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What does EF actually change to vCoH

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#104051

What does EF actually change to vCoH

Hello. I play a lot of vCoH, because i find it very balanced. I play EF and other mods once in a while, but not so much because i cant play ranked games in it.

But does EF actually change the nearly-perfect balance of vCoH? Because after 2.602 the only "real" balance issue is the staghound w/o reload.. But a minor issue.

So i just want to ask: What have been changed - and WHY has it been changed, when not necessary?
#104056

Re: What does EF actually change to vCoH

All of the vCoH balance changes we did was in 2.601. Almost all of our changes was implemented in 2.602. I believe there are 3 (or less) minor changes still in, one of them  being Siren on Strafing Run.

Edit:
Looked it up, here the list:
* British infantry unable to button when inside Bren Carrier/Roo
* Snipers retain 100% accuracy vs each other
* Strafe siren warning
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Last edited January 14, 2012 at 10:27 AM by Rizz

#104060

Re: What does EF actually change to vCoH

Rizz wrote:
Looked it up, here the list:
* British infantry unable to button when inside Bren Carrier/Roo
* Snipers retain 100% accuracy vs each other
* Strafe siren warning
If you get into an argument with me, you're wrong.
#104063

Re: What does EF actually change to vCoH

^ Siren is still in on the live version IIRC.
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?
#104104

Re: What does EF actually change to vCoH

Maybe the EF team could fix the Stag and its MG. But its not necessarily a problem since it gives brits a way to stop infantry blobs  :P. Maybe reduce rate of fire a bit or supressiona bit ???
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#104106

Re: What does EF actually change to vCoH

I was under the impression we did change the Stag.
If you get into an argument with me, you're wrong.
#104108

Re: What does EF actually change to vCoH

I wouldn't know. I never used the Stag in EF, only in vCOH  :P. Excuse me if Im wrong
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#104111

Re: What does EF actually change to vCoH

Imo factions in EF should be the same as in vcoh with all its imbalance and errors. Thats special about the EF mod. Only adding a new faction but not changing the original game.
#104121

Re: What does EF actually change to vCoH

Ok, thank you. I just read a text (the one before a game starts in the bottom of the screen) saying "Why play vCoH when EF mod balances the factions more" or something like that
#104125

Re: What does EF actually change to vCoH

Well they at least try to make the AI a bit more competent  :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#104129

Re: What does EF actually change to vCoH

Fishhunterx wrote:
Well they at least try to make the AI a bit more competent  :P

I second that
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#104143

Re: What does EF actually change to vCoH

Andreas wrote:
Ok, thank you. I just read a text (the one before a game starts in the bottom of the screen) saying "Why play vCoH when EF mod balances the factions more" or something like that


It's probably a left-over from before 2.602
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?
#104163

Re: What does EF actually change to vCoH

Andreas wrote:
Ok, thank you. I just read a text (the one before a game starts in the bottom of the screen) saying "Why play vCoH when EF mod balances the factions more" or something like that

Relic balance is from from being perfect, not that EF is better in that fact :P. That line was added when the Reborn Clan did the balance on EF, very old indeed. At that time they added some of their balance suggestions for CoH to EF, as no one(even us) thought that Relic would release a new patch.

They left us some weeks after that, and after some months later they started to work with Relic, most of what they added for 2.602 was already on EF so no big deal... we just had to add the new things and remove what they don't include but we kept small things that we think would improve EF. That line should be removed for the next pacth ;).

We already had planned that when 2.602 was released, some changes would be kept and some fixes should be done.

GodlikeDennis wrote:
I was under the impression we did change the Stag.

Yes, it was fixed.
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