#73901
[1.4] T70 vs PE halftracks and AC nerf
My Curriculum Vitae (to have some credit in my words 8)).
http://www.xfire.com/profile/supersoca/screenshots/cohero/?view#100040724
Actualli, im LVl14 1v1 US, 12 PE before reset.
Well I play EF with another players of higher lvl's than mine (like 16 on 1v1, itaperuna top 15 US 1v1, etc). We all agree that T70 need a nerf, specially against PE. Seems that T70 use an damage profile so much identical to the Stuart before last vCoH patch. Stuart got nerfed
The problem is not the life of T70 or received penetration, they are OK. The main problem is the damage against PE Halftracks (all), AC and SC. As old Stuart, he kills PE units mentioned, in 2 or 3 shots, and worst: it fires faster than Stuart.
You can Tread Break an T70 with atht and he still win.
I can make some replays if you wish, with my high lvl friends.
My sugestion is to nerf T70 damage against PE vehicles, and maybe a minor adjust in the reload time (it fires too faster). Then will be balanced.
Against Wher its damage is normal.
http://www.xfire.com/profile/supersoca/screenshots/cohero/?view#100040724
Actualli, im LVl14 1v1 US, 12 PE before reset.
Well I play EF with another players of higher lvl's than mine (like 16 on 1v1, itaperuna top 15 US 1v1, etc). We all agree that T70 need a nerf, specially against PE. Seems that T70 use an damage profile so much identical to the Stuart before last vCoH patch. Stuart got nerfed
The problem is not the life of T70 or received penetration, they are OK. The main problem is the damage against PE Halftracks (all), AC and SC. As old Stuart, he kills PE units mentioned, in 2 or 3 shots, and worst: it fires faster than Stuart.
You can Tread Break an T70 with atht and he still win.
I can make some replays if you wish, with my high lvl friends.
My sugestion is to nerf T70 damage against PE vehicles, and maybe a minor adjust in the reload time (it fires too faster). Then will be balanced.
Against Wher its damage is normal.

Last edited June 13, 2011 at 12:52 AM by SuperSoca
