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Dealing with flamethrowers from Wehr as Soviets?

Strategy and Tactics for Soviets

#110486

Dealing with flamethrowers from Wehr as Soviets?

I know that it may be basic in how to deal with a flamethrower pio squad, but they seem to always do a number on me as well as american flamethrowers. I know cover increases damage so I try my best to stay out of it and focus in the flamethrowers, but they always just spray me down and like half my squad dies with the rest on ninja health left. Any tips? I know snipers can help but what about if I don't have them?
#110487

Re: Dealing with flamethrowers from Wehr as Soviets?

Well if you are wehr you could use MGs. Or just focus fire them so they die fast. Or throw preemptive grenade. Or vehicles. Or mines IDK im not a expert so I dont really know >_<
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Last edited February 25, 2012 at 12:04 AM by Trannyhunterx

#110488

Re: Dealing with flamethrowers from Wehr as Soviets?

I'm talking about playing them as Soviets. Focus firing works and stuff,  but sometimes even with focus firing they just eat the infantry up super fast. What happens if you need to engage flamethrowers with Conscripts and Command Squads?
#110495

Re: Dealing with flamethrowers from Wehr as Soviets?

Fight fire with fire? Double flamethrower ingenery!  :)

pio

                |)_ _ _ _ _
                |
                | conscripts
                |
                          Command squad

all you could really do is focus fire on the pio and hope he retreats them with 1 man left but yeah trannyhunter's ideas sound more viable.
the later and former worst, PvtDiddly 2.0
#110577

Re: Dealing with flamethrowers from Wehr as Soviets?

also, flamethrowers are less effective out in the open or in negative cover, while they will toast any infantry in cover or in buildings
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#110591

Re: Dealing with flamethrowers from Wehr as Soviets?

Conscripts get toasted in open ground as well, your best bet is flanking them with the CS while the conscripts get roasted. If the opponent has 2 pio flamers then he doesn't have enough muni for Panzerschreck so you can get a tank hall and get a t-90 to rip his pios apart.
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#110592

Re: Dealing with flamethrowers from Wehr as Soviets?

Conscripts just seem very vulnerable to flamers because of their low health per man, but its really not that bad once you look at the numbers.  It looks like a lot of them die, but really, its just 16 reenforce per man.
#110614

Re: Dealing with flamethrowers from Wehr as Soviets?

Yauz wrote:
Conscripts just seem very vulnerable to flamers because of their low health per man, but its really not that bad once you look at the numbers.  It looks like a lot of them die, but really, its just 16 reenforce per man.


And its even less mp to reinforce them once you get veterancy and start getting Support and tank upgrdes as well :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#120429

Re: Dealing with flamethrowers from Wehr as Soviets?

Does the EF kampkraft centre require any of the 4 base buildings before its blueprint is de-grayed? IIRC this was implimented in vcoh to stop Piospam, but I haven't played EF in ages (uninstalled to save what little disc space i have, unfortunately) and if it isnt currently in, this might help stop flamespam vs soviets. Though piospam doesn't seem to be very valid against SU, where any command squad bonus would allow even conscripts to tear pios a superfluous new one.
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Last edited May 23, 2012 at 2:37 AM by TheVolskinator

#121027

Re: Dealing with flamethrowers from Wehr as Soviets?

Molotovs
#144226

Re: Dealing with flamethrowers from Wehr as Soviets?

A med truck to heal?Does this work?
#144341

Re: Dealing with flamethrowers from Wehr as Soviets?

TheVolskinator wrote:
Does the EF kampkraft centre require any of the 4 base buildings before its blueprint is de-grayed? IIRC this was implimented in vcoh to stop Piospam, but I haven't played EF in ages (uninstalled to save what little disc space i have, unfortunately) and if it isnt currently in, this might help stop flamespam vs soviets. Though piospam doesn't seem to be very valid against SU, where any command squad bonus would allow even conscripts to tear pios a superfluous new one.

its in.

About the topic: spam snipers, then light vehicles, pretty safe bet.
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