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Kalach (3v3)

Mapping

#69841

Kalach (3v3)

I'm attempting to recreate lost map. So here is Kalach v2.0, but now I'm well prepared for any crashes or errors.

Also map will be designed in very middle of russian winter, and this means harsh conditions to fight in.

Progress Report #1
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The view on player's 2 HQ. I just had to begin somewhere.

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Munitions 'bunker' - constructions of this kind will apperar very often, as for they provide not only resourecs ( nearby resource points), but also can give essential cover to player's infantry.

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Ah, yes, very important. An empty piece of field. Very common in Russia, especially during winter. Unfortunatelly huge snowfall covered most of useful hideouts, so most of the map is just empty and snowy field. Players will be forced to build sandbags or improvised defences. But also imagine those tank battles... Anyway, some snowdrifts will also perform great if used as cover.

Progress Report #2

WB crashed. Nah, I've lost more time while rebooting PC than I would if I didn't have extra copy. Finally, with small steps I finished one of key-points:

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The Castle ( epic music here)... well, actually it's used as barracks for German infantry and Flak 4x20mm cannon.

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Don't worry, German fanboys, Flak is totally uncapturable, so you won't have probles with ruskies manning it... unless you build one for them. As you can see here lies one of X victory points ( x because I don't know the exact amount of them), and castle will also hide medium or high munition point.

NOTE: I have no idea if there was any castle near Kalach at all. I don't care though. It's just a map, not 100% image of real situation.

Progress Report #3

I had good luck today - WB didn't crashed :) and this is awaited update. Today we will visit the first parts of Kalach town.

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When traveling to Kalach the saddest thing which catches player's eye is destroyed ship with German combatants. War is dirty game, and even far away of frontline you can get shot too...

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In the very beginning of the town player will surely get controlled. Every few kilometers german soliders are checking ID and permisions to travel. This looks like really good strongpoint, but beware the ditch dugged around the controll point. It seems to be a trap...

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Finally in Kalach. Here we have Kalach's main workplace - a tractor factory, which produced tractors before the war, but now, in german hands, it's used as a fuel depot. Shipping and refilling barrels is it's main task. Whoever captrues the Tractor Works, will gain a huge fuel boost.

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Yeah, I know it's not Kalach. Remember the castle from previous report? This heavilly damaged improvised defence line lies just behind a tiny brook which flows behind the castle. Untextured, as you can see :)

Off we go! Next update surely will show moar Kalach buildings :) and expect something surprising, because there will be a hidden easter(n) egg. See you next time!

Progress Report #4

While everybody is busy drooling about new patch I've finished another part of map.

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The second part of our trip around Kalach suburbs. Next update will take us on the other side of river....

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And how the overall situation looks like.

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"No... they did it again... damn fanboys slip here during the night and show how do they love EF...."

... question: What did Hans saw?

Progress Report #5

I finished left island in almost 95%. There's still a piece to be done, but I'm just too tired today.... and 1.40 came out  :-X

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View on Players' 2 HQ sector.

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I just couldn't resist to put this lovely frozen lake :) however units on the surface of lake will suffer cover penalty.

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Heavy defensive position.

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Some rural buildings on the other side of Kalach.

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Another guard post. Notice the fuel 'bunker' to the right.

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Hill 72 - one of the most important positions along Don river - which army controlls Hill 72, controlls supplies delivery by river.

Also I decided about amount and allocation of Victory Points. Because I personally hate 3VPs games, and heavy fighting for getting just one point, I decided to put 5 VPs. Also they will be placed in way to allow players perform tactical assaults and will force defenders to split their forces.

Progress Update #6

Sorry for such long waiting, but this annoying 503 error is making me furious. Also I had some exams, and more of them is coming, so next update may appear in far future.

Finally I started to build Kalach town. It is rather small, cramped area, with lots of buildings allowing to create hard to pass barrier.

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As mentioned before river is one of the most important way to deliver supplies.

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Next to the river we have elevated area with few buildings, providing 360 degrees if fire.

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Fighting is such terrain is going to be close ranged and very bloody.

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Obviously the easiest way to enter Kalach is to follow the road. But there are other ways - safe or not.

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A very center of Kalach - go for the victory point and take it for our own!

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... and how looks like the big picture. Sorry for the ground textures, but they have tendency to 'walk' all around map when making sky-high pictures. Red dots show positioning of VPs.

Progress Report #7

... if I'm not wrong. Ummm.... yeah I said there won't be any update for few weeks... well, some of my professors on the university decided to get ill ( getting ill in summer sounds pretty stupid, I know, but hey! most of them are after their 60s). Anyway - thank you, professors :)

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Another part of town.

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Defence line finished.

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Only one fighter was needed....


Progress Report #8

Exams are gone! I'm free! Freeeeeedooooom!

... right, enough this William Wallace. I'm speeding up with Kalach now. Hell, I might even try to make another map  :D

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Near northern bridge.

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A Kalach's train station. As a provincional town Kalach won't have huge multi-tracked train station.

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A tracks. What have you expected?

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The nasty defensive position. Breaking through this might not be such easy as some soviet comissars claim.

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A church in Kalach. Antoher good MG position.

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Street on north of Kalach. there won't be any town buildings from here to Axis base.










































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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!

Last edited July 31, 2011 at 10:39 PM by cephalos

#69842

Re: Kalach (2v2)

Sweet! I love the munition bunker. :)
Let's hope your WB won't crash again.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#69848

Re: Kalach (2v2)

it did. bloody bastard. but I have 4 extra copies, every time I save I copy antoher 4 :D

Post Merge: [time]1305753333[/time]

Progress Report #2 ready. Enjoy  :)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!

Last edited May 18, 2011 at 9:15 PM by cephalos

#69908

Re: Kalach (2v2)

Yeeey, nice ruin :D

One thing though - please remove the FlaKVierling ;)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#69909

Re: Kalach (2v2)

why? it can't be captured ( it's out of playable area)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69910

Re: Kalach (2v2)

It's getting better all the time...  ;D
One little complaint though: in PR№1 there's a stone road, I think, - highly unlikely to happen in the rural area those times.
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#69911

Re: Kalach (2v2)

hmmm.... I'll try to check other versions then. But I like this stone road  :)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69914

Re: Kalach (2v2)

I like this stoneroad too! Please leave it as it is, it looks kind of.. rural :P
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#69937

Re: Kalach (2v2)

Your map really is something special and I can’t wait for a download. I think winter played a huge role on the eastern front and more maps should reflect the battles that took place. Keep up the good work.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#69949

Re: Kalach (2v2)

good to know you like it  :)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69953

Re: Kalach (2v2)

how do I install this maps
Soviet is OP
#69954

Re: Kalach (2v2)

Download it, and do the following:

If it's a .sga file, put it in "C\Users\%username%\Documents\My Games\Company of Heroes\WW2\Scenarios\"

If it's a .sgb file, put it with all the files that also belong to the map (lots of .tgas and few more) in:
"C\Users\%username%\Documents\My Games\Company of Heroes\WW2\Data\Scenarios\MP\"

:)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Last edited May 19, 2011 at 5:10 AM by MaxiKing6

#69958

Re: Kalach (2v2)

^^ thx max ;D
Soviet is OP
#69976

Re: Kalach (2v2)

looks like a very good map, but how big is the map?
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#70089

Re: Kalach (2v2)

looks pretty big to me
Soviet is OP
#70353

Re: Kalach (2v2)

Nice map dude but in the 3rd screenshot I can see a thunderbold wreck replace it with a henschel and also that part looks very clear you should probably add a small trench there.
I identify as a four-eyed bird man. /s
#70632

Re: Kalach (2v2)

Progress Update #3 uploaded. Enjoy :)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#70633

Re: Kalach (2v2)

ballin!  :D
Soviet is OP
#70952

Re: Kalach (2v2)

Progress Report #4 ready. Have fun  ;)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#70953

Re: Kalach (2v2)

Sweet, ceph!  :D
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#70955

Re: Kalach (2v2)

MaxiKing6 wrote:
Sweet, ceph!  :D


did you found what did Hans see?
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#70956

Re: Kalach (2v2)

No sorry mate I'm kind of blind :P
What did he see?
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#70957

Re: Kalach (2v2)

A truck?
#70958

Re: Kalach (2v2)

Maus? XD
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#70960

Re: Kalach (2v2)

;D

well, actually maus was on my mind...  ::) but it would be... too obvious?

Carry on....  ;)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#70961

Re: Kalach (2v2)

Any hints? Was it a tank?
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#70964

Re: Kalach (2v2)

Fire?
#70969

Re: Kalach (2v2)

1) The yellow snow ?  :P  ;D

2) The enemy un-builded HQ ?
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#71056

Re: Kalach (2v2)

@Moonwalker - your 1st answer is really *this*close to truth :)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#71058

Re: Kalach (2v2)

You mean there is something snowbound in that little white hill on the ground?
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#71060

Re: Kalach (2v2)

eh... look at the ground textures.... it's sooo visible that it's easy to miss... take a look at the big picture instead of foucsing on small things :)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#71238

Re: Kalach (2v2)

Nothing..I give up...
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#71241

Re: Kalach (2v2)

Me too.  ???
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#71255

Re: Kalach (2v2)

It says EF on the ground.  8)
"Stop playing the fool!"

Last edited May 26, 2011 at 2:25 PM by Goober

#71257

Re: Kalach (2v2)

...Where? ???
#71259

Re: Kalach (2v2)

Goober wrote:
It says EF on the ground.  8)


... and we have the winner!
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#71261

Re: Kalach (2v2)

Well could you please highlight it or zoom in or something? ???
#71263

Re: Kalach (2v2)

ah and another thing. The fence has no post! The fanboys have stolen it  :o.
I identify as a four-eyed bird man. /s
#71267

Re: Kalach (2v2)

LOL there is EF in ground

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#71272

Re: Kalach (2v2)

Wow that was hard to spot thankfully I dont have to do that for a living :P

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#71290

Re: Kalach (2v2)

walki1 wrote:
ah and another thing. The fence has no post! The fanboys have stolen it  :o.

:-X
and how do you think, how did they wrote EF on the ground? Using fingers?  ;)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#71296

Re: Kalach (2v2)

They flamed it.
Fanboys flamed EF on the snowy soil.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#71300

Re: Kalach (2v2)

in 40 minutes I'll try to upload next update. Stay tuned.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#71303

Re: Kalach (2v2)

Hey, thanks for the circle, TheDzierzanPL. It looks closer to FF to me, but whatever. It's still extremely subtle.

Was that an intentional Easter Egg, cephalos?
#71310

Re: Kalach (2v2)

;D

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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#71312

Re: Kalach (2v2)

I'll take that as a... maybe?
#71313

Re: Kalach (2v2)

yep. It was intentional  ;) but I have one more to make... or two  :P
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#71315

Re: Kalach (2v2)

More Easter Eggs? Sweet!
#71334

Re: Kalach (2v2)

Progress Update #5 is here!
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#71341

Re: Kalach (2v2)

Dude, this map is going to be fantastic! ...So long as it's not bugged...