EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Archived topic · 15 posts

Changing Annihilate - No Pop Cap

Suggestions

#110496

Changing Annihilate - No Pop Cap

I was sorta just wondering. You know how EF encourages "standard VP games" and not "Annihilate No pop cap stomp games"? Why dont we just remove the option of Annihilate no pop cap? IMO there seem to be more of them these days. Well the first, most obvious reason is that all of our no pop cap lovers would be very upset  ::).

So I suggest we make a VP-No popcap option and remove the Annihilate option. I know I suggested this in the past but I was never really told if it would be considered or not. IMO its not such a bad idea. It encourages VP games while still keeping the no popcap \ aspect. And honestly, in any competitive VP stand off, you usually wont hit popcap unless you are at a stalemate or if your territory has been cutoff and you have like, 20 popcap left. At which point you probably lost anyways ::).

So what do you think? Any alternative idea would be appreciated too :)

BTW are there any planned operations for EF? As in either a change in the operation or a entirely new operation?
Forum post image
Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"

Last edited February 25, 2012 at 12:43 AM by Trannyhunterx

#110505

Re: Changing Annihilate - No Pop Cap

Not all newbies are like you Fish.  Some don't want to improve / be competitive, and never will.  They want settings that they can feel secure in.  These guys will revolt if the noob stuff like annihilate no pop-cap mode and the RMC are removed.

It also won't solve the problem and encourage people to play standard settings games, because these guys will just go back to normal annihilate comp stomp games on Leningrad if the annihilate no pop-cap option is removed completely.  You can't change them.  Even if the entire entity of CoH removed all annihilate settings, CPUs, and noob maps, these guys will probably just leave CoH altogether and go back to an FPS game or something.
#110551

Re: Changing Annihilate - No Pop Cap

they would more likely make "noob mod, for campy, arty filled, endless, antagonizing games."

im just messing, but seriously, i agree with your ideals fish, but if we did this it would kill off a lot of fans.
Forum post image

Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#110637

Re: Changing Annihilate - No Pop Cap

Yauz wrote:
Not all newbies are like you Fish.  Some don't want to improve / be competitive, and never will.  They want settings that they can feel secure in.  These guys will revolt if the noob stuff like annihilate no pop-cap mode and the RMC are removed.

It also won't solve the problem and encourage people to play standard settings games, because these guys will just go back to normal annihilate comp stomp games on Leningrad if the annihilate no pop-cap option is removed completely.  You can't change them.  Even if the entire entity of CoH removed all annihilate settings, CPUs, and noob maps, these guys will probably just leave CoH altogether and go back to an FPS game or something.


QFT...
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#110768

Re: Changing Annihilate - No Pop Cap

A VP-No popcap option would certainly get more people to play in VP mode.
#110817

Re: Changing Annihilate - No Pop Cap

Guys. Seriously. No pop-cap is mode is destroying all game balance.
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#110821

Re: Changing Annihilate - No Pop Cap

We've been discussing this topic over at the dev forums and we agreed that we may give it a chance in the next patch.

I identify as a four-eyed bird man. /s
#110843

Re: Changing Annihilate - No Pop Cap

cephalos wrote:
Guys. Seriously. No pop-cap is mode is destroying all game balance.
"Balancers are 10 a penny"
#110844

Re: Changing Annihilate - No Pop Cap

It's worth a try. Plus it brings two advantages:

1.) There are no no-pop annihilation games anymore
2.) Players might get attracted to VP games.

So we'll give it a shot.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#110845

Re: Changing Annihilate - No Pop Cap

Walki wrote:
We've been discussing this topic over at the dev forums and we agreed that we may give it a chance in the next patch.


Great idea! Then finally i can spam my redtide ability which is currently balanced by its pop cap. Just outcap the wehr player and wait till the VP is 0. :P

I hardly reach my pop limit, besides pop cap is a important game feature for competetive games.
#110871

Re: Changing Annihilate - No Pop Cap

Killar wrote:
Walki wrote:
We've been discussing this topic over at the dev forums and we agreed that we may give it a chance in the next patch.


Great idea! Then finally i can spam my redtide ability which is currently balanced by its pop cap. Just outcap the wehr player and wait till the VP is 0. :P

I hardly reach my pop limit, besides pop cap is a important game feature for competetive games.


yeah. Also nobody plays normal VP games, only noobish no popcap comp stopms all day long...
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#110874

Re: Changing Annihilate - No Pop Cap

Killar wrote:
Walki wrote:
We've been discussing this topic over at the dev forums and we agreed that we may give it a chance in the next patch.


Great idea! Then finally i can spam my redtide ability which is currently balanced by its pop cap. Just outcap the wehr player and wait till the VP is 0. :P

I hardly reach my pop limit, besides pop cap is a important game feature for competetive games.


I as well hardly reach my pop cap. It's there for a reason though.
"Balancers are 10 a penny"
#110892

Re: Changing Annihilate - No Pop Cap

Killar wrote:
Walki wrote:
We've been discussing this topic over at the dev forums and we agreed that we may give it a chance in the next patch.


Great idea! Then finally i can spam my redtide ability which is currently balanced by its pop cap. Just outcap the wehr player and wait till the VP is 0. :P

I hardly reach my pop limit, besides pop cap is a important game feature for competetive games.


I must admit on no pop cap games I do this too :P. But those are just for fun (we had like 20 IS-2s and 25 Panthers ;D).
Forum post image
Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#111836

Re: Changing Annihilate - No Pop Cap

cephalos wrote:
Killar wrote:
Walki wrote:
We've been discussing this topic over at the dev forums and we agreed that we may give it a chance in the next patch.


Great idea! Then finally i can spam my redtide ability which is currently balanced by its pop cap. Just outcap the wehr player and wait till the VP is 0. :P

I hardly reach my pop limit, besides pop cap is a important game feature for competetive games.


yeah. Also nobody plays normal VP games, only noobish no popcap comp stopms all day long...


::) Perhaps that should tell you something, such as that the majority of people prefer annihilate games. Seriously dude, no need to act superior because you play a certain game mode in a computer game. Both modes are equally fun IMO.
#111840

Re: Changing Annihilate - No Pop Cap

Rebel wrote:
cephalos wrote:
Killar wrote:
Walki wrote:
We've been discussing this topic over at the dev forums and we agreed that we may give it a chance in the next patch.


Great idea! Then finally i can spam my redtide ability which is currently balanced by its pop cap. Just outcap the wehr player and wait till the VP is 0. :P

I hardly reach my pop limit, besides pop cap is a important game feature for competetive games.


yeah. Also nobody plays normal VP games, only noobish no popcap comp stopms all day long...


::) Perhaps that should tell you something, such as that the majority of people prefer annihilate games. Seriously dude, no need to act superior because you play a certain game mode in a computer game. Both modes are equally fun IMO.


Equally fun but it all boils to competitive play, which is the whole purpose of multiplayer. Annihilate is not competitive gear. It's "Get high resources make a fort spam tanks and shit and raid their base"

A player can lose his base and still win in VP which makes it interesting
"Balancers are 10 a penny"