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Map idea: Flaktum

Mapping

#104157

Map idea: Flaktum

Hi again.
I have an idea for a map: A urban map, with a HUGE "flakturm" (or "flaktower") in the middle. The flakturm will be a huge concrete bunker like strukture you can't enter like a "normal" structure and can't destroy (or at least it should be VERY hard to do so). Instead it will be empty in the middle so you can get troops, tanks and other stuff in there, like the huge halls in Panzer Krieg and the map "carpiquet".

  The map should be a huge 8 player map, and it should be possible to build flak 38 and flak 36 on top like IRL, to make a huge area denial zone.

Either: The tower should be in the middle of the map. It will be a very important strategic point.
Or: The germans start with their HQs inside the flakturm, and have to defend it. The flaktowers were some of the last standing areas of berlin so it wouldn't be out of place..

http://en.wikipedia.org/wiki/Flak_tower
http://www.german-architecture.info/GERMANY/TEN/TEN-NS-13.htm

I dont know if it is possible to make. But i think it will be very nice, if it is.

Cheers!
#104160

Re: Map idea: Flaktum

Hallo Andreas,

Christian (MrScruff) hat einen Flakturm gebaut - nur aus Relic-Elementen - und begehbar.
Christian (MrScruff) has built a flak tower - only Relic items - and walkable.

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Mit freundlichem Gruß, Frank
Sincerely, Frank

Last edited January 14, 2012 at 6:14 PM by Ellipirelli

#104165

Re: Map idea: Flaktum

Hi Frank
This looks very nice! It could be nice to see this added to a map, or is it possible to do for miself?
#104167

Re: Map idea: Flaktum

:o

Wow. Das "Ding" sieht großartig aus.

Looks great.
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Let it snow!
#104168

Re: Map idea: Flaktum

Hallo,

Ich kann die Karte hochenladen, oder einen "Stamp" machen oder wie das im Worldbuilder heißt (Karte ist nicht fertig).
I can upload the map, or make a "stamp" or whatever it's called the World Builder (Map is not finished).

Mit freundlichem Gruß, Frank
Sincerely, Frank
#104169

Re: Map idea: Flaktum

I would be happy if you could do so, so i can copy it to another map.

Thank you very much

/andreas
#104181

Re: Map idea: Flaktum

Please upload the whole map so that we can finish it as we please and stamp what we want. I'm sure maxi will finish this map. ;)
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#104189

Re: Map idea: Flaktum

Hey Frank!
Wie heißt die Karte eigentlich?
Die sieht spektakulär aus. Ich würde (wenn es möglich ist) diese Karte gerne in der Kampagne verwende. Auf diese Weise würde sie sicherlich allen zu Gute kommen.
Gruß Walki

Hey Frank!
What's the maps name?
It looks absolutly amazing. I would like to adapt this map (if it is possible) to the campagin so everybody would have something of it.
Regards Walji
I identify as a four-eyed bird man. /s
#104191

Re: Map idea: Flaktum

It's interesting what people can create just using in-game assets, this is pretty cool ;D
#104195

Re: Map idea: Flaktum

Walki wrote:
Hey Frank!
Wie heißt die Karte eigentlich?
Die sieht spektakulär aus. Ich würde (wenn es möglich ist) diese Karte gerne in der Kampagne verwende. Auf diese Weise würde sie sicherlich allen zu Gute kommen.
Gruß Walki

Hey Frank!
What's the maps name?
It looks absolutly amazing. I would like to adapt this map (if it is possible) to the campagin so everybody would have something of it.
Regards Walji


If you make a campaign map, can you release the map then for multiplayer and skirmish use?
#104196

Re: Map idea: Flaktum

I think I can make a new Berlin map out of this using the one that playmobil and I made. It would not be a replacement but a supliment to it but with identical map design, just rearranged around the flak tower.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#104231

Re: Map idea: Flaktum

Andreas wrote:
Walki wrote:
Hey Frank!
Wie heißt die Karte eigentlich?
Die sieht spektakulär aus. Ich würde (wenn es möglich ist) diese Karte gerne in der Kampagne verwende. Auf diese Weise würde sie sicherlich allen zu Gute kommen.
Gruß Walki

Hey Frank!
What's the maps name?
It looks absolutly amazing. I would like to adapt this map (if it is possible) to the campagin so everybody would have something of it.
Regards Walki


If you make a campaign map, can you release the map then for multiplayer and skirmish use?


We are planning on releasing all campagin maps for MP, too.
I identify as a four-eyed bird man. /s
#104244

Re: Map idea: Flaktum

Wow, the map looks really great. A public upload would be nice.
;)
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#104245

Re: Map idea: Flaktum

Walki wrote:
We are planning on releasing all campagin maps for MP, too.


Nice to hear.

I think this picture shows some very huge potential, for stuff like flaktowers bunker etc. Im excited to see what kind of maps people will come up with!

/andreas
#104299

Re: Map idea: Flaktum

To all of you, requesting the map: It isn't finished and I don't think it's worth uploading. But I can give yo the stamp of the Flakturm, if you want. Simply place it here:
C:\Users\%username%\Documents\My Games\Company of Heroes\ww2\Data\WBData\Stamps\Temporary

If this directory doesn't exist, create it.
To use it on your maps, simply open the stamp tool, check every box under "Filters", select the flakturm stamp in the "temporary" directory and place it with a rightclick. You may want to adjust the height of the flakturm because the stamp contains some surrounding terrain.
You can download the flakturm.stamp here.

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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#104309

Re: Map idea: Flaktum

MaxiKing6 wrote:
To all of you, requesting the map: It isn't finished and I don't think it's worth uploading. But I can give yo the stamp of the Flakturm, if you want. Simply place it here:
C:\Users\%username%\Documents\My Games\Company of Heroes\ww2\Data\WBData\Stamps\Temporary

If this directory doesn't exist, create it.
To use it on your maps, simply open the stamp tool, check every box under "Filters", select the flakturm stamp in the "temporary" directory and place it with a rightclick. You may want to adjust the height of the flakturm because the stamp contains some surrounding terrain.


I can confirm it is working.

Looking forward to see some maps!
#112164

Re: Map idea: Flaktum

I just wanted to hear, if anyone had any updates?

Cheers!
#112166

Re: Map idea: Flaktum

It's featured on the Berlin map.
"Balancers are 10 a penny"
#112177

Re: Map idea: Flaktum

The one, which is already included?
#112185

Re: Map idea: Flaktum

Yep.
"Balancers are 10 a penny"
#112314

Re: Map idea: Flaktum

Oh, i see.. I looked, and looked but couldn't find it.. Until i realised it could be outside the playable zone :'(

Can i open the map in the editor and make the playable area a -little- bigger? Or can i only do that with SGB files?

Cheers
#112320

Re: Map idea: Flaktum

So what do you want to do with that Flakturm? It has no real function other than looking good. There is really no need to have it in the playable area. Additionally, the place it stands is historically correct, there were three Flaktürme in Berlin; one was situated in the Tiergarten, this is where it actually stood.

Concerning your plans of enlarging the playable area - in order to do that, you would have to stamp the whole map and paste it into a new scenario. To be able to stamp, you'd need a working stamp tool first which is only possible with Cope's WB pipeline fix, you can download that fix in the tutorial section.
However when you have achieved all that, you'd need to exchange each object that was placed in the former off map area - because they are pasted as visual only objects, without collision - the latter isn't needed off map.

If you still want to do that, go ahead. Otherwise I'd think about uploading the stamp file of my modified Flakturm.

Finally, about .sgb files - basically an .sga file is nothing else than an archive, containing all the files belonging to a map, including the sgb file. So in the end there is no big difference between .sga and .sgb - you'd only have to extract the files, that's all.
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#112406

Re: Map idea: Flaktum

MaxiKing6 wrote:
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The Gods have Answered  :o
(un)official forum troll
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#112408

Re: Map idea: Flaktum

I like the idea of putting it SOMEWHERE in the map. Maybe also make it a reinforcement point?
#112409

Re: Map idea: Flaktum

bopokippo wrote:
I like the idea of putting it SOMEWHERE in the map. Maybe also make it a reinforcement point?


Already answered, no.

Balanced maps do not contain weapons and fhqs for the sake of...well balance. Then it becomes a "first team to get to the flak wins"
"Balancers are 10 a penny"
#112411

Re: Map idea: Flaktum

This could be an idea for a campaign mission, otherwise

Cranialwizard wrote:
no.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#112439

Re: Map idea: Flaktum

Cranialwizard wrote:
bopokippo wrote:
I like the idea of putting it SOMEWHERE in the map. Maybe also make it a reinforcement point?


Already answered, no.

Balanced maps do not contain weapons and fhqs for the sake of...well balance. Then it becomes a "first team to get to the flak wins"


Make that Soviets win.




Artillery Firebase to the rescue!
(un)official forum troll
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#112460

Re: Map idea: Flaktum

Actually the flakturm were nearly invulnerable to arty  8)
#112462

Re: Map idea: Flaktum

Andreas wrote:
Actually the flakturm were nearly invulnerable to arty  8)


Indeed! They tried to blow them up after WWII because the Flaktürme didn't solve any purpose anymore, but they failed because the concrete was just too massive. Today there's a disco in one of Hamburg's remaining Flaktürme.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#112465

Re: Map idea: Flaktum

seriously! i read that russia tried to demolish one of them, but instead, it just hurt the surrounding area! zombie apocalyple shelter: found.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#112471

Re: Map idea: Flaktum

lol there's nothing saver than a German bunker ^-^
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#112482

Re: Map idea: Flaktum


MaxiKing6 wrote:
lol there's nothing saver than a German bunker ^-^


No! There's nothing saver than a German Flakturm. ;)
I've seen some westwall bunkers in my area. The most of them were blown up by french troops after the war.
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Let it snow!
#112519

Re: Map idea: Flaktum

the only thing that i can think of that has even a chance of destroying a flaktower is a grand-slam bomb. that or the fat-man nuke lol
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#112529

Re: Map idea: Flaktum

Well, the Soviet Arty will FLATTEN the FLAK on the Flakturm thus rendering it useless. (Ingame)
(un)official forum troll
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In Soviet Russia, Forum troll You!
#112580

Re: Map idea: Flaktum

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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?