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Wintermap Conversions

Mapping

#107581

Wintermap Conversions

I've started to convert the EF wintermaps to BotB wintersettings. The converted maps will come together with the Ostheer.

Progress:
Kiev: 100%
Kharkov: 100%
Kholm: 85%
Kalach: 45%
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Let it snow!

Last edited September 4, 2012 at 5:08 AM by Lord van Dalen

#107583

Re: Wintermap Conversions

Boss! I will talk to the team to add you as mapper.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#107584

Re: Wintermap Conversions

looking good!
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#107597

Re: Wintermap Conversions

Very nice, I will look forward to this.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#107610

Re: Wintermap Conversions

Oh, sooo cool. Finally some winter maps...  ::)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#107621

Re: Wintermap Conversions

Win
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#108159

Re: Wintermap Conversions

nice! Keep up the great work!
I identify as a four-eyed bird man. /s
#108199

Re: Wintermap Conversions

3rd pic made me drool. Imagine a KV 1 in that railway station.
(un)official forum troll
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In Soviet Russia, Forum troll You!
#108207

Re: Wintermap Conversions

These conversions deserve an own trailer :D
So don't worry, Tankbuster, it will feature your KV-1 :)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#112325

Re: Wintermap Conversions

just checking on this thread to see how its going/ if the conversions are done. no hurry, just curious.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#112345

Re: Wintermap Conversions

Very nice work! Love the wrecked train on kharkov!
#112350

Re: Wintermap Conversions

awsome. just wanted to check, keep up the good work!
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#112461

Re: Wintermap Conversions

Fantastic work! Especially those roads look juicy.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#112463

Re: Wintermap Conversions

awsome job! the trees and path in the third pic look great!
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#112469

Re: Wintermap Conversions

I'd give an eye for those snow covered trees and bushes...
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#112480

Re: Wintermap Conversions

http://www.file-upload.net/download-3983261/Eastern-Front.rar.html

Extract the .rar to your Eastern_Front folder.
After that you can find a lots of new winter objects in the world builder. ebps/art_nature/.../winter_...
Also there is a new tile folder called "snow".

Replace existing objects by using the "assign" button.
pine_01 > winter_pine_01

I can give you a work in progress map, so you can stamp my preset splats and splines.
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Let it snow!
#112481

Re: Wintermap Conversions

Don't worry about them. These assets and other new ones will be included in the next hotfix :D! Now you don't need to lose an eye :P.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#113164

Re: Wintermap Conversions

All of the look great. Can't wait to see it ingame.  :)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#113168

Re: Wintermap Conversions

Kranker wichser...

Great work :)
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Abuse is abuse and has to go.
#113170

Re: Wintermap Conversions

dArCReAvEr wrote:
Kranker wichser...


o.Ô
...
Thanks  ;D
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Let it snow!
#113236

Re: Wintermap Conversions

I've added five new grass types to accentuate the winter settings.
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Let it snow!
#113238

Re: Wintermap Conversions

Hey btw are you able to make the roofs look a little snowcovered?
I identify as a four-eyed bird man. /s
#113245

Re: Wintermap Conversions

Not for the moment. :(
I think it's possible if i get the object editor running.  :-\
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Let it snow!
#113250

Re: Wintermap Conversions

Lord wrote:
Not for the moment. :(
I think it's possible if i get the object editor running.  :-\


I guess you only have to edit the texture to do that.
I identify as a four-eyed bird man. /s
#113252

Re: Wintermap Conversions

It doesn't work this way. Editing the objects via object editor ist the only way I see.
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Let it snow!
#115110

Re: Wintermap Conversions

Now thats a facelift!
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#115114

Re: Wintermap Conversions

really awsome job man! i cant wait till the next patch of hotfix or whatever to get this!
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#115126

Re: Wintermap Conversions

Wasn't Kiev already winterized? Maybe you are just updating it.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#115143

Re: Wintermap Conversions

That's right! ;)
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Let it snow!
#115173

Re: Wintermap Conversions

What Lord van Dalen is trying to achieve is basically to replace the existing vanilla objects on our winter maps with those he brought here from the "Battle of the Bulge" mod. These include winter-like skinned environment objects such as trees, bushes, hedges and so on. :)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#116762

Re: Wintermap Conversions

nice job! keep it up!
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#116804

Re: Wintermap Conversions

Fantastic job. I love the outpost in pic 2.
If you get into an argument with me, you're wrong.
#116841

Re: Wintermap Conversions

Splendid! Are there any major changes to the map so I'd have to update the minimaps?
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#116901

Re: Wintermap Conversions


I think you have to update the minimaps. Just take a look at these two pictures.
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Let it snow!
#116973

Re: Wintermap Conversions

Thanks for the clarification, these are only minor changes so I won't have to redo everythings, just these few spots.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#116978

Re: Wintermap Conversions

So to have wintermap, users like me must have winter stuffs first and then the winter maps? Wow sound like a heavy patch but look so nice! :)
I'm drunk now, I'm outranked you in philosophy.
#122074

Re: Wintermap Conversions

Can you walk on it? :D
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#122077

Re: Wintermap Conversions

Of course you can, it's just a splat, a texture.
They look great! :)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#122078

Re: Wintermap Conversions

Yes, it's complete walkable but I will block the cracked ice fields via Impass Map Editor.
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Let it snow!
#122081

Re: Wintermap Conversions

it does indeed look great. keep up the good work! (when time allows of course) ;)
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#122103

Re: Wintermap Conversions

Yeah cause it'll look funny when Russians start walking on ice cracks and holes like they're Jesus :P
Forum post image
Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#122221

Re: Wintermap Conversions

Omg this looks soo awesome!