#4824
Idea for other mod: French resistance
I gues this is cinda late for new mod suggestions but i just got this idea.
a mod with a new allied team as French resistance fighters or just french but with resistance fighters as a doctrine abilelty.
if the whole team is gonna be resistance fighters then this is my thoughts.
The buildings look civilian (barns, farmhousees, sheds) and they are most going for sabotage, stealth and rather hit adn run tactics. The infantry is easely armed with lee-einfields, stens, mp40 and K98K and they are not so good fighters though they are exelent at ambushes, stealth, sbaotage. with the upprage "Allied instructors" the infantry gets better at fighting and are able to plant explosive charges as the brittish and americans. The french have no at-guns, mgs or mortars of their own so they get "looted weapons" from the well hidden shed of non german buisniss, these include mgs, mortars and at-guns that get avaible for the amount of germans you kill. the french can also have special looting squads that are practicly unarmed but werry fast and they can loot corpses and wreaks of german units to gain munitions and they can grap un-crewed guns and quicly pull them back to HQ were some friends w8 to man it, these looting units culd also be the standard building unit. as for snipers they get those after the "allied instrucors" uppgrade and are just a standard pessant with a scoped rifle.
as for veicles they usse motorbikes, flat-bed trucks and other civilian veicles. they have no tanks though they can leater call in allied reinforcements as a doctrine abillety (like the one avaible for US infantery doctrine) other abiletis for the french resistance is "infiltrators" which is like the brittish decryption thing witch makes u see whet the krauts are building. also they can spawn from regular buildings as the fallshirmjägers. they are good at dissapearing if a enemy finds them, they easely loose anyone trying to tail them. their main way of defending against enemy heavy armour is to cut supplies and production line so that hopefully no tanks will ever get to the front. they can do different sabotage abilleties against enemy buildings witch makes units getting built there allready having a fault and needing repairs, or not fully employed so u need to reinforce a squad.
the new axis doctrine culd be meybe some cind of SS or Gestapo germans trying to stop the french resistance. and most misions in the campain is to blow up bridges, save brittish POW or evacuate downed pilots, and sabotage for the garmens.
a mod with a new allied team as French resistance fighters or just french but with resistance fighters as a doctrine abilelty.
if the whole team is gonna be resistance fighters then this is my thoughts.
The buildings look civilian (barns, farmhousees, sheds) and they are most going for sabotage, stealth and rather hit adn run tactics. The infantry is easely armed with lee-einfields, stens, mp40 and K98K and they are not so good fighters though they are exelent at ambushes, stealth, sbaotage. with the upprage "Allied instructors" the infantry gets better at fighting and are able to plant explosive charges as the brittish and americans. The french have no at-guns, mgs or mortars of their own so they get "looted weapons" from the well hidden shed of non german buisniss, these include mgs, mortars and at-guns that get avaible for the amount of germans you kill. the french can also have special looting squads that are practicly unarmed but werry fast and they can loot corpses and wreaks of german units to gain munitions and they can grap un-crewed guns and quicly pull them back to HQ were some friends w8 to man it, these looting units culd also be the standard building unit. as for snipers they get those after the "allied instrucors" uppgrade and are just a standard pessant with a scoped rifle.
as for veicles they usse motorbikes, flat-bed trucks and other civilian veicles. they have no tanks though they can leater call in allied reinforcements as a doctrine abillety (like the one avaible for US infantery doctrine) other abiletis for the french resistance is "infiltrators" which is like the brittish decryption thing witch makes u see whet the krauts are building. also they can spawn from regular buildings as the fallshirmjägers. they are good at dissapearing if a enemy finds them, they easely loose anyone trying to tail them. their main way of defending against enemy heavy armour is to cut supplies and production line so that hopefully no tanks will ever get to the front. they can do different sabotage abilleties against enemy buildings witch makes units getting built there allready having a fault and needing repairs, or not fully employed so u need to reinforce a squad.
the new axis doctrine culd be meybe some cind of SS or Gestapo germans trying to stop the french resistance. and most misions in the campain is to blow up bridges, save brittish POW or evacuate downed pilots, and sabotage for the garmens.
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