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mg gun nests, another mention 1.501

Balance Discussion

#95015

mg gun nests, another mention 1.501

I initiated some talk about the russian mg nests before and was pretty much told they were fine.  I'm still of the opinion that they aren't, given their current range.

Take Semios,  I don't think its reasonable that given the extended range of the russian nests, that they are immune to having their fuel decapped.  I think its worse in the field, but given the fact that it prevents a standard tactic, just by the virtue of existing seems like it should be persuasive.

Or maybe somebody can make their point about why exactly that extra range is neccesary to help hold points for a faction that is INCREDIBLY mobile, and packs a shit load of firepower. 

I know other things are already being addressed but I think this should be considered also.
#95018

Re: mg gun nests, another mention 1.501

I guess cause they cost more? :-\. Thats my best guess :P. Maybe its to get the ppl who love MGs to be quiet for now ;D
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#95019

Re: mg gun nests, another mention 1.501

If the Brits Mg nest or the US Mg nest do have lower range than soviet ones then its not ok. The fuel points near your base on semois should be out of range.
#95022

Re: mg gun nests, another mention 1.501

I'm pretty sure the Soviet MG is an exact copy of the Brit Vickers. Thanks for bringing this up, we'll nerf it.
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#95023

Re: mg gun nests, another mention 1.501

words can not express how happy this makes me,

thanks for the awesome work everybody in the development and balancing,

I look forward to that patch.
#108201

Re: mg gun nests, another mention 1.501

incredibly mobile sounds like hyperbole to me
#108220

Re: mg gun nests, another mention 1.501

What is your point? stop trolling!
#108246

Re: mg gun nests, another mention 1.501

the soviets are more mobile than -lets say- brits. They are the second fastest faction in game.
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#108268

Re: mg gun nests, another mention 1.501

maybe some day people will learn to not post on topics about older versions ::).
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