#66952
Archived topic · 10 posts
[1.31]SublimeYauz(Terror) vs dArCReAvEr(Prop)
Eastern Front Replays
#66977
Re: [1.31]SublimeYauz(Terror) vs dArCReAvEr(Prop)
I actually gasped with despair when you lost a vet 2 guard squad to a single god of war shell :D. So glad that's getting changed.
(Or maybe it was Darkreaver)
(Or maybe it was Darkreaver)
Steam
CoH name: totalrecall
CoH name: totalrecall
#66994
Re: [1.31]SublimeYauz(Terror) vs dArCReAvEr(Prop)
#67000
Re: [1.31]SublimeYauz(Terror) vs dArCReAvEr(Prop)
SnappingTurtle wrote:
I actually gasped with despair when you lost a vet 2 guard squad to a single god of war shell :D. So glad that's getting changed.
(Or maybe it was Darkreaver)
It was mine. Also lost a Conscript squad to that skill. -.-
So annoying. That was a game changer really :(

Abuse is abuse and has to go.
#67012
Re: [1.31]SublimeYauz(Terror) vs dArCReAvEr(Prop)
Wehr/Wehr vs Soviet/Brit - Not in a mean way but I felt sorry for the Brit player. His team mate was WAAAAYYY 'too green' ,
MP40 volk spam....tut and people complain about the soviet conscript spam....
Btw, a firebase would have done a better job vs that defensive Med bunker position in the Kholm game ;)
MP40 volk spam....tut and people complain about the soviet conscript spam....
Btw, a firebase would have done a better job vs that defensive Med bunker position in the Kholm game ;)
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
Last edited April 29, 2011 at 5:08 PM by Zerstörer
#67014
Re: [1.31]SublimeYauz(Terror) vs dArCReAvEr(Prop)
Zerstörer wrote:
Wehr/Wehr vs Soviet/Brit - Not in a mean way but I felt sorry for the Brit player. His team mate was WAAAAYYY 'too green' ,
MP40 volk spam....tut and people complain about the soviet conscript spam....
Its not my prefered strat, its just the only way to go. 4-man grens with "nerfed" vet bonuses aren't going to cut it against sniper teams and ppsh strelkies that can just rush up to them and kill them.
I also lost 3 pio squads consecutively to that random GoW BS, so its not so great on the other side of the rainbow either.
Last edited April 29, 2011 at 4:56 PM by Chancellor
#67015
Re: [1.31]SublimeYauz(Terror) vs dArCReAvEr(Prop)
Chancellor wrote:Zerstörer wrote:
Wehr/Wehr vs Soviet/Brit - Not in a mean way but I felt sorry for the Brit player. His team mate was WAAAAYYY 'too green' ,
MP40 volk spam....tut and people complain about the soviet conscript spam....
Its not my prefered strat, its just the only way to go. 4-man grens with "nerfed" vet bonuses aren't going to cut it against sniper teams and ppsh strelkies that can just rush up to them and kill them.
I also lost 3 pio squads consecutively to that random GoW BS, so its not so great on the other side of the rainbow either.
Yeah I'm really mildly surprised how extremely efficient those Volks are against soviets. They even outshine Stormtroopers.

Abuse is abuse and has to go.
#67080
Re: [1.31]SublimeYauz(Terror) vs dArCReAvEr(Prop)
QuoteYeah I'm really mildly surprised how extremely efficient those Volks are against soviets. They even outshine Stormtroopers.
They're ,more or less the preferred choice in 2.700 as well, with the bonus capping speed and lower reinforcement cost, so you'll be seeing them alot more even in vanila fights.
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#67363
Re: [1.31]SublimeYauz(Terror) vs dArCReAvEr(Prop)
Felt so bad for the Brit. Guess he knew what he signed up for when his teammate was name PanisMaximus.
Your Kholm game was alright. You had a very cool defensive line at the start. The guards pushed you around a bit. You should've gone a better guard counter like flamers, tanks or snipers sooner. Your halftrack died kinda pointlessly.
Other games aren't worth commenting on except for LOL.
Lots of HT use. Maybe I'm the inspiration :P.
Your Kholm game was alright. You had a very cool defensive line at the start. The guards pushed you around a bit. You should've gone a better guard counter like flamers, tanks or snipers sooner. Your halftrack died kinda pointlessly.
Other games aren't worth commenting on except for LOL.
Lots of HT use. Maybe I'm the inspiration :P.
If you get into an argument with me, you're wrong.
#67370
Re: [1.31]SublimeYauz(Terror) vs dArCReAvEr(Prop)
GodlikeDennis wrote:
Your Kholm game was alright. You had a very cool defensive line at the start. The guards pushed you around a bit. You should've gone a better guard counter like flamers, tanks or snipers sooner. Your halftrack died kinda pointlessly.
Lots of HT use. Maybe I'm the inspiration :P.
Perhaps a sniper...how much is it to reinforce a guard? It might not be worth a sniper if the reinforce cost is too low. 2 man flamers are way too fragile IMO. If I got tanks too early I might lost map control already.
haha and yes, you are the inspiration for my HT / MP40 shit, you fame hogger! ;D :P
Anyways, Osama is dead and everyone here is celebrating. Help me celebrate by reviewing my T3 replay.

Last edited May 2, 2011 at 7:18 AM by Chancellor

