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[WIP] Lublin (6)

Mapping

#89883

[WIP] Lublin (6)

This is the first map that I have made from scratch that will be released to the public. It is a little bit of everything from hilly forest to ruined cities to rail yards to industrial warehouses. The middle is compact and difficult to navigate with larger tanks due to destruction, while the outer routes are more suited for armored vehicles. The 5 VPs favor the player who gets to them first but are not impossible to capture.

A layout will follow as well as some pictures. Stay tuned!
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.

Last edited September 14, 2011 at 3:38 PM by HerrVoss

#89905

Re: [WIP] Cracow (6)

Just one thing: change name. There wasn't any battle for Cracow at all  ;) Lublin would fit better ( big industrious centre, surounded by hills, Soviets had to pay with blood to liberate the city)  ;)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#89930

Re: [WIP] Lublin (6)

Will do cephalos, it was a working title anyway.

Renamed to Lublin 8)
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.

Last edited September 13, 2011 at 2:37 AM by HerrVoss

#89947

Re: [WIP] Lublin (6)

pics? Because this would be a kinda [IIP] = Idea in Work :D
I identify as a four-eyed bird man. /s
#89974

Re: [WIP] Lublin (6)

Added a few pictures that I had but they are already out dated because they are from the very beginning. Better pictures will follow.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#89975

Re: [WIP] Lublin (6)

Nice to see you started a mapping project yourself. The ground texture however, I assume it's a rubble texture, looks strange underneath those trees and groves. You should consider changing it to a more appropriate texture but I think you will because that project is just in the early stage of development.
Also, maps which contain Panther Turrets or other heavy Bunkers are often hard to balance, unless those objects are placed beyond the playable area.
Those ruins look great nevertheless.

I'm eager to see the "better" pictures :)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#90160

Re: [WIP] Lublin (6)

The textures are already changed and I am considering removing the bunkers from my EF version. A drawing I did is in the first post and here are some pictures. Enjoy! ;)
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.