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Eastern Front 1.60 Patch

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#107128

Eastern Front 1.60 Patch

Eastern Front Patch 1.60

'(Re)Union'


Eastern Front Fans,

Patch 1.600 is now released! After a vast amount of discussing, debating and arguing over these six months, we've made several changes to the Soviets that we hope you'll enjoy:

  • First of all, there is no more munitions upkeep... yes you read it correctly - no more munitions upkeep for Soviet Light vehicles, Weapon teams or Tanks, meaning that you will not get +0 munition income when you already own sectors producing the munitions resource.

  • Second, abilities now cost munitions. Once the upkeep was abolished, the next step was to set up a munitions cost for every ability. Hope you enjoy spending your hard earned munitions now.

  • Third, almost every single map featured in Eastern Front was reworked, and while they can still be changed in the future to make them even more balanced, we hope you like them, specially the new Zhytomyr and Berlin maps.

  • Fourth, Soviet balance was hit hard, after hundreds of games there is a larger list of balance changes, bug fixes and changes than in the previous major patch; also, several 2D/3D art elements were tweaked in order to make them feel more like a Relic faction, let alone that it plays more balanced than before.

  • Fifth, Jagdtiger is back as reward unit of the Jagdpanther and Shtrafnie Troops are back as support unit for the Red Tide.




This update is the result of six months hard work and is probably going to be one of the biggest updates ever made for the Soviets, so we hope you like it. Remember to check the changelog to know what has been changed since the last version. We also have some other goodies for you:


  • Cranialwizard, one of the members of our Balance Team, has finished his Guide for Eastern Front which will surely help new players to familiarize themselves with the Eastern Front content.

  • Rizz has made a web guide for the Soviet units on Eastern Front, it contains the main features of each unit like population costs, reinforcement costs and among other properties that an average player would appreciate.

  • Rizz finished a chatbox add-on for the launcher, you can use it by clicking the button next to "Check for Updates". You need an EF account in order to use it.

  • Eastern Front now has support for Simplified Chinese texts, support that was supposed to be released two patches ago (our apologies), so the player can choose if he want to use Traditional or Simplified Chinese translations. You can download the installer from here.




We also have some additions to the Team and promotions:

  • EvilSpike was promoted to Developer and is helping us in the 2D department, a lot of the new 2D art included in this patch was made by him.

  • Maxiking was promoted to Head Mapper(or Vice-Head Mapper :P?) and is helping us to improve Eastern Front maps.

  • Walki was promoted to Developer and is helping us with 3D art and animations.

  • Ellipirelli joined to the team and is helping us in the 3D department and animations.

  • Celéstial returned to the team as Developer and is helping us in the Balance and 2D department, several new 2D art included were made by him.



Special Thanks to:

  • The players that still play Eastern Front and have waited all these months for the new version.

  • The Balance Team for helping us along the road with Eastern Front.

  • Our community mappers that create awesome maps for Eastern Front.

  • Our forum users at EasternFront.org for reporting balance issues and bugs.

  • Translators for helping us with the different locales, the majority of them are really fast and proffessional guys.

  • Anders Lejczak for his great ME262 model(brought to EF thanks to Walki).

  • [RED-SQ]Cpl.Manu{DRG} for sharing his sound for the Scoped SVT40.



Our life would've been much harder without them ;).

Remember to report the bugs you find in the Bugs & Tech Support section and the balance issues on the Balance Discussion at our forum.

Thanks for downloading and continue to enjoy,

Eastern Front Development Team

Mirrors

Mirror 1, requires previous 1.520 EF Install: http://www.speedyshare.com/file/KNVS4/EF-Setup-1.6.0.0.exe

Mirror 2, requires previous 1.520 EF Install: http://www.speedyshare.com/file/rXPwQ/EF-Setup-1.6.0.0.exe

Mirror 3, requires previous 1.520 EF Install: Part 1/2 - Part 2/2 (Mediafire)



Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Last edited February 5, 2012 at 8:46 PM by Dragon93

#107129

Re: Eastern Front 1.60 Patch

Downloading the patch now! Great job guys! Really good job! You are what Relic should have been!
Keep up the good work! Love you guys <3
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#107131

Re: Eastern Front 1.60 Patch

It is a lot of changes! It is new mod!
#107132

Re: Eastern Front 1.60 Patch

Just finish playing and I must say...
Guys, you are OUTSTANDING!

Really, I was a bit skeptical about things when I see the video...
I thought some of the changes make Soviet Union don't feel Soviet again etc, etc...

But once I play, the feeling is surely a lot different!
No longer I felt overwhelmed by Soviet number of types.
And changes I thought will make Soviet become something else? It simply make Soviet even more fresh and enjoyable.
I...
I can't exactly express it but this one, this one is really great...
GREATER than EF from any previous version.

Sir
I salute you all...
And I hope the community will grow bigger than before and I have faith that with this patch such thing isn't impossible...
GREAT JOB!
I am sorry for my bad
#107133

Re: Eastern Front 1.60 Patch

Finally.


... damn, I didn't have enough time to finish Mstov for final release :(
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#107134

Re: Eastern Front 1.60 Patch

Damn, I can only download it :P. Cant play it now :(. Good work though guys :D
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#107137

Re: Eastern Front 1.60 Patch

Downloading right now,thanks for this awsome mod once again!!
#107143

Re: Eastern Front 1.60 Patch

I quickly looked through the change log and saw Conscripts get vet ;D :

This will be pretty fun :D
Forum post image
Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#107147

Re: Eastern Front 1.60 Patch

Jager wrote:
I quickly looked through the change log and saw Conscripts get vet ;D :

This will be pretty fun :D

Trust me, you will love it... ;)
i once dislike conscript, but after i play...
Sweet...
I am sorry for my bad
#107160

Re: Eastern Front 1.60 Patch

Cool! I especially enjoy the Ostheer!

Oh wait!
But then again, what do I know?
#107161

Re: Eastern Front 1.60 Patch

RifleSky wrote:
Cool! I especially enjoy the Ostheer!

Oh wait!


If you can not bear to wait on balancing then make the osheer by yourself
"Balancers are 10 a penny"
#107165

Re: Eastern Front 1.60 Patch

Or use time machine... :P
I am sorry for my bad
#107166

Re: Eastern Front 1.60 Patch

...or Nostradamus. :P
#107171

Re: Eastern Front 1.60 Patch

Does this patch support Russian version?
#107172

Re: Eastern Front 1.60 Patch

do you mean russian language? or the russian version of the game?

nevertheless afaik it supports both :D

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#107182

Re: Eastern Front 1.60 Patch

Thanks Spike.
777Mais777 wrote:
...or Nostradamus. :P

Nostradamus would harp on and on about how great the ostheer is and how cannot play it, that would make us sadder.
(un)official forum troll
Forum post image
In Soviet Russia, Forum troll You!
#107184

Re: Eastern Front 1.60 Patch

ah I've just finished comp stomp on new Berlin :D this was insane, teh massive scale of battle - hundreds of men, dozens of tanks...
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#107185

Re: Eastern Front 1.60 Patch

Someone want a game now? :D Ceph?
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#107186

Re: Eastern Front 1.60 Patch

ahhh... I'm trying to resist... but hell... sure!  :D
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#107187

Re: Eastern Front 1.60 Patch

Ok, online now :D
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#107194

Re: Eastern Front 1.60 Patch

evilSpike wrote:
created a mirror if some ppl have problems to get a connection with the launcher

http://www.speedyshare.com/file/KNVS4/EF-Setup-1.6.0.0.exe


Thank you I couldnt figure out what was wrong it took forever to find the patch then when it did, it wouldnt download.
An Ocelot never lets his prey escape

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image hosting jpeg
#107200

Re: Eastern Front 1.60 Patch

dang. TH are nerfed. i knew it was coming, but i am still sorry.

yes! street fighting switched places with KV-2!

good job agin to playmobill, HerrVoss and MaxiKing6 on berlin 1945, awsomre map
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Last edited February 2, 2012 at 5:45 PM by stealthattack1

#107203

Re: Eastern Front 1.60 Patch

Main work was done by playmobill, but well, thanks :D
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#107210

Re: Eastern Front 1.60 Patch

Is the Luftwaffe officer able to pickup weapons such as Panzerscrecks and Lmgs? ;>
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#107215

Re: Eastern Front 1.60 Patch

Sorry, but i have question.
General menu of EF -> login...-what is it? ???
#107216

Re: Eastern Front 1.60 Patch

Login into chat. Use your forum login data.
I identify as a four-eyed bird man. /s
#107217

Re: Eastern Front 1.60 Patch

Sommarkatze wrote:
Is the Luftwaffe officer able to pickup weapons such as Panzerscrecks and Lmgs? ;>

Probably, if the Wehr Officer can, the Luftwaffe Officer can too :).

@777Mais777
Login to use the embedded chat system I guess ;).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#107218

Re: Eastern Front 1.60 Patch

Оооо...Thnx.:)
#107227

Re: Eastern Front 1.60 Patch

Just to remind ppl (since the conversation moved from the trailer thread to here). We should all get on over the weekend and play some games :D
Forum post image
Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#107228

Re: Eastern Front 1.60 Patch

we should all get on now and play some games. who wants to wait for the weekend ?
Forum post image

Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#107229

Re: Eastern Front 1.60 Patch

Im getting on now :D. See you there :P
Forum post image
Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#107234

Re: Eastern Front 1.60 Patch

Great job with the patch, thoroughly enjoying it- I am truely in awe of the sound the sharpshooter's SVT-40 makes. Great to see jagdtiger & strafynie back too, red tide has been very nicely balanced. Will probably be able to find some time to play over the weekend, hope to see some of you on there.

On a secondary note: did I just log-in at an untimely occasion, or was the login function on EF launcher not working a few hours ago? Logged in yet nobody was on chat.

PPS: KV-2 is missing a description in the doctrine choice- simply says street fighting.

Great job again EF team, you thoroughly deserve plaudits.

Last edited February 2, 2012 at 10:32 PM by Speed

#107236

Re: Eastern Front 1.60 Patch

I just played a game with somebody against Normal Wehr AI to test the Soviets out, and I'm liking them a lot more than last update.

Also, yay at the re-introduction of Strafanyie (SP?) Troops. There was something I liked about the entire Commisar thing. Why were they originally removed? It was Political Correctness reasons right?

And is the Luftwaffe Officer worth using?

And the Marksman Rifle sound, doesn't it sound sort of like the original Call of Duty Kar98k sounds? Sounds so awesome.
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."
#107240

Re: Eastern Front 1.60 Patch

@HyperSniper999
They were removed because they didn't serve a purpose as conscript upgrade. But balancers suggested to change Red Tide in order to include them and here we are ;D... about their ability, I'll work to make it kill a member of the squad to break suppression :D!
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#107255

Re: Eastern Front 1.60 Patch

AMAZING!!!!!!!!!!! ;D ;D ;D ;D ;D srry been away for a couple of months.lot of work and school.great guys keep it up! i just hope i can play this patch before ostheer comes out! ;)
This game is balanced in everyway. Every Army has its strengths and weaknesses and you use your strengths to attack the enemy's weakness. If both players know this,than it turns into a game of skill.
-FOXYJAGER
#107257

Re: Eastern Front 1.60 Patch

HyperSniper999 wrote:
[...]And is the Luftwaffe Officer worth using?[...]

imo he is  ;D
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
#107274

Re: Eastern Front 1.60 Patch

HyperSniper999 wrote:
And is the Luftwaffe Officer worth using?


He is much like an officer in the role of a support unit. However he has different abilities.

It's sort of like Ket VS Schwimm. Both basically have the same role (Scouting and Capping) but come with different sets of abilities geared for player's personal evaluation.

In my opinion the Luft officer is better than the Heer officer. The de-moralize is a bit more useful of an ability when targeting things like flamers or elite troops as opposed to just making them run away at the cost of maybe 2 grenades. And the airstrike is just pure badassery
"Balancers are 10 a penny"
#107297

Re: Eastern Front 1.60 Patch

Well done folks, now get to work on Ostheer! It is literally killing me.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#107298

Re: Eastern Front 1.60 Patch

You may want to look up the definition of "literally". Rather overused word, that one.
If you get into an argument with me, you're wrong.
#107300

Re: Eastern Front 1.60 Patch

It is.. literally.. overused  ;D
#107305

Re: Eastern Front 1.60 Patch

Finally! GJ Team!  ;)
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#107325

Re: Eastern Front 1.60 Patch

someone has a second mirror? speedyshare says limit is reached. :(
#107344

Re: Eastern Front 1.60 Patch

no but for the update version im uploading atm a 2nd mirror :D

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#107355

Re: Eastern Front 1.60 Patch

Congratulations for your effort and hard work! I hope we can get decent matchs now.

I didnt play it yet, but already noticed that the Nashorn non-fuel cost is a pathetic change.
#107356

Re: Eastern Front 1.60 Patch

Baralhaum wrote:
[...]
I didnt play it yet, but already noticed that the Nashorn non-fuel cost is a pathetic change.

You don't pay fuel when calling it but still pay fuel while he's alive. It was changed to match relic design for Call-ins...

@Otto 213
Are you happy now XD? ...
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#107369

Re: Eastern Front 1.60 Patch

Nashorn is a call-in, but replacing a buildable unit, so this change is a tragedy. Nashorn already was a overpower unit. His advanteges comparing to Flak: dont need luftwaffe squad, instantly called in, mobile, more easily to keep vet(cause Flak crew dies easily with the vet lost forever).

Yes, 2 fuel per minute, so if he stays in game for 45 minutes will reach his old fuel cost. By the way, if you have three Nashorns, and got completelly cutted, your income of fuel gona be -1?

Panther battle group without fuel cost already is absurd, now we got two major absurds
#107370

Re: Eastern Front 1.60 Patch

nonono

dont compare the panther battle group with the nashorn

you have to pay very much fule in research to unlock your panthers and even then you need 1000mp to call them in
but we will have an eye on the nashorn and maybe we will change it a bit in the future if its needed

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#107371

Re: Eastern Front 1.60 Patch

@Baralhaum
As @evilSpike said, it is not that it will stay as it forever ::)... that's why we need feedback about the changes.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...