Hi all,
Am writing this cuz recently i was playing with AI and AI stuff. I will explain what i have found.
Also I don't mean to offend anyone with this post. Just wanted to tell my opinions, thought etc.
QuoteI wonder if sometime in the future they will develop awesome game A.I.s that's exactly like a person....
Am not sure that anyone wants that kind of AI.
You probably wonder why?
Here is little explanation.
We all know AI is not human, so AI can't learn. Lets say for example simple game like Connect4 and that AI is able to learn.
First few games you win AI yeah and you are so happy, but to forget that AI can learn so AI learned something from your experience and AI knows 90% of your tricks makes AI harder to beat. After more games AI has more experience and more knowledge about game and playing. After more and more games that makes AI unbeatable cuz AI learned that he will lose at certain points so he want make same mistakes again. Makes AI master of game :) who always wins. You will lose every time and i think you will sooner or later give up :). I think it is called something like "neuron net".
QuoteBTW can the AI be changed to cut wire . It seems so dumb that they wont do so
Maybe am not sure as far as i know AI does not use some stuff wires, tank traps and sandbags.
QuoteFor the taking fuel and pointlessly trying to continue getting the fast StuG, that would be fixed by a check system which I am not sure is possible but as stated originally in my post. After X-minutes or every Y-minutes, it checks if (insert resource type) is greater than Z and if so, proceeds with the build.
Actually AI works similar to that will explain some other time.
Quoteactually the ai does have pre-programmed strategies for the beggining phase of the game, what i call static ai. the thing is we want the ai to get into dynamic AI as soon as possible, dynamic AI is when the AI starts thinking on its own.
Yes AI has some Build orders but those build orders are often interrupted by some stuff. They also don't have to be "static". Lets say BO goes 2x pio - T1 - sniper - sniper. AI can decide if he rly needs 2nd sniper lets say first died by jeep then ok i don't want to build another one that might get killed by jeep i will build volks or something else.
Also AI has some priorities for build orders. For example on low fuel map lets start with hmg spam on big maps lets use puma spam etc etc. :)
Another example lets suppose BO like 3x pio -> 2-3 x OP -> T2 -> grens. If american opponent plays similar this will not get interrupted but if american opponent pushes and plays aggressive bo will get interrupted :).
Quoteyes you could make it so that the AI follows a build strategy throughout the whole game
Am not sure that this can work like that the longer BO is it has more chance to get interrupted or not to be chosen by AI.
For example we want make AI that will fight only with pios AI will build some pios but after some time or some stuff AI will reject that and he will build something else.
Quotepoint of this all is to at least let you try different things because when the AI does the exact same thing every game it gets dull.
Am not sure that AI does same stuff in all games there are some BOs that are mostly chosen in small maps, some are mostly chosen in vp games. If you have 1BO for small map AI will do same stuff every game :).
QuoteAlso some ideas for wehr strats
Mass Volks with MP40s- Transition to pak support and mortars with the same volk mp40 support
Mass grens with schreks and LMGs
Fast Puma with volks
fast grens (no wehrmacht quarters). Save munitions for grenades
Nebelwerfer/puma push
fast sniper with pioneers capping
fast HMG
And add counter-response probabilities to each one. Anti vehicle could be schreked grens, Paks, or upgunned pumas.
Can you write it better, like fast HMG is build 2x Pio - t1- HMG - etc
Thanks.
QuoteI honestly think the AI spam needs to be changed. Thats all for now in terms of quick fixes. And I've already given my justification
What do you think what has to be changed?
Otto made topic for Compstompers be sure to check it, write about your experience vs AI etc. http://easternfront.org/forums/index.php?topic=7872.msg115171#new
No offence to anyone by this post :).
Cheers.
Last edited April 6, 2012 at 12:06 PM by jojorabbit