#53783
Maybe a step to far (relic-gameplay has been changed)
Im coming to you back with stuff which changed the relic gameplay a bit too much,
im sure you changed these things with only good thoughts, but they are pretty annoying if you are still used to relic gaming. Also, the feeling suffurs seriously.
The 1st issue regards the AI. Playing usually with a mate just for fun a match VS AI players once per week since we simply dont have more time anymore, we easily want to enjoy CoH and its ww2 feeling. But some things really hindered us from enjoying. The 1st issue is the AI which circuits the tanks in the mod, what really feels like playingpaperboard CoH now. There is no feeling anymore it looks simply ugly. Especially for the reason that because of that the jagdtiger turning around speed has been increased to a simply unrealistic and pasteboard-looking feelingdestroying level. No GO !
For online play thats of course okay, but the AI should act like they did in WW2 not the way it works best for a bot in CoH.
The 2nd issue is less nasty. Its simply about driving a tank backwards, it works better now in the mod yea, but if you need to turn your tank for a better speed or if you simply want to escape, it works worse automatically now (the tanks drives often for a longer time backwards). I hope you can understand what i mean with this one.
Relic gameplay shouldnt be changed in these ways. Balance fixxes or other issues are very well, but this one is maybe a step to far.
Still playing EF
Regards,
-V-
im sure you changed these things with only good thoughts, but they are pretty annoying if you are still used to relic gaming. Also, the feeling suffurs seriously.
The 1st issue regards the AI. Playing usually with a mate just for fun a match VS AI players once per week since we simply dont have more time anymore, we easily want to enjoy CoH and its ww2 feeling. But some things really hindered us from enjoying. The 1st issue is the AI which circuits the tanks in the mod, what really feels like playingpaperboard CoH now. There is no feeling anymore it looks simply ugly. Especially for the reason that because of that the jagdtiger turning around speed has been increased to a simply unrealistic and pasteboard-looking feelingdestroying level. No GO !
For online play thats of course okay, but the AI should act like they did in WW2 not the way it works best for a bot in CoH.
The 2nd issue is less nasty. Its simply about driving a tank backwards, it works better now in the mod yea, but if you need to turn your tank for a better speed or if you simply want to escape, it works worse automatically now (the tanks drives often for a longer time backwards). I hope you can understand what i mean with this one.
Relic gameplay shouldnt be changed in these ways. Balance fixxes or other issues are very well, but this one is maybe a step to far.
Still playing EF
Regards,
-V-

Last edited January 3, 2011 at 7:57 PM by Venoxxis
