EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Archived topic · 2 posts

AI 1.5

General Discussion

#88789

AI 1.5

Some observations.

The AI in 1.5 is rocking. Its gone up a couple of notches (Previous EF versions were tougher than vanilla IMHO) from 1.4 and further, the Ai now has a brutality about its Artillery and calls in's. Until now, in most cases, the Ai tended not to use many calls in. But in 1.5 I am being hit with the full monty rather more. Its the first time I'm seeing V1's and rocket barrages and firestorms raining down in this combined way. If they Ai takes a dislike to one of your positions now, and it can;t reach it with conventionals, its using these to much better effect.

The games are longer, and tougher, so many thanks to the devs for ratcheting this up.

I have a question. Some mods do more in terms of the pop cap limit - is there any possibility in bring in some more adjustment on the pop cap, weather, and perhaps even the flow of supplies per side? I'm aware on expert the Ai gets a boost, could this be a % value set by the players at game start?

Anyway - as ever, thanks for 1.5, its been a blast so far! 

#88922

Re: AI 1.5

i totally agree. now if only Expert pe comp will stop spamming armoured cars during a no pap cap game ;)
Its a beautiful day to kill, dont you think so??