#115400
Dynamic LoS
I've only seen one strategy game implement a dynamic line-of-sight system: World in Conflict. For people who don't know what I mean, dynamic LoS means that units see (and shoot) farther, but their view can be blocked by buildings, forests, etc. My question is: Is it possible to implement dynamic LoS in Company of Heroes?
As usual, move this to a better place if need be.
As usual, move this to a better place if need be.
The wise general learns from the deaths of others.

