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Changing other fractions

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#6114

Changing other fractions

Yow about increasing sizes of squads? for example GI-9 Rangers -8 British Infantry - 6 folks -8 Grenadiers - 9 Pg - 6(all kinds of them) british commando - 7? And increase maximum of population points from 100 to 150? It will be much more iteresting to play!!
#6115

Re: Changing other fractions

Bigger isn't better.
I believe in one thing only, the power of the human will. © Joseph Stalin
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#6118

Re: Changing other fractions

КАкой ты мудрый!! Аж страшнО! Play the ECOH mod! i think it's best ever released! So i just sudggested to developer do something like that for new EF mod! NOTHING ELSE! And stop screw anything i suggested!
#6124

Re: Changing other fractions

Increasing sizes of all squads is simply changing scale and nothing more. And for what is it?
P.S. Sorry for my Russian, a bad example is "contagious" ^_^
I believe in one thing only, the power of the human will. © Joseph Stalin
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Last edited May 19, 2009 at 4:57 PM by UeArtemis

#6125

Re: Changing other fractions

Don't speak in Russian here, this is an English forum.

From my experience, bigger squads simply tips the balance on it's head and makes the game feel off-scale and more difficult to control. There is a reason why Relic made it how it is.

We aren't going to change the original factions.
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#6130

Re: Changing other fractions

not sure if this was posted in other areas, but....
for the Russian, what are you looking at having their size being? large an weak or 4-6 man squads?
#6134

Re: Changing other fractions

Base infantry range from 6 - 9 person squads. Unless supported, they tend to stand little chance against German squads.
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