#63037
Reinforcements
I've been wondering for a while but would it be a reasonable idea to put some sort of limit on reinforcements?
Reinforcements are basically the off map stuff that you call in using the ablilty bar. Stuff like rangers, airborne, hetzer, stormtroopers, etc.
The general problem with most of this stuff is that if you have a large manpower reserve you can literally keep calling them in.
My main problem with it is actually not that point, we already know that some units have limits such as Calliope, pershing, King tiger, priest, etc. It is those that have no limits which are the problems.
Lets take the Hetzer, ignoring its ungodly survival mechanisms. The hetzer was not produced in large enough numbers that it replaced the panzer IV yet in most games a majority of the tanks seemed to be Hetzers (based on several games I had). In no pop cap there could be upwards of ten or twelve tanks on the field at the same time!
The Hetzer costs 600 manpower to call in which could be said to be roughly the same price as the Calliope yet that tank has a limit of two!
The other sort of reinforcement is stuff like rangers for 400 manpower call in 4 riflemen and two bazooka men. Its true that its not accurate but with large enough numbers you can roll any tank. A similar sort is the airborne plus recoiless rifle blob with a similar effect.
Perhaps a way to solve this may not be limits but an increasing price. the more you call in the more you pay.
Reinforcements are basically the off map stuff that you call in using the ablilty bar. Stuff like rangers, airborne, hetzer, stormtroopers, etc.
The general problem with most of this stuff is that if you have a large manpower reserve you can literally keep calling them in.
My main problem with it is actually not that point, we already know that some units have limits such as Calliope, pershing, King tiger, priest, etc. It is those that have no limits which are the problems.
Lets take the Hetzer, ignoring its ungodly survival mechanisms. The hetzer was not produced in large enough numbers that it replaced the panzer IV yet in most games a majority of the tanks seemed to be Hetzers (based on several games I had). In no pop cap there could be upwards of ten or twelve tanks on the field at the same time!
The Hetzer costs 600 manpower to call in which could be said to be roughly the same price as the Calliope yet that tank has a limit of two!
The other sort of reinforcement is stuff like rangers for 400 manpower call in 4 riflemen and two bazooka men. Its true that its not accurate but with large enough numbers you can roll any tank. A similar sort is the airborne plus recoiless rifle blob with a similar effect.
Perhaps a way to solve this may not be limits but an increasing price. the more you call in the more you pay.
OIY! Get your filthy hands off the Maus!
http://easternfront.org/forums/index.php?topic=5672.0
Hee hee, I added colour to the avatar. Isn't it nice?
http://easternfront.org/forums/index.php?topic=5672.0
Hee hee, I added colour to the avatar. Isn't it nice?
Last edited April 7, 2011 at 5:41 AM by Paladin88

