanced movement, (either cable of crossing all terrain at base speed and/or small speed bonus ~1.1) Capping Speed ~1.1. Ability: Build: sandbags, barbed wire, tanktraps. Ability: Passive Camoflage IE like THs or Falls. Weapons ability and or upgrades: Molotov attack with Anti Vehicle crits (or a stickie type attack), Fragmentation grenades , perhaps a AT rifle or Panzer faust type upgrade. counter: infantry, LVehicle, Soft counter Hvehicle. Production CT call-in at or after 3CP suggested cost 360-380 MP.
To start off the discussion I propose a tier 3 Suomi Squad (Finnish) 5 man squad airborne armor G43 type rifles, ability: Enhanced movement, (either cable of crossing all terrain at base speed and/or small speed bonus ~1.1) Capping Speed ~1.1. Ability: Build: sandbags, barbed wire, tanktraps. Ability: Passive Camoflage IE like THs or Falls. Weapons ability and or upgrades: Molotov attack with Anti Vehicle crits (or a stickie type attack), Fragmentation grenades , perhaps a AT rifle or Panzer faust type upgrade. counter: infantry, LVehicle, Soft counter Hvehicle. Production CT call-in at or after 3CP suggested cost 360-380 MP.
孫 The
子 Art
兵 of
[b] 法 War
EF_v1.7.10
子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell
兵 of
Sun Tzu says: In warfare one compels and is not compelled by others
[b] 法 War

