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Talinn Outskirts (2) BETA

Mapping

#59858

Talinn Outskirts (2) BETA

I'm glad to present my 2nd attempt to create competitive and playable map for EF.

Talinn Outskirts - in september 1941 german forces of Army North were approaching Tallinn ( capital of Estonia). This battle takes place in suburbs of Tallinn, where Germans faced first resistance.

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As far as you can see map is in it's very beggining. I planned to creat map with many flanking possiblities, and a lot of free space in the middle.


DOWNLOAD TALLINN OUTSKIRTS beta v.1.00
http://www.gamefront.com/files/20072418/Tallinn+Outskirts.sga

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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!

Last edited March 7, 2011 at 6:50 PM by cephalos

#59859

Re: [WIP] Outskirts of Tallin (2)

Looks good man, keep it up.

HQ's look a little too near each other though. I would reposition them more to the north-eastern and south-western corners. Although, the northern HQ point is alright, maybe have the southern HQ more to the left (nearer the other road. Could also probably move the map entry point there too)

Oh, and to keep things compact, the map name could just be 'Tallinn Outskirts'. Tallinn has two N's in the Romanisation for some reason, even though in Russian it has only one N 'Та́ллин'. Probably because the Russians understand that adding an extra N on the end of something that already ends in an N does nothing to alter its pronunciation other than drag on the NNNN for another tenth of a second. /minirant

Last edited March 7, 2011 at 4:20 AM by BurroDiablo

#59860

Re: [WIP] Talinn Outskirts (2)

Ok, thanks for grammar advices  :P
About HQs: I actually planned them to be locadet in this way. Players can try fast attack through the town, however it will be easy to defend there ( narrow streets, many good positions for defenders, garrnisonable buildings). And of course resources will be lower there.
The main battle is supposed to take place in the middle. I've already finished this part ( I have a lot of free time today XD ) - this is going to be large meadow without good cover.... at least somebody get interested with small ruined building...
This small factory is going to be tough one. I'm going to put there 10, maybe 16 fuel point. Looks unfair from south HQ point of view? Well maybe, but this area will be really easy to cut off.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#59862

Re: [WIP] Talinn Outskirts (2)

Okay. If you got it all worked out, I'll leave it to you 8)
#59864

Re: [WIP] Talinn Outskirts (2)

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this is ruined house I was writing about. Around it there is no more green cover, what makes this house very useful thing. Also infantry hidden there can cover nearby street ( red cover), munitions point and VP.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#59867

Re: [WIP] Talinn Outskirts (2)

This map looks promising :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#59870

Re: [WIP] Talinn Outskirts (2)

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Real fight will be about this refinery above. +16 fuel point is going to make somebody's day really happy ;D
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#59871

Re: [WIP] Talinn Outskirts (2)

This map looks really nice.  :)
When will we be able to try it out?
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#59872

Re: [WIP] Talinn Outskirts (2)

ummmm..... today?  :)
I'm just checking some errors, wrong paths, correcting some mistakes... and then you will have first beta.
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#59874

Re: [WIP] Talinn Outskirts (2)

blackbishop wrote:
This map looks promising :).

:D
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#59877

Re: [WIP] Talinn Outskirts (2)

Man this map looks good. Now if only i could get my computer to read my Opposing Fronts disk so i can try it... >:(
#59880

Re: [WIP] Talinn Outskirts (2)

Digital downloads ftw ;)

Map is look great, can't wait to try it ;D
#59882

Re: [WIP] Talinn Outskirts (2)

this looks awesome could you make this a 2v2? I think it would get more play.
#59883

Re: [WIP] Talinn Outskirts (2)

bangalor44 wrote:
this looks awesome could you make this a 2v2? I think it would get more play.

I think it looks like both would be good, really.
#59886

Re: [WIP] Talinn Outskirts (2)

it's too small for good 2v2. I will make other 2v2 as soon as I finish this map.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#59894

Re: [WIP] Talinn Outskirts (2)

I like that the VP have some relation to the map. Like the High fuel in a industrial area or the vp (i think its only VP, no fuel or mun) in the destroyed house.

The maps where the victory points are randomly scattered around get boring by the time.

can´t wait ti try it out  ;D
#59896

Re: [WIP] Talinn Outskirts (2)

ok. map is in public beta.


notice about every error you find ( + screenshot). Help me to improve this map  ;)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!

Last edited March 7, 2011 at 6:16 PM by cephalos

#59931

Re: Talinn Outskirts (2) BETA

Intense, very intense map. I like it. It almost feels, it should be named like "Kursk' curve" or something.  :)
Thank you for your work, it is appreciated.
Forum post image
If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#59940

Re: Talinn Outskirts (2) BETA

good to know you like it. Map's name is still changeable, Tallin Outskirts are just name for now, unless me or other folks will find a new, better name.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#59943

Re: Talinn Outskirts (2) BETA

That's a new gameplay feeling: Victory Points with no cover around them, this is going to be hard to cap them :D.
I identify as a four-eyed bird man. /s
#59959

Re: Talinn Outskirts (2) BETA

Hi .. Im from Tallinn , and wanted to know what exact place is this.. (street or something)
#59960

Re: Talinn Outskirts (2) BETA

...Wouldn't that feel weird - Waging virtual war in your virtual hometown...
#59961

Re: Talinn Outskirts (2) BETA

pariah wrote:
...Wouldn't that feel weird - Waging virtual war in your virtual hometown...

lol... I always wanted to make a map of my university for Unreal Tournament... it will be a good CTF map ;D!
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#59962

Re: Talinn Outskirts (2) BETA

niar6 wrote:
Hi .. Im from Tallinn , and wanted to know what exact place is this.. (street or something)


I have no idea, mate. It's just the name. I wanted to name the map with name of less known battle. It could be just named to "Minsk Outskirts", or "Kiev Outskirts" with the same effect :)

pariah wrote:
...Wouldn't that feel weird - Waging virtual war in your virtual hometown...


lol, one time I made CoH fun map noly for me and my friends. The map layout, buildings and so on were at the exact same scale like my hometown  ;D serious figthing was in place where my school lies  ;D shelling virtual school with virtual 150mm Hummel.... priceless  :)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#59964

Re: Talinn Outskirts (2) BETA

My first map ever was a village I used to live in. I used to live in a massive hotel (my parents fail at running businesses so we had to move out in 2000), but yeah, there is nothing more fun that mapping a place you know and bombing the living shit out of it ;D 

This is a screen from my first map I made back in 2007... my old house was the spitting image of the manor adorned with German flags, so I used that -

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On topic though, played this map yesterday and I have to say it was fun. Hammered the AI, they didn't even get a vehicles out, so I might have another game today on hard and have a challenge. No bug to report either. 8)
#60336

Re: Talinn Outskirts (2) BETA

yeah, u should make it both
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.