#53744
[1.23] Units updates should apply
Hello, after playing many rounds of this mod with my bro or alone I found that there's a real problem with units ameliorations.
The problem is that for exemple I update my conscripts to veterans conscripts so they all have weapons and cocktail molotov. But the thing is that I need to make new conscripts to have them updated.
Same with T34/75 that doesn't become a T34/85 after the update or any other units.
I find this quite unbalanced because for exemple the americans riflemen can be upgraded with grenades, sticky and bars. When the update is finished they get their grenades, no need to built a new squads.
So I always get to kill my guys to have better ones cause of the cap limit problem.
The problem is that for exemple I update my conscripts to veterans conscripts so they all have weapons and cocktail molotov. But the thing is that I need to make new conscripts to have them updated.
Same with T34/75 that doesn't become a T34/85 after the update or any other units.
I find this quite unbalanced because for exemple the americans riflemen can be upgraded with grenades, sticky and bars. When the update is finished they get their grenades, no need to built a new squads.
So I always get to kill my guys to have better ones cause of the cap limit problem.