EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Archived topic · 33 posts

Chinon 6p

Mapping

#62220

Re: Chinon 6p

If you want(looks like you are the author) this map could be included into a future EF official release like all the maps done in this section (besides not being released are in stand by)... [grab it and ready to run away to dev subforums to post it] xD
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#62230

Re: Chinon 6p

I think it needs more design. For example in the streets.
I identify as a four-eyed bird man. /s
#62231

Re: Chinon 6p

this map is sooo empty
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#62232

Re: Chinon 6p

Yeah, could do with more detail. Hope the urban area isn't cramped to feck like I see on a lot of maps being submitted.
#62278

Re: Chinon 6p

As my internet connection at home sucks badly, I'm going to download this on my work ;D!
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#63040

Re: Chinon 6p

Yes, i did a " clean " map, with no craters, destroied things and field rubish (because i dont like much...) and its so big for 3v3!

Im making a "reversion" of the city of this map for 2v2 with more detail. when i finish i will post it hier.

One question, how can i do to put a screnshot to loading screen with my name? and a screnshot for the map in the game room?

Thx for donwload!


Last edited April 12, 2011 at 11:57 AM by Hamasei

#63947

Re: Chinon 6p

The name of the map must be a Eastern front name to be added now?
#63950

Re: Chinon 6p

It will only be added if Mystic-Car (Head Mapper) agrees.
I identify as a four-eyed bird man. /s
#64009

Re: Chinon 6p

walki1 wrote:
It will only be added if Mystic-Car (Head Mapper) agrees.


and? i asked other thing, it is logical.

Last edited April 12, 2011 at 6:20 PM by Hamasei

#64011

Re: Chinon 6p

Hamasei wrote:
walki1 wrote:
It will only be added if Mystic-Car (Head Mapper) agrees.


and? i asked other thing.

If you think the name doesn't fit Eastern Front mod, you should change it, it doesn't matter if the map isn't about a place where an important battle was fought, if the map is good it will be in.

As @walki1 said, once you have your map ready, @Mystic-Car will check it and he has the last word about including or not a map.

Is your map ready to be submitted?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64013

Re: Chinon 6p

blackbishop wrote:
Hamasei wrote:
walki1 wrote:
It will only be added if Mystic-Car (Head Mapper) agrees.


and? i asked other thing.

If you think the name doesn't fit Eastern Front mod, you should change it, it doesn't matter if the map isn't about a place where an important battle was fought, if the map is good it will be in.

As @walki1 said, once you have your map ready, @Mystic-Car will check it and he has the last word about including or not a map.

Is your map ready to be submitted?


no, i dont know how to put a loding screen with my name etc and a " map" screen for game room, howeber the map is not ready now im working on it.
#64019

Re: Chinon 6p

Hamasei wrote:
blackbishop wrote:
Hamasei wrote:
walki1 wrote:
It will only be added if Mystic-Car (Head Mapper) agrees.


and? i asked other thing.

If you think the name doesn't fit Eastern Front mod, you should change it, it doesn't matter if the map isn't about a place where an important battle was fought, if the map is good it will be in.

As @walki1 said, once you have your map ready, @Mystic-Car will check it and he has the last word about including or not a map.

Is your map ready to be submitted?


no, i dont know how to put a loding screen with my name etc and a " map" screen for game room, howeber the map is not ready now im working on it.

mmm.. in that case Walki1 could help you :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64022

Re: Chinon 6p

blackbishop wrote:
Hamasei wrote:
blackbishop wrote:
Hamasei wrote:
walki1 wrote:
It will only be added if Mystic-Car (Head Mapper) agrees.


and? i asked other thing.

If you think the name doesn't fit Eastern Front mod, you should change it, it doesn't matter if the map isn't about a place where an important battle was fought, if the map is good it will be in.

As @walki1 said, once you have your map ready, @Mystic-Car will check it and he has the last word about including or not a map.

Is your map ready to be submitted?


no, i dont know how to put a loding screen with my name etc and a " map" screen for game room, howeber the map is not ready now im working on it.

mmm.. in that case Walki1 could help you :).


a tutorial could do :)
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#64023

Re: Chinon 6p

what about no predestroyed urban map? all of urban maps in coh have demange in buildings and to many ruins but what about virgin city? do you like? i will put hier first the " virgin " version but if you dont like or if you think is so empy i can do a re-version with dust and some ruins.
#64048

Re: Chinon 6p

Hi hamasei!

how about with a map on which the population fled in haste shortly before? overturned chairs in the cafe, things looted on the road, shops ... then it seems more alive
#64072

Re: Chinon 6p

Killar wrote:
Hi hamasei!

how about with a map on which the population fled in haste shortly before? overturned chairs in the cafe, things looted on the road, shops ... then it seems more alive


yes, i have the same dea for the this map :D
#64107

Re: Chinon 6p

You think a city is just empty... When the people know that the "war" is coming they are panicking and try to leave the city as fast as possible. So there should be papers,suitcases,furniture lying around.
I identify as a four-eyed bird man. /s
#64192

Re: Chinon 6p

I have a problem with bridges(bridge_15_01), they cant be destroied by usa demolition charges because cant put in the bridge, by goliaths and arty instead yes. Any Solutions?

Last edited April 13, 2011 at 7:49 PM by Hamasei

#64605

Re: Chinon 6p

I dont know how to put 2 diferent wheaters on the map, when i do this i have finished the map please give a solution for this and for the bridges problem.
#64807

Re: Chinon 6p

I don't think you can have 2 different weather types on two different areas of a map. Just my two cents.
"Balancers are 10 a penny"
#64818

Re: Chinon 6p

Cranialwizard wrote:
I don't think you can have 2 different weather types on two different areas of a map. Just my two cents.


two diferent tipes of whater like rain, suny or nigth to select before the game start men...
#64825

Re: Chinon 6p

Now that you've semi-rephrased the question, I understand it.

Who cares about weather? Just play it in Sunny, the weather doesn't make that much of an effect. Making a map night creates more work because you have to illuminate certain elements of your map. And to my recollection, Rain and Snow just make lag in maps bigger than 2v2.

If you have it complete with one weather type, then you should call it v1.0, then if you add weather add new versions :D
"Balancers are 10 a penny"
#64901

Re: Chinon 6p

QuoteWho cares about weather? Just play it in Sunny, the weather doesn't make that much of an effect. Making a map night creates more work because you have to illuminate certain elements of your map. And to my recollection, Rain and Snow just make lag in maps bigger than 2v2.


The weather is very important. Take a look at berlin. It makes the city feel more destroyed I think this tan color.

btw will probably post a video of a weather transition.
I identify as a four-eyed bird man. /s
#64913

Re: Chinon 6p

walki1 wrote:
QuoteWho cares about weather? Just play it in Sunny, the weather doesn't make that much of an effect. Making a map night creates more work because you have to illuminate certain elements of your map. And to my recollection, Rain and Snow just make lag in maps bigger than 2v2.


The weather is very important. Take a look at berlin. It makes the city feel more destroyed I think this tan color.

btw will probably post a video of a weather transition.


My intention is a dawn and nigth weather for the map, please post the video :D
#64921

Re: Chinon 6p

I'm not allowed to :P. It's a map from the campagin in the video.
I identify as a four-eyed bird man. /s
#64931

Re: Chinon 6p

Well obviously the weather matters, yes the weather at Berlin matters, but just do one weather type for now, I wouldn't worry so much about making so many different types
"Balancers are 10 a penny"
#65119

Re: Chinon 6p

PLEASE HELP! :D

I left the whater.. but cant put a loading screen tga archive and i dont know why, i tried putting like minimap files ( they work good) and with  corxis mod map paker and GR_maps tool but doesnt work..

If doesnt matter the loading screen i can send the map to some developer already i have finished the map.

Last edited April 18, 2011 at 11:36 AM by Hamasei

#65122

Re: Chinon 6p

Upload the map again and also some screenshots. The loading screen must be .tga format and it needs the same name of the map. Also it needs to be in the same folder as the .sgb file.
I identify as a four-eyed bird man. /s
#65264

Re: Chinon 6p

what i must do to insert screens hier? i push add image but only apears "
"[ img ][ /img ]"

Last edited April 19, 2011 at 2:38 AM by Hamasei

#65266

Re: Chinon 6p

Upload the screenshots onto photobucket or something, then put the link of the photo into the "[ img][ /img]"


"Balancers are 10 a penny"
#65289

Re: Chinon 6p

You need to upload it to a ftp server or to other free providers like:
http://imageshack.us/
I identify as a four-eyed bird man. /s