#54729
Reward Unit ideas for Wehr, PE and US
Hi there, have been lurking for some time but decided to throw my ideas out there for some reward units for 3 of the original factions to spice the game up a bit.
Please note that I'm in no way, shape or form suggesting that these ideas are any more than ideas. I didn't bother with going into details like exact cost or stats since that is a balance decision. I'll also spare you of any history arguments since these are just irrelevant apart from avoiding grossly ahistorical units. I focused on the role of the units and whether or not it'd offer something over the unit it replaces.
Light Infantry Howitzer in an indirect fire role
e.g. 7,5cm Gebirgsgeschütz 36 (or a similar caliber Infantry Gun) or 75mm Pack Howitzer M1
could replace: Nebelwerfer(Wehr) / M2 Howitzer(US)
Outline: With a range greater than that of a mortar and lower than that of the bigger, real howitzers these units could be used as replacements for the nebelwerfer and the m2 howitzer. How could that work out? Well, compared to the Nebelwerfer a light howitzer could offer slightly longer range and better accuracy (a tighter grouping of the rounds, i.e. less spread) at maximum range, compared to the big spread of the nebelwerfer. It could also have slightly better effects vs armor. Compared to the M2 Howitzer, the M1 could provide a mobile, pushed artillery platform (remember back in ~1.4 when the M2 was movable?) that is (perhaps) more affordable than the M2 with a lower popcap. Shell effects could be (for both sides) that of the Shermans 75mm gun, and a “salvo” could be, for example, 6 shots in rapid succession with a lower cooldown than that of the heavier guns(would have to be determined by balancers).
Light Infantry Howitzer in a direct fire role
could replace: Paradropped AT Gun (US) , one could also consider replacing Wehr and US’s AT guns
Outline: Well, again the same guns, but this time employed as replacements for direct fire units. As such, they should also direct-fire, so basically they would give you the same effects as, say the PzIV or the Shermans Main Gun give you. That means they’d offer improved AI capability at the expense of AT capability.
I think this could work best if it was only the M1 howitzer that replaced the paradropped AT Gun, my reasoning being that the Airborne player still has access to the original AT gun if he desperately needs it. Thusly, the Airborne player would have a gun that could provide him with some AI and AT support while not excelling at either.
US .30cal Replacement
e.g. A Fireteam equipped with BARs or some sort of LMG // .50cal
could replace: .30 cal
Outline:
Fireteam: A more mobile solution to the HMG. Basically, it could be a small squad equipped entirely with BARs or a newly created LMG (M1919 perhaps?) that could only fire when standing still and providing less or equal dmg output to the .30cal and less suppression (or have a suppression buff for muni like a BARed rifle squad. Also, they’d lose the AT capability). The advantage would be that it could displace easier and advance and flank with the rifles, benefitting a more offensive playstyle.
.50cal: Would work just like any other HMG, compared to the .30 cal it’d offer increased anti vehicle performance and maybe higher damage vs infantry at the expense of suppression.(and maybe being more expensive?)
Pzkpfw II (for Wehr)
Could replace: Puma
Outline: Well yeah, it wouldn’t be fundamentally different or anything , but since you’re making one for the Ostheer anyways you could consider offering a Pz II replacement for the Puma. It could give Wehr a beefier(more hp) AI platform that is less mobile (at least on roads, could have increased cross country performance)
Spotter Replacement (for Wehr)
Could replace: Officer
Outline: Well, the Spotter/Forward Observer could be a guy with simple Binocs or a Scherenfernrohr that would have to set up like an MG or an AT Gun. When set up, he’d provide a cone of increased visibility that would benefit snipers, AT Guns, Geschützwagen, etc. He could also have (maybe as vet bonus) an aura providing units near him with a slight damage or range increase or something (That’d be up to balancers to decide).
Pantherturm (for Wehr)
Could replace: 88 AT gun
Outline: Well, it’d offer an At Platform that would have less AT capability but more survivability, especially against snipers. Furthermore, like a bunker, there’d be no risk of enemy capture. Could also be a bit cheaper and less pop intensive. I think it would fit well in the defensive doctrines playstyle.
A Tank for the PE
e.g. Pz 38(t) or Pzkpfw III
Could replace: Panzer IV/Somua
Outline: Well, I don’t know if this would change the Pe’s playstyle too much. However, it’d be nice if PE had the option of having a genuine tank (with, you know, a turret) that could take on both infantry and armor. It wouldn’t have to be anything special, it’d picture it as being fast, not very tough (mediocre armor and health, sub Pzkpfw IV and Sherman) and not very Hard hitting. (Perhaps in Puma with 50mm league (which is lacking in AI capability but oh well))
A Tank for PE II
e.g. Tiger
could replace: Panther battlegroup
Outline: Well yeah, a single Tiger vs 2 Panthers. Benefits: More survivability, better AI capability (compared to a single panther ofc). Just something that isn’t as focused on AT work as the Panthers are.
Sdkfz 251 as Infantry carrier(for PE)
Could replace: Bergetiger
Outline: Well, the Sdkfz 251 is already in game, fully voiced, so there’s that. Furthermore, no one uses the Bergetiger anyways. The 251 could provide the PE with a more survivable (better armor class, more hp) Infantry carrier in the late game where the 250’s can be quickly dispatched. It could also offer 2 MG gunners (of the 250 gunners ilk) vs the 250s single one. Additionally, one could consider that more PGrens could shoot out of the Vehicle, given that it’s larger. It could also carry more Pgrens, But these options would have to be balanced anyway.
M5A1 Stuart (for US)
Could replace: M8 Scout Car
Outline: Pretty much the same deal as with the PzII for Wehr. Would provide the USA with a more survivable, yet slower Scout Unit without making any drastic changes. One could also consider having an upgrade option to M8 Howitzer Motor Carriage once the Upgun Upgrade in the Tank Depot is unlocked, with would prolong the M5’s usability.
Please note that I'm in no way, shape or form suggesting that these ideas are any more than ideas. I didn't bother with going into details like exact cost or stats since that is a balance decision. I'll also spare you of any history arguments since these are just irrelevant apart from avoiding grossly ahistorical units. I focused on the role of the units and whether or not it'd offer something over the unit it replaces.
Light Infantry Howitzer in an indirect fire role
e.g. 7,5cm Gebirgsgeschütz 36 (or a similar caliber Infantry Gun) or 75mm Pack Howitzer M1
could replace: Nebelwerfer(Wehr) / M2 Howitzer(US)
Outline: With a range greater than that of a mortar and lower than that of the bigger, real howitzers these units could be used as replacements for the nebelwerfer and the m2 howitzer. How could that work out? Well, compared to the Nebelwerfer a light howitzer could offer slightly longer range and better accuracy (a tighter grouping of the rounds, i.e. less spread) at maximum range, compared to the big spread of the nebelwerfer. It could also have slightly better effects vs armor. Compared to the M2 Howitzer, the M1 could provide a mobile, pushed artillery platform (remember back in ~1.4 when the M2 was movable?) that is (perhaps) more affordable than the M2 with a lower popcap. Shell effects could be (for both sides) that of the Shermans 75mm gun, and a “salvo” could be, for example, 6 shots in rapid succession with a lower cooldown than that of the heavier guns(would have to be determined by balancers).
Light Infantry Howitzer in a direct fire role
could replace: Paradropped AT Gun (US) , one could also consider replacing Wehr and US’s AT guns
Outline: Well, again the same guns, but this time employed as replacements for direct fire units. As such, they should also direct-fire, so basically they would give you the same effects as, say the PzIV or the Shermans Main Gun give you. That means they’d offer improved AI capability at the expense of AT capability.
I think this could work best if it was only the M1 howitzer that replaced the paradropped AT Gun, my reasoning being that the Airborne player still has access to the original AT gun if he desperately needs it. Thusly, the Airborne player would have a gun that could provide him with some AI and AT support while not excelling at either.
US .30cal Replacement
e.g. A Fireteam equipped with BARs or some sort of LMG // .50cal
could replace: .30 cal
Outline:
Fireteam: A more mobile solution to the HMG. Basically, it could be a small squad equipped entirely with BARs or a newly created LMG (M1919 perhaps?) that could only fire when standing still and providing less or equal dmg output to the .30cal and less suppression (or have a suppression buff for muni like a BARed rifle squad. Also, they’d lose the AT capability). The advantage would be that it could displace easier and advance and flank with the rifles, benefitting a more offensive playstyle.
.50cal: Would work just like any other HMG, compared to the .30 cal it’d offer increased anti vehicle performance and maybe higher damage vs infantry at the expense of suppression.(and maybe being more expensive?)
Pzkpfw II (for Wehr)
Could replace: Puma
Outline: Well yeah, it wouldn’t be fundamentally different or anything , but since you’re making one for the Ostheer anyways you could consider offering a Pz II replacement for the Puma. It could give Wehr a beefier(more hp) AI platform that is less mobile (at least on roads, could have increased cross country performance)
Spotter Replacement (for Wehr)
Could replace: Officer
Outline: Well, the Spotter/Forward Observer could be a guy with simple Binocs or a Scherenfernrohr that would have to set up like an MG or an AT Gun. When set up, he’d provide a cone of increased visibility that would benefit snipers, AT Guns, Geschützwagen, etc. He could also have (maybe as vet bonus) an aura providing units near him with a slight damage or range increase or something (That’d be up to balancers to decide).
Pantherturm (for Wehr)
Could replace: 88 AT gun
Outline: Well, it’d offer an At Platform that would have less AT capability but more survivability, especially against snipers. Furthermore, like a bunker, there’d be no risk of enemy capture. Could also be a bit cheaper and less pop intensive. I think it would fit well in the defensive doctrines playstyle.
A Tank for the PE
e.g. Pz 38(t) or Pzkpfw III
Could replace: Panzer IV/Somua
Outline: Well, I don’t know if this would change the Pe’s playstyle too much. However, it’d be nice if PE had the option of having a genuine tank (with, you know, a turret) that could take on both infantry and armor. It wouldn’t have to be anything special, it’d picture it as being fast, not very tough (mediocre armor and health, sub Pzkpfw IV and Sherman) and not very Hard hitting. (Perhaps in Puma with 50mm league (which is lacking in AI capability but oh well))
A Tank for PE II
e.g. Tiger
could replace: Panther battlegroup
Outline: Well yeah, a single Tiger vs 2 Panthers. Benefits: More survivability, better AI capability (compared to a single panther ofc). Just something that isn’t as focused on AT work as the Panthers are.
Sdkfz 251 as Infantry carrier(for PE)
Could replace: Bergetiger
Outline: Well, the Sdkfz 251 is already in game, fully voiced, so there’s that. Furthermore, no one uses the Bergetiger anyways. The 251 could provide the PE with a more survivable (better armor class, more hp) Infantry carrier in the late game where the 250’s can be quickly dispatched. It could also offer 2 MG gunners (of the 250 gunners ilk) vs the 250s single one. Additionally, one could consider that more PGrens could shoot out of the Vehicle, given that it’s larger. It could also carry more Pgrens, But these options would have to be balanced anyway.
M5A1 Stuart (for US)
Could replace: M8 Scout Car
Outline: Pretty much the same deal as with the PzII for Wehr. Would provide the USA with a more survivable, yet slower Scout Unit without making any drastic changes. One could also consider having an upgrade option to M8 Howitzer Motor Carriage once the Upgun Upgrade in the Tank Depot is unlocked, with would prolong the M5’s usability.

