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#63997

question

Hello ...

I question whether the Germans have built will speak German?

And not after that awful English - German?
#64000

Re: question

If you're talking about Ostheer, they will speak german.

If you're talking about Wehr and PE, they won't be changed.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64028

Re: question

Personally I'm not a big fan of the soviets speaking in russian and the ostheer in german. I understand that it's difficult to make speech and such, but I'd kinda like to know which squad is taking heavy fire and which is capping a point. That's just my take on it.
"Balancers are 10 a penny"
#64035

Re: question

Pay attention to the messages down the side of the screen. ;)
#64043

Re: question

Well of course, but my ears are better than my eyes :)
"Balancers are 10 a penny"
#64094

Re: question

Cranialwizard wrote:
Well of course, but my ears are better than my eyes :)

I agree. I have neurological problems in my hands too many data entry errors. Being able to cue on sound  is most  helpful.
孫 The
                                               EFv1.3.1
子 Art
                                               ENIGMA
兵 of
                   Sun Tzu says: War is the way to survival or extinction.
法 War
#64407

Re: question

tpcoughlin wrote:
Cranialwizard wrote:
Well of course, but my ears are better than my eyes :)

I agree. I have neurological problems in my hands too many data entry errors. Being able to cue on sound  is most  helpful.
tpcoughlin wrote:
Cranialwizard wrote:
Well of course, but my ears are better than my eyes :)

I agree. I have neurological problems in my hands too many data entry errors. Being able to cue on sound  is most  helpful.

I think the sound cues suggest another issue. Does anybody know if the Devteam is considering ergonomic design issues in this mod?

1. Creating Gui's That make it easier for disabled gamers to play the game; (read as make EF more accessible to a larger market), Believe me when I say that disabled folk have a lot of time to play games.

2. Making it easier to Play the game from a non-disabled  players  point of view wouldn't make it easier to play p v p now would it? I for one would much rather concentrate on a fire fight, than have to micromanage production and capping at the same time.

3. If EFs version of CoH is quicker to play than the original, won't there be more opponents on-line? (again increasing market share).

4. To repeat: Does anybody know if the Devteam is considering ergonomic design issues in this mod?
 
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War
#64410

Re: question

That sure would be nice, if they did.
Haven't heard a word about it however.
Guess, it's one of those "we won't change vanilla" things. You know, it's almost like the "N" word around here.
While, considering balance issues, it appears to be completely adequate, nonetheless it is absolutely nonessential in terms of creating some voluntarily pick-able system of controls.
I have asked, weather there might be some SC2 kind of GRID introduced here, and received a strictly "NO" response.  :'(
I'm not disabled though. But still, I think, this world is for everyone.
Vive l'Internationale!
Forum post image
If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#64421

Re: question

Oh, I wasn't saying I'm disabled (Except for Blue Purple colorblindness, that really messes me up sometimes, thank god for turning colors off), And enabling features for disabled players would be excellent, I was making a point that my eyes dart back and forth across the screen so much that I rely on sounds to tell me "I'm Taking fire!" because I don't have time to look at the left, yea, I can hit spacebar, but that takes me away from what I was doing.

Though Tpcoughlin's and IJoe's ideas are brilliant.
"Balancers are 10 a penny"
#64424

Re: question

Its a breath of fresh air for russian speakers, hearing our men in our native tonguea.

as im sure if your a german you will enjoy playing ostheer

I do however support them speaking english it makes sense because wehrmacht speak english
Soviet is OP
#64458

Re: question

IJoe wrote:
That sure would be nice, if they did.
Haven't heard a word about it however.
Guess, it's one of those "we won't change vanilla" things. You know, it's almost like the "N" word around here.
While, considering balance issues, it appears to be completely adequate, nonetheless it is absolutely nonessential in terms of creating some voluntarily pick-able system of controls.
I have asked, weather there might be some SC2 kind of GRID introduced here, and received a strictly "NO" response.  :'(
I'm not disabled though. But still, I think, this world is for everyone.
Vive l'Internationale!

I am disabled, have been since i was a kid. My problem is data entry. there is a big difference  between hot keying a V or a B  or an N. You have to play the cards your dealt though. IJoe, I take your refering to a 3 x 4 GUI (graphic User Interface) when you say grid; but what's an SC?
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War
#64460

Re: question

SC2 is AKA starcraft 2, the most mindless "strategy" game ever.

I trained my dog to play sc2 ;D and hes pro
next i will teach a bird to play and finally a monkey
Soviet is OP
#64466

Re: question

Well, I say StarCraftII is pretty. What else matters?
Besides, it's not all that mindless, as our respected comrade states. It is a strategy indeed, when decent players are clashing with each other. It involves a great deal of tactics and micro-control as well.
GRID is when all hotkey commands are issued with keys, that visually correspond with their position on the screen and in the orders box. So you end up having up to 15 tightly grouped keys for potentially infinite amount of situational commands.
Forum post image
If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#64564

Re: question re micro-control

IJoe wrote:
It is a strategy indeed, when decent players are clashing with each other. It involves a great deal of tactics and micro-control as well.
GRID is when all hotkey commands are issued with keys, that visually correspond with their position on the screen and in the orders box. So you end up having up to 15 tightly grouped keys for potentially infinite amount of situational commands.
Ah yes perhaps a paper/ plastic template to place over your keyboard; right? Perhaps the 2d artists could come up with this for inclusion in a retail version of EF. If such a thing is contemplated.

Can anyone send be a link  regarding improving one's micro skills?

孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War
#64567

Re: question

I have no idea why you would want some keyboard overlay. ???

The best suggestions i have for improving your micro is to practice (for speed), and study the way units work with/against each other (for snap decisions). And watching recorded games of pros is good, too.
#64570

Re: question re micro-control

Otto wrote:
IJoe wrote:
It is a strategy indeed, when decent players are clashing with each other. It involves a great deal of tactics and micro-control as well.
GRID is when all hotkey commands are issued with keys, that visually correspond with their position on the screen and in the orders box. So you end up having up to 15 tightly grouped keys for potentially infinite amount of situational commands.
Ah yes perhaps a paper/ plastic template to place over your keyboard; right? Perhaps the 2d artists could come up with this for inclusion in a retail version of EF. If such a thing is contemplated.

Can anyone send be a link  regarding improving one's micro skills?

EF won't be retail. The most similar thing we can do is what Ubuntu used to do to their dvd's and stuff ;D (don't know if they still do it)... and don't know for how much time we could sustain it.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64576

Re: question

The only way to improve your micro is to watch replays of skilled players. but at the same time you have to comprehend why they're doing a particular thing as well.
Soviet is OP