Rather than post all the stats which would take forever, I'll just post their relative strengths/weaknesses to each other.
Accuracy:
faust>PTRD>recoiless>WM/PEshrek>zook>PIAT
Fausts can't miss unless there's a rare anomaly. The rest have fairly similar accuracy. RRs have very low scatter which can translate into more accuracy. PIATs have to take into account the fact they're an indirect fire weapon which has to arc toward the target. This makes them rather inaccurate but gives them the unique ability to fire over shot blocking objects.
Damage:
WMshrek(120)>PIAT(90+extra vs heavies)>Zook(75+extra vs heavies)>PEshrek(105)>faust(75+extra vs heavies)>recoiless(62.5)>PTRD(30+extra vs heavies)
PIATs, PTRDs and zooks get great damage bonuses against P4s, Panthers and Tigers (1.5-1.6). Fausts get a similar but smaller bonus vs Allied tanks.
Penetration (on average):
faust>recoiless>WM/PEshrek>PTRD(same pen. as PIAT/zook but better deflection mod)>PIAT=zook
Faust has practically guaranteed penetration against almost all vehicles. Only IS-2/3s, Pershings and SU-85 with cage armour can deflect a faust. RRs have very high penetration, with 100% vs most vehicles/tanks and ~75% against Panthers/Skirted tanks. All weapons on the list deal 0.15 damage when they fail to penetrate except the PTRD which does 0.5 damage.
Fire rate:
PTRD>PIAT>WM/PEshrek=zook=recoiless>faust
PTRDs fire very quickly compared to the other options. Faust is obviously limited by the ability cooldown. The rest are practically equal with PIATs being slightly faster.
If you get into an argument with me, you're wrong.
Last edited July 12, 2011 at 1:58 PM by GodlikeDennis