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russian recon units

Red Army Suggestions

#78618

russian recon units

as all of you know, soviets dont have a recon-unit/spotter like a bike, jeep or ketten/sc/vampire. well, every army have a unit like this. even brits with their recon rifle have a spotter with it. tough i know, that the commissar have a huge range of sight and a nice detection radius. but i think its allways hard to find enemy cloaked paks and snipers as russian. so what u think of adding a recon unit like a bike to the russian army?
#78621

Re: russian recon units

donthateme wrote:
even brits with their recon rifle have a spotter with it.

...What spotter? ???
#78623

Re: russian recon units

well not a spotter actually, but brits have a RECON rifle to see cloaked units...
#78627

Re: russian recon units

Wow, i didn't realize they get an increased detection range! I feel like such a n00b... :(
#78628

Re: russian recon units

think the detection radius from commissar is just crazy... but commissar shouldnt be used as a recon unit... its a (very important) fighting unit and to use him to scout is a waste of firepower and manpower... so maybe set down the detection radius from commissar and get a recon unit like a bike instead of it... btw: is there a unit which can detect enemy mines??
#78629

Re: russian recon units

Yeah, the Soviets get a Minesweeper. I read about that somewhere...
#78638

Re: russian recon units

Sturmovie have minesweepers.

CS and T70 have a large detection radius.
If you get into an argument with me, you're wrong.
#78641

Re: russian recon units

That sight range ability from the CS and Sniper spotter does it have a detection range?

Sight range ability comes in middle game because of the vet. So there is only the CS Major as a key unit in early game.
#78644

Re: russian recon units

only commissar has detection radius... not the sniper... btw using russian sniper to hunt enemy sniper without recon is just shit.. sturmmovie with minesweeper? well, a bit expensive to search mines lol they also come in mid/late game first so it sucks... before that russians are helpless against mine spam... only way to clear is to run to death on them... not funny.. t70 detection radius is pretty bad for hunting paks/making them visible too...^^ russians need a recon unit and minesweeper...
#78647

Re: russian recon units

Why would it cost you to search for Mines? That's just stupid... :-\
#78650

Re: russian recon units

maybe u dont understand me... the searching costs nothing, but the REsearching to get sturmmovies...
#78651

Re: russian recon units

Well you said search, not research, so that's naturally what i assumed you meant...
#78652

Re: russian recon units

Minesweeper cost:

WEHR: 120mp + 25mun (T0)
PE: non but recon 165mp (ketten) (T0)

Ami: 140mp + 25 mun (T0)
Brits: 250mp + 15 fuel; 185mp + 30 fuel; 320 + 15 fuel (T1)
Soviet: 100mp; 75mun + 25 fuel; 280mp + 40 mun (T0)

Last edited July 9, 2011 at 5:03 PM by Killar

#78657

Re: russian recon units

Pioneers are 120 Manpower, and Engineers are 140 Manpower, but that probably doesn't count, since you get a squad for free at the start, anyway. Minesweepers are 35 Munitions, i think.
#78658

Re: russian recon units

changed thx; only wanted to compare the costs for researching a minesweeper. While brits are totally exaggeratedly the costs for soviets are pretty expensive because of the mun
#78660

Re: russian recon units

That's a bug and was reported a few days ago (I remember reading it somewhere but i can't find the post :P).

Fixed for the next version.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#78662

Re: russian recon units

...Which part? ???
#78666

Re: russian recon units

Sturmovies now can detect & dispose mines correctly.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#78667

Re: russian recon units

brit minessweeper cost 320MP and 75ammo... not more! btw: we are going offtopic... back to the missing recon unit:)
#78678

Re: russian recon units

CS is a key unit in early game. If Wehr can kill it(early sniper), no mine detection, no sniper detection.

Is the Consi squad size (8men) and cheap reinforcment a counter to the Wehr sniper and mines? i mean did you think of it when balancing?

PS: You locked the consis thread! I wanted to suggest to link the cheaper reinforcment costs to vet system instead of researching upgrades by tiers.

Last edited July 9, 2011 at 7:47 PM by Killar

#78738

Re: russian recon units

Killar wrote:
Minesweeper cost:

WEHR: 120mp + 25mun (T0)
PE: non but recon 165mp (ketten) (T0)

Ami: 140mp + 25 mun (T0)
Brits: 250mp + 15 fuel; 185mp + 30 fuel; 320 + 15 fuel (T1)
Soviet: 100mp; 75mun + 25 fuel; 280mp + 40 mun (T0)


Here let me correct you a bit killar :)

WEHR: 120mp + 35mun (T0)
PE: Feld Craft allows all PE inf to detect mines in their area when stationary. 160mp + 35 Fuel (to be confirmed) (T2)

Ami: 140mp + 35 mun (T0)
"Balancers are 10 a penny"
#78740

Re: russian recon units

Killar wrote:
Minesweeper cost:

WEHR: 120mp + 25mun (T0)
PE: non but recon 165mp (ketten) (T0)


PE PGs have mine detecting abilities when you upgrade field craft. You cant sweep them but you can shoot them when theyre detected
An Ocelot never lets his prey escape

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#81883

Re: russian recon units

I think the the BA-64 is fit for the recon things, and that is a good start for the SU because they are better armored than the jeeps, swimm, bike. And you can produce them at the barrack or support barrack. And about the mines detecting, sweeping can you put a new reward T-34 sapper without main turret just a 12.7mm gun and a mine sweeping gadget.
Who am i?
#81884

Re: russian recon units

Panzer Elite Field Craft needs 20 Fuel not 35 IIRC.  ;)
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Last edited July 27, 2011 at 2:06 PM by Moonwalker

#81890

Re: russian recon units

Killar, Kettenkrads and Schwimms both passively detect mines. Thats why theyre unarmed; they can cap quickly and detect mines.
Pocketsize wrote:
I can't wait till they add british to CoH:O; the extreme forces leveled by the new imbalances will create a black hole around the servers that destroys half of Canada.