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berlin

Mapping

#58813

berlin

i just need ideas for making berllin like, buildings, ruins etc please post something!!! :)
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#58825

Re: berlin

Hasn't Berlin already been done?
#58826

Re: berlin

Berlin has indeed been done, but to give you ideas: Brandenburger Tor, Reichstag, houses.
#58833

Re: berlin

I think the Reichstag on Berlin (8) needs a rework... It's pretty bugged.
I identify as a four-eyed bird man. /s
#58871

Re: berlin

i personly think yhe berlin map that OMG gave to EF could have a little more work. more buildings and a bigger map for really intense urban fighting ;)

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and th reichstag is very hard to do, same story for the  gate. but i will give them a try
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.

Last edited February 21, 2011 at 8:42 PM by Mattdamon07

#59061

Re: berlin

The Brandenburger Tor is done nicely but the point is that the people in a building inside the reichstag are getting out on the roof :P.
I identify as a four-eyed bird man. /s
#59062

Re: berlin

But that's a good place for Snipers though, isn't it? ;)
#59077

Re: berlin

Problem is, that snipers, unlike mobile or static howitzers, aren't able to shoot over a building, even if the sniper is standing higher than the building's roof. Problem of engine ;)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#59096

Re: berlin

DO something called the outskirts of Berlin? Make a Highway or 2?
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#59098

Re: berlin

im already working on an outskirts
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#59648

Re: berlin

The actual Berlin map is good but needs a rework. Destroyed buildings could have more detail and in the streets a tram with railroads could be in place to block advancing soviets. German armor wrecks are fail because they give Wehr a mun advantage in early game.
#59655

Re: berlin

Nahh, I like the wrecked vehicles.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#59656

Re: berlin

If i remember rightly, the wrecked tanks on Monthermé were salvageable, but have since been patched otherwise... :-\
#59659

Re: berlin

On Berlin, wrecked vehicles can be repaired with Bergetiger but they don't works (can't be selected by one of the players, no move, no fire).

On Montherme I don't remember.
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#59660

Re: berlin

That's because the wrecks are neutral. ;)
#59666

Re: berlin

I always said only use wrecks with _map_object behind the name -.-.
I identify as a four-eyed bird man. /s
#59667

Re: berlin

I noticed that some of the wrecks (mostly the Soviet vehicles, i think) on some maps (such as Kursk) are quite buggy somehow. Their main problem is that they don't seem to provide cover.
#59710

Re: berlin

the wrecked soviet tanks on kursk map behave like vehicles.
They even drive forward if you try to build wire through them
#59711

Re: berlin

Are you fucking serious?!?! Haha, that's so funny! If i ever get Company Of Heroes working again, i will totally have to try that!
#59712

Re: berlin

wat about back to berlin? pls. need IDEAS >:( >:( >:( :-X :P ::)
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#59713

Re: berlin

O.K., O.K., no need to make funny faces. So do you have any idea what it is you want to create, rather than just broadly Berlin?
#59714

Re: berlin

pariah wrote:
If i ever get Company Of Heroes working again, i will totally have to try that!

If i ever get my computer back from repair ...  :-[

Mattdamon07 wrote:
wat about back to berlin? pls. need IDEAS >:( >:( >:( :-X :P ::)


There are so much things never done in a map yet. Did you ever consider to build a "Berlin Tempelhof" map by using aerial photographs? Or a map where parts of town are flooded, streets are cracked so you can see the sewery, a zoo, soccer field, ...

Personally i like to fight in destroyed buildings. Dom Pavlova (the capping point near your base) or Kholm (the destroyed church; there sould be a capping point in it)

Last edited March 4, 2011 at 11:44 PM by Killar

#59726

Re: berlin

i want to make an intense map. that makes the battle look very dark and cruel. i was thinking alot of dead bodies and german flags
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#59727

Re: berlin

Nighttime and overcast could help.
#60333

Re: berlin

maybe a very grey background or overcast. So far ive done around the middle of the map. ive put craters, barricades, ruined buildings, rubble, and some corpes.

BTW its going to be six player
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#60334

Re: berlin

Cool. Looking forward to seeing it. :)
#60979

Re: berlin

here a screen shot of bit ive done i will post more!

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anyway do u guys know how to change mods on world builder?
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.

Last edited March 18, 2011 at 10:28 PM by Mattdamon07

#60984

Re: berlin

Looks great, but some of them are just way too similar.
#60988

Re: berlin

Looks good for me  :)
I've made Festung Breslau at night, but there were complaints about fires flickering all around the city, so I decided to change daytime. It's up to you, I'd rather play at night  :D
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#60993

Re: berlin

What, people were griping about fires at night?! ??? But it looks so much cooler at night!
#61346

Re: berlin

Any Screen shots?
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#61541

Re: berlin

i posted them befroe didnt i?
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#61596

Re: berlin

Needs tile color though. Press the "Tile" button, then "add button" then select your color at the selection. After that then paint it. I think that's how, but I don't exactly remember.

P.S. the lock button is the magic button. Click it then it does nothing. For now. . . . .
#62634

Re: berlin

Fantastic work so far it seems.

I wouldn't name this "Berlin" persay unless you already have the Reichstag added and such. The current Berlin map is centered around the fight for the capital. Maybe your map could be an example of another area of berlin during the siege?

The Soviet's urban doctrine will make monumental differences here if accepted as an official map. How many players does it support?

It would work for 2v2s, 3v3s, and 4v4s, but my classic idea for berlin is for the Axis spawns to be in the middle of the map with the allied ones spread out on the edges of the map (Separated, like one spawn in each corner) This obviously gives Axis powers a tougher time but putting High resources closer to the center balances that out a bit. It will take good teamwork to win on such map. (The idea represents the Americans and British coming from the west and soviets from the east, the idea they were completely surrounded)

Is this a large map? That's what I gather so far.
"Balancers are 10 a penny"

Last edited April 3, 2011 at 10:00 PM by Cranialwizard

#62666

Re: berlin

the real name for it is the streets of berlin
it is a 3v3 map
ur idea of axis in the middle and allies on the edges is good but its too late now
and yes it is a large map, ill post some pics of all my work so far in one big piece

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by the way its my first map im happy about the comments, i would if u guys posted some more ideas for some other areas of the map. i might even use some. like pics of road blocks that u made on world builder that u could show me or even a street or a certain group of buildings ;)

Post Merge: [time]1301899870[/time]

i made alot of thunder to make it sound like explosions in the background
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.

Last edited April 4, 2011 at 6:51 AM by Mattdamon07

#62740

Re: berlin

While it seems like a good idea, COH naturally has explosion sounds in a quiet environment. (Or as I hear) Adding LOTS of thunder may cause some lag.

I would give suggestions, but World Builder kills my computer.

Ah, well just a suggestion. Good work so far.
"Balancers are 10 a penny"
#62817

Re: berlin

Very nice! Keep up the good work!
"Balancers are 10 a penny"
#67367

Re: berlin

does anyone know if there are any other fire types, other than the ones in the visuals section or is there any other ones in there besides the fx ones?
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.