EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Archived topic · 8 posts

Zis

Bugs & Tech Support

#69883

Zis

Their is a glitch, where if you have 4 men, and one of the gunners get killed, no one will take his place, even if 2 are left. I only seen this with the veteran one.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#69886

Re: Zis

Seeme wrote:
Their is a glitch, where if you have 4 men, and one of the gunners get killed, no one will take his place, even if 2 are left. I only seen this with the veteran one.

True, I've seen it happen.
Forum post image
If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#69890

Re: Zis

Let's hope that could be fixable :-\... doesn't sound fixable to me :-S.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#69894

Re: Zis

the question is IF soviets need 4th man in Heavy Weapons Squad? All other factions use three-men squads, and Soviets since 1.3 can capture weapons. I remember it was said that bigger teams must recompensate the lack of capturing possibility.
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69899

Re: Zis

cephalos wrote:
the question is IF soviets need 4th man in Heavy Weapons Squad? All other factions use three-men squads, and Soviets since 1.3 can capture weapons. I remember it was said that bigger teams must recompensate the lack of capturing possibility.

They still got far less health, I think. Besides, the forth guy is added with the upgrade.
Forum post image
If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#69901

Re: Zis

Well, also, big teams is a feature ;D.

But i would vote for removing it. If cannot be fixed... and is not the only bug caused for bigger weapon team squads :-\... like that bug where only one soldier survives the atg destruction.

ZiS-2 has 3 soldiers as base crew and get a fourth once they get vet. Same for Veteran ZiS-2.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#69902

Re: Zis

blackbishop wrote:
Well, also, big teams is a feature ;D.

But i would vote for removing it. If cannot be fixed... and is not the only bug caused for bigger weapon team squads :-\... like that bug where only one soldier survives the atg destruction.

ZiS-2 has 3 soldiers as base crew and get a fourth once they get vet. Same for Veteran ZiS-2.

No, removing would be a nerf. Soviets don't have stealth and range of a pak, or AP rounds of ami AT-gun, remember?
Forum post image
If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#69917

Re: Zis

ZiS-2 deals more base dmg than PaK 38 though. And why do you think we are just going to remove the 4th/5th member without giving them something else in exchange, like more health or something else... I think we should add AP rounds to veteran zis-2 because as far as i know, the difference between ZiS-2 and veteran ZiS-2 is minimal.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...