#72590
[[IP address redacted]] PE PGs
So I've had this idea since the days of old, Its not going to happen in vcoh anymore now that the final patch has been released.
Im aware of the stance on changing vanilla factions but I think we should make an exception in this case, IMO its a necesary change.
My proposal is to lower PG reinforce cost to ~41mp each
I think PE's shortcomings in the balance department have always stemmed from the huge reinforce cost
thoughts?
I'd like to know if its possible to have a units reinforce cost change according to vet or upgrades? because if so we could lower their reinforce cost initially and have it raised eventually back to their current 45Mp each if they attain a certain level of vet and/or upgrades (ie. zeal)
Im aware of the stance on changing vanilla factions but I think we should make an exception in this case, IMO its a necesary change.
My proposal is to lower PG reinforce cost to ~41mp each
I think PE's shortcomings in the balance department have always stemmed from the huge reinforce cost
thoughts?
I'd like to know if its possible to have a units reinforce cost change according to vet or upgrades? because if so we could lower their reinforce cost initially and have it raised eventually back to their current 45Mp each if they attain a certain level of vet and/or upgrades (ie. zeal)
Soviet is OP
Last edited June 4, 2011 at 7:00 PM by RedGuard
