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Soviet MG bunker supression

Balance Discussion

#102516

Soviet MG bunker supression

I've noticed that the Soviet MG bunker performs rather poorly compared to other MG bunkers. Now I guess that's fine, the Soviets are an offensive faction, so having a really powerful defensive building doesn't exactly fit them too well. However, I've as of late noticed Pioneers with Flammenwerfers running straight at my bunkers, and still manage to run over to the bunker, start flaming away and still not even become suppressed. In worst case scenarios I've even seen a volks squad and a pio squad both run up to it, neither being suppressed and actually take down the bunker without losing a single man. Shouldn't they perhaps at least have become supressed? ???

It'd be interesting to see how the suppression values of the different bunkers compares.
#102520

Re: Soviet MG bunker supression

I know Im not a balancer but do you have a replay of this instance  ???. I'd honestly like to see if this is true  :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#102524

Re: Soviet MG bunker supression

I wish I did! I usually come to think of these little annoyances I've seen throughout my game AFTER I've clicked past the score screen when my friends and I discuss the game we just played. I'll try to get a replay of this sometime.
#102531

Re: Soviet MG bunker supression

AFAIK, the Soviet MG is identical to the British Vickers. We nerfed it's range slightly though so it doesn't cover the fuel point on Semois.
If you get into an argument with me, you're wrong.
#103021

Re: Soviet MG bunker supression

but is that patch released yet? last time i checked it still covered the fuel point.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#103022

Re: Soviet MG bunker supression

That change is included only in the internal version at the moment ;D.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#103041

Re: Soviet MG bunker supression

i thought so. you balancers an devs and admins forget that we "lower class citizens" so to speak, dont get the same priveledges. ;)
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#103043

Re: Soviet MG bunker supression

stealthattack1 wrote:
i thought so. you balancers an devs and admins forget that we "lower class citizens" so to speak, dont get the same priveledges. ;)


We are the EF proletariat  ;D. They are the EF bourgeoisie  :D
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#103049

Re: Soviet MG bunker supression

Good to see the bunker being brought up to speed then :D
#103439

Re: Soviet MG bunker supression

GodlikeDennis wrote:
AFAIK, the Soviet MG is identical to the British Vickers. We nerfed it's range slightly though so it doesn't cover the fuel point on Semois.


uh then how come it costs more?
#103441

Re: Soviet MG bunker supression

bopokippo wrote:
GodlikeDennis wrote:
AFAIK, the Soviet MG is identical to the British Vickers. We nerfed it's range slightly though so it doesn't cover the fuel point on Semois.


uh then how come it costs more?


Because the Soviets are not as defensive as the british and they should not preform as campy as the British do.

TL;DR Win a game without a MG
"Balancers are 10 a penny"
#103472

Re: Soviet MG bunker supression

what does TL;DR mean?

I think the MG cost ore for SU b/c its not part of their game play so they keep it there but make the price pretty high so that it cant be built early (not by any sensible player) and descourages spamming them :P. Its like a add on.
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#103527

Re: Soviet MG bunker supression

TL;DR

=

Too Long; Didn't Read

Means the shortened version of what I just said for any lazy people :P
"Balancers are 10 a penny"