#114794
The not so gentle Art of Defencing.
Hi guys,
VCOH PvP play places emphasis is on swift aggressive offence oriented play. No Problemo. After all everybody likes to win quickly so they can get on with it. High level players are generally very good at quick strikes to the Jugular. They do not emphasize the soft/slow approach. DEFENCING is an old martial arts form that concentrates on the Weak overcoming the Strong. The concept may be more familiar to you as the Tortoise and the Hare, (AKA Zeno's Paradox). Rest assured Highlevel players understand the concept well enough. Sim City is based upon defencing. It wasn't a level 6 player that came up with the old exploit of placing a mine on top of an AT mine, another example of defencing.
"What is this dude talking about"? Defencing is all about the Build Ability. Engineers, right? -well sort of. How many of you use the infantry build orders for anything but outposting? VG,G,LW,PG,NI,TH all have Defensive Build orders available some how or another. How many of you use anything but minelaying?
Why don't Strelky have defensive build orders available. Historically the Soviets were famous for throwing up defenses overnight. I think they should. I think PGs should have them too but it will not happen in EF. I have a rewards unit suggestion that could get this ability into EF, the model and animations are done. But it wouldn't be available until after Ostheer is out.
The reason I think, is because the players, (as opposed to compstompers, like me), don't think or talk about it. How many times have you heard it said that bridge maps and other constricted access maps are boring? (Nice solution on Zytomir BTW), In spite of this the Provkurovka? map, (site of the largest tank battle in wwii). keeps having more infantry cover added with each revision. Hell the Commonwealth faction was designed with Sim City in mind. (Well maybe).
I am not going to say anymore about Defencing in this post. My rant has gone on long enough. If there is interest I will be happy to continue the discussion with some solid Defencing tactics. All I would like you to do is think about it and maybe, just maybe mind you play with the concept a little.
VCOH PvP play places emphasis is on swift aggressive offence oriented play. No Problemo. After all everybody likes to win quickly so they can get on with it. High level players are generally very good at quick strikes to the Jugular. They do not emphasize the soft/slow approach. DEFENCING is an old martial arts form that concentrates on the Weak overcoming the Strong. The concept may be more familiar to you as the Tortoise and the Hare, (AKA Zeno's Paradox). Rest assured Highlevel players understand the concept well enough. Sim City is based upon defencing. It wasn't a level 6 player that came up with the old exploit of placing a mine on top of an AT mine, another example of defencing.
"What is this dude talking about"? Defencing is all about the Build Ability. Engineers, right? -well sort of. How many of you use the infantry build orders for anything but outposting? VG,G,LW,PG,NI,TH all have Defensive Build orders available some how or another. How many of you use anything but minelaying?
Why don't Strelky have defensive build orders available. Historically the Soviets were famous for throwing up defenses overnight. I think they should. I think PGs should have them too but it will not happen in EF. I have a rewards unit suggestion that could get this ability into EF, the model and animations are done. But it wouldn't be available until after Ostheer is out.
The reason I think, is because the players, (as opposed to compstompers, like me), don't think or talk about it. How many times have you heard it said that bridge maps and other constricted access maps are boring? (Nice solution on Zytomir BTW), In spite of this the Provkurovka? map, (site of the largest tank battle in wwii). keeps having more infantry cover added with each revision. Hell the Commonwealth faction was designed with Sim City in mind. (Well maybe).
I am not going to say anymore about Defencing in this post. My rant has gone on long enough. If there is interest I will be happy to continue the discussion with some solid Defencing tactics. All I would like you to do is think about it and maybe, just maybe mind you play with the concept a little.
孫 The
子 Art
兵 of
[b] 法 War
EF_v1.7.10
子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell
兵 of
Sun Tzu says: In warfare one compels and is not compelled by others
[b] 法 War

