#90087
1.501 Russia VS. PE
I haven't played this match-up enough to be 100% certain about the following assertions,
but I'm going to throw it out there now and maybe get some tips on how to handle what I think are a couple overly effective tools at turning PE units into kibble.
I've found the Wehr vs Russia matchup to be pretty well balanced now( I think prop war just brings far too much constant artillery to the table when coupled with a single howitzer emplacement, and that those rocket trucks should at the very least do less damage to vetted tanks than they do, but other than that I think things have really arrived), so I'm not sure what the solution should be to my following issues...
Tank Hunters - are fine in their earliest incarnation. After the upgrade they are just straight stupid against everything but PE infantry, and panzer IV's with skirts AS WELL AS mgs to prevent getting mobbed while kiting. Nothing else even needs to be mobbed.
Stuff just evaporates from the other side of the map when a few upgraded tank hunters get on scene. They kill fast, at their most extreme range, making light vehicles simply a liability. This really makes T34's effective, because they will be quite punishing to PE infantry that can't keep marders or AT halftracks alive due to passing target practice.
Add in guards and everythying else is just gravy. Guards just do not die, and with their long range rifles, they murder PE infantry. This makes infantry exchanges seem shockingly unbalanced to me. It is not like Pe infantry is cheap.
To get 360 manpower 4 man PE squad slaughtered in moments, and to not be able to return the favor, or to be able to bring any counter to the table because it will combust within firing radius of tank hunters, and to have precious few artillery options to compensate for losing the duke-it-out game(that is by all right's PE's in its other match-ups) leaves a pretty simple road map to game set match for Russia, as far as I can tell.
Ooh...I will admit to not thinking about using goliaths...that could work so long as there is no command squad in play, but an expensive fireworks display otherwise.
Is there something I'm missing?
