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Egleton Map

Bugs & Tech Support

#71824

Egleton Map

Any way to fix the AI so when practicing against computer they don't just stay at the base for this map. On vCoh they seem to be ok.  A couple of maps do this with EF but I can't think of the others right now. Some maps you can restart and go to the opposite side of the map and sometimes that works. Just wanted to let you guys know and hope maybe there is an easy fix?
#71832

Re: Egleton Map

Play with real people ;D No base camping.

This has been a persistent problem with the AI for a while, don't get so worried :P
"Balancers are 10 a penny"
#71837

Re: Egleton Map

The ef version of the map Was removed in 1.4, so sounds like general ai issue. Could poke the ai coder
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?