#74031
Re: [[IP address redacted]] Conscripts
How about just put a commissar as the squad leader from the start purely for the sake of art purposes?
Last edited June 13, 2011 at 9:03 PM by Yauz
Locked topic · 84 posts
Balance Discussion
Last edited June 13, 2011 at 9:03 PM by Yauz
Yauz wrote:
How about just put a commissar as the squad leader from the start purely for the sake of art purposes?

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
cephalos wrote:
and give him a mosin :o ?
cephalos wrote:
and give him a mosin :o ?
Otto wrote:cephalos wrote:
and give him a mosin :o ?
Nah, give him a pistol and treat him like any other concript until vet. The commissar is just a politico not a soldier and iirc from one of Stormovic's (sic), posts many commissars were executed for incompetence.
Last edited June 13, 2011 at 9:29 PM by blackbishop

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
cephalos wrote:
what about giving him a Ppsh with semi-round fire? Like squad's leader Mp44 in Grendaiers and Volks squads? make stats exaclty same as mosins one and juts change model? We would have then 7 mosins and ppsh, which is exacly the same as mosin.
blackbishop wrote:cephalos wrote:
what about giving him a Ppsh with semi-round fire? Like squad's leader Mp44 in Grendaiers and Volks squads? make stats exaclty same as mosins one and juts change model? We would have then 7 mosins and ppsh, which is exacly the same as mosin.
And when he dies another conscript will grab his ppsh, the officer will arrive without weapons if there are 4 conscripts left or more.

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
blackbishop wrote:cephalos wrote:
what about giving him a Ppsh with semi-round fire? Like squad's leader Mp44 in Grendaiers and Volks squads? make stats exaclty same as mosins one and juts change model? We would have then 7 mosins and ppsh, which is exacly the same as mosin.
And when he dies another conscript will grab his ppsh, the officer will arrive without weapons if there are 4 conscripts left or more.
Killar wrote:
What if the only weapon he gets is a tokarev from the beginning? Would the pistol also be replaced by mosin after vet2?
I think to be unsupressable should be a timed ability like the command squad. If the comissar dies the ability is gone till he is reinforced.

dArCReAvEr wrote:Killar wrote:
What if the only weapon he gets is a tokarev from the beginning? Would the pistol also be replaced by mosin after vet2?
I think to be unsupressable should be a timed ability like the command squad. If the comissar dies the ability is gone till he is reinforced.
That Idea is actually quite good. Add a commissar to the squad and give them the "unsupressable" timed ability unlocked @vet 3.
Last edited June 14, 2011 at 2:53 PM by Raider217

GodlikeDennis wrote:
Conscripts will not have veterancy at all next patch.
2.602 has awful balance. Volks are far too cheap and the MG42 buff was unnecessary. The pack up speed makes MG + bike combos extremely strong at the start and sets the Wehr player up for a steamroll mid/lategame.

Last edited July 2, 2011 at 2:42 AM by SuperSoca
Last edited July 2, 2011 at 4:42 AM by RedGuard


Last edited July 2, 2011 at 5:39 AM by Yauz
GodlikeDennis wrote:
The conscript vet removal was not a balance change. We had nothing to do with it. It was a design decision by the devs.
Last edited July 2, 2011 at 3:02 PM by Killar

SuperSoca wrote:
Killar, its normal that some units turn obsolete as the game go on. You can see wher: Volks is useless in mid/end game, except to recrew.
Killar wrote:SuperSoca wrote:
Killar, its normal that some units turn obsolete as the game go on. You can see wher: Volks is useless in mid/end game, except to recrew.
No its not. Vet3 Volks are still powerful in lategame. And conscripts are not the same as Volks