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Does an Army march on its Stomach? Logistics in EF

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#83287

Re: Does an Army march on its Stomach? Logistics in EF

Flak 36 isn't an A-T Gun. ;)
#83338

Re: Does an Army march on its Stomach? Logistics in EF

Well theoretically the Flak 36 is an AT gun and does a very good job of that :P. But Tankbuster was comparing the 88 battery to infantry while you guys were comparing Pak to infantry if I'm correct. My problem wth the Pak is that it does try to engage the enemy if its being attacked outside its firing arc. It just sits there and dies. Yet the AI repositions its Pak :(
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#83341

Re: Does an Army march on its Stomach? Logistics in EF

That's another thing that bothers me about the A.I. players - They are effectively everywhere at once, so they can micro every battle, as well as produce units etc., whilst the human player can only do 1 thing at a time. :(
#83343

Re: Does an Army march on its Stomach? Logistics in EF

Get dual screens then ;D. Just kidding. I guess its something you have to master. I think in COH they call it micro and macro  ???
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#83345

Re: Does an Army march on its Stomach? Logistics in EF

Every R.T.S. has micro (tactics) and macro (strategy). Company Of Heroes is more of a tactical game, hence the focus on micro more than macro. As an example, Supreme Commander is more about strategy; Building massive armies (+ massive bases) and throwing them at the enemy, rather than keeping individual units alive.
#86978

Re: Does an Army march on its Stomach? Logistics in EF

All AT gun's accuracy against infantry were nerfed into oblivion by Relic in their previous patch. I suspect the reason for this is that people were tired of getting their snipers killed by AT guns.

Regarding the OPs post, I too think it would break some of the competitive action. Getting that one big fuel point is really important as of now. If I can simply divert resources there wouldn't be any real reason to put up with a costly fight so early on.

Last edited August 26, 2011 at 9:48 AM by Dot.Shadow

#87043

Re: Does an Army march on its Stomach? Logistics in EF

Please please please don't screw up this mod by messing with core gameplay dynamics. I'm referring to OP's suggestion. If it hasn't been bashed down by a dev already it should be.
Steam
CoH name: totalrecall
#87047

Re: Does an Army march on its Stomach? Logistics in EF

Dot.Shadow wrote:
... Regarding the OPs post, I too think it would break some of the competitive action. Getting that one big fuel point is really important as of now. If I can simply divert resources there wouldn't be any real reason to put up with a costly fight so early on.
Hear, hear. It is senseless to have a paramount strategic point in the early game. The Mortar Bunker on the Minsk map being a prime example. I'm glad it was removed, (neat though).
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War
#89884

Re: Does an Army march on its Stomach? Logistics in EF

Americans can drop resourses, aka trade MP for Fuel and Munitions.

It's unique to them, and i for one hope it stays that way.