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Official Appeal: UCS and Icons Needed? Tell Us

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#51567

Official Appeal: UCS and Icons Needed? Tell Us

Hey there EF Community.
In the excitement of breakthroughs and massive changes to the mod and the game since we begun and since initial release, some basic's have been left unchanged or unnoticed. Namely, extra icons for new changes not created, icons for abilities not made, and text left incorrect or unedited.

I'm requesting people to keep they're eyes open, read text and compare icons to what they're meant to represent and point out whether old vCoH icons re-used by the Russians need replacing. Going through all this without you otherwise wouldn't be an easy or fast task.


Here's some examples:


  • Sturmovie Ingenery still uses the same icon as the Ingenery.

  • Extra Text for the T-34/85 Call-In remains "Churchill AVRE".

  • The AT Grenade has the extra text "Bad vs. Infantry in Cover" - should say, Good vs. Tanks.

  • Partisan Call-In still says "Good vs. Tanks and Infantry".
    Usage text for Stalin's Speech instructs the player to "Left-click icon to use Blitzkrieg Tactics".




You can see the general idea of what has been missed; and the possible extent.
So please, post away and help improve the quality of this mod those extra few megabytes.
Lets perfect what we've got; before the Ostheer swamp our thoughts too much ;)

Cheers

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Cassidy Motto -> Frangas non flectes.....You can break me, but I'll never bend.
#51586

Re: Official Appeal: UCS and Icons Needed? Tell Us

Tank hunters upgraded and unupgraded have the same Reinforcement description as CW Infantry section

ZIS (AT Gun) unupgraded in it's description mentions swapping to HE rounds to take on alternate problems

Most reinforcement descriptions mention HQ's and Halftracks... No halftracks and what about Outposts???

Mechanics reinforcement description is Reinforce ingenery

And quite possibly the most know problem. The ISU-152 has no icon :P

EDIT: Also the reinforcement descriptions swap between conscription and reinforcement depending on the unit wouldnt it be better just to go with one or the other

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Last edited December 8, 2010 at 8:17 AM by Raider217

#51593

Re: Official Appeal: UCS and Icons Needed? Tell Us

Mg dugout has the same description (also that it uses a Vickers MG) as the britsh mg emplacment.
I identify as a four-eyed bird man. /s
#51601

Re: Official Appeal: UCS and Icons Needed? Tell Us

the description of the reward jagdtiger has got a problem
#51602

Re: Official Appeal: UCS and Icons Needed? Tell Us

mikronim wrote:
the description of the reward jagdtiger has got a problem

I think you're supposed to describe the problem ::)...
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#51614

Re: Official Appeal: UCS and Icons Needed? Tell Us

There's some little errors in the Italian translation (already correct immediatly).
Use the latest version in the next patch. ;)
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#51673

Re: Official Appeal: UCS and Icons Needed? Tell Us

A couple more

- Conscripts & Shrafnyie have the same icon in the Mustering tent
- Katyusha whilst unlocking in doctrine selection says that "it can now built from support barracks", instead of it can now be called in etc etc.

EDIT:

-T-70 & T-90 Appear to have the same hotkey (T)
-SU-85/100 seems to have no hotkey
-Not one step back has same picture as Propaganda war (Not sure if delibrate)
-Sniper ace when camoed cannot call in arty I know this but I doesnt say so and has confused players I know as it only says that another ability is active
-Also when Sturmovie are given Dual ROK-3 flamethrowers do they lose their minesweeper I only ask as it isnt mentioned as you hover over the upgrade?

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Last edited December 11, 2010 at 3:26 PM by Raider217

#51793

Re: Official Appeal: UCS and Icons Needed? Tell Us

Great start guys. I'll start crossing these off soon. Thanks again.

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Cassidy Motto -> Frangas non flectes.....You can break me, but I'll never bend.
#52592

Re: Official Appeal: UCS and Icons Needed? Tell Us

- Command Squad Light Artillery Strike: wrong description _18010067 Fixed // Rizz
- Tank doctrine tank rider: T-34/76 & T-34/85 call-in have same icon
(- Stalinorgel: no firing animation)
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An apple a day keeps the doctor away ;)

Last edited December 21, 2010 at 5:53 PM by Rizz

#52598

Re: Official Appeal: UCS and Icons Needed? Tell Us

ISU-152 special ablility does nothing Fixed // Rizz
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!

Last edited December 21, 2010 at 5:53 PM by Rizz

#52748

Re: Official Appeal: UCS and Icons Needed? Tell Us

Here's everything so far Dragon-

-Tank hunters upgraded and unupgraded have the same Reinforcement description as CW Infantry section

-ZIS (AT Gun) unupgraded in it's description mentions swapping to HE rounds to take on alternate problems Fixed // Rizz

-Most reinforcement descriptions mention HQ's and Halftracks.  It has no Halftracks. Not an error // Rizz

-Mechanics reinforcement description is Reinforce Ingenery

-MG Dugout has the same description as the British MG Dugout.

- Conscripts & Shrafnyie have the same icon in the Mustering Tent.

- Katyusha whilst unlocking in doctrine selection says that "it can now built from support barracks", instead of it can now be called in etc. Fixed // Rizz

-T-70 & T-90 Appear to have the same hot key (T).

-SU-85/100 seems to have no hot key.

-Not one step back has same picture as Propaganda war 

-Sniper ace when in camouflaged cannot call in arty. It confuses players.

-Also when Sturmovie are given Dual ROK-3 flamethrowers they lose their minesweeper( Not confirmed)  Not a Bug // Rizz

-Tank doctrine Tank Rider: T-34/76 & T-34/85 call-in have same icon.

-ISU-152 special ability does nothing.(Not confirmed). Fixed // Rizz

-If you crew a soviet mortar with a german unit It will have the same icon as a soviet mortar team.

Thanks Rizz, was just putting what they were putting.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme

Last edited December 26, 2010 at 7:38 PM by Seeme

#52763

Re: Official Appeal: UCS and Icons Needed? Tell Us

If you crew a soviet mortar with a german unit It will have the same icon as a soviet mortar team.
I identify as a four-eyed bird man. /s
#53225

Re: Official Appeal: UCS and Icons Needed? Tell Us

When you win the game as Russia, you can see the German which is holding german flag. And in the background one can probably see tanks t-34 with German markings.

EDIT: (Polish version) In reward system descriptions of tanks have mistakes of the type "jagdtanther" - is supposed to be "jagdpanther" and "owiecką" - is supposed to be "sowiecką".

Last edited December 26, 2010 at 5:35 PM by TheDzierzanPL

#53237

Re: Official Appeal: UCS and Icons Needed? Tell Us

TheDzierzanPL wrote:
When you win the game as Russia, you can see the German which is holding german flag. And in the background one can probably see tanks t-34 with German markings.
[...]

The missing victory/defeat screens for Soviets (and the future Ostheer), is a hardcoded bug of Relic, just 4 factions are allowed to have it.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#53241

Re: Official Appeal: UCS and Icons Needed? Tell Us

TheDzierzanPL wrote:
(Polish version) In reward system descriptions of tanks have mistakes of the type "jagdtanther" - is supposed to be "jagdpanther" and "owiecką" - is supposed to be "sowiecką".


You should report that here:http://easternfront.org/forums/index.php?board=67.0
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#53979

Re: Official Appeal: UCS and Icons Needed? Tell Us

- Sniper Ace: when you have one of these on the field, the call in button says "requires: Sniper Ace" or something like that.

- KV-2: The blueprints of the model belongs to the Churchil AVRE.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#53986

Conflicting hotkeys

Hey, guys. I'm not sure if this has been suggested yet or not, or if you have already fixed it, but i was wondering if you were planning on fixing the conflicting hotkeys that were introduced in Tales Of Valor, such as 'D' to unload as well as Hull Down (a problem for the Kangaroo), and 'Y' to place Booby Traps and throw Incendiary Grenades (a problem for Panzer Grenadiers, Assault Grenadiers, and Tank Busters).
#54004

Re: Official Appeal: UCS and Icons Needed? Tell Us

@pariah
merged because this should go here :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#54007

Re: Official Appeal: UCS and Icons Needed? Tell Us

O.K., thanks and sorry. Me still very n00b.
#54012

Re: Official Appeal: UCS and Icons Needed? Tell Us

pariah wrote:
O.K., thanks and sorry. Me still very n00b.

don't worry about it.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#54084

Re: Official Appeal: UCS and Icons Needed? Tell Us

Hi, guys. I just remembered another conflict - 'O' to upgrade offensive veterancy, as well as activate Overdrive ability (on the  Armored Car). I'm not sure if you want me to list all of them, because i don't know if you already know of them, but i think that's all of them anyway.

On a side note, i think the Panzer Elite veterancy needs a redesign, anyway...
#54086

Re: Official Appeal: UCS and Icons Needed? Tell Us

pariah wrote:
Hi, guys. I just remembered another conflict - 'O' to upgrade offensive veterancy, as well as activate Overdrive ability (on the  Armored Car). I'm not sure if you want me to list all of them, because i don't know if you already know of them, but i think that's all of them anyway.

On a side note, i think the Panzer Elite veterancy needs a redesign, anyway...

We try to avoid making changes on CoH. Perhaps these hotkeys can be fixed, but things that change the faction or a feature of it(redesign vet on PE, unless broken like was the case of hotchkiss/jagdpanther/hetzer) won't happen.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#54087

Re: Official Appeal: UCS and Icons Needed? Tell Us

- American Sherman 105 has the icon empty when you select it.
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#54089

Re: Official Appeal: UCS and Icons Needed? Tell Us

blackbishop wrote:
pariah wrote:
Hi, guys. I just remembered another conflict - 'O' to upgrade offensive veterancy, as well as activate Overdrive ability (on the  Armored Car). I'm not sure if you want me to list all of them, because i don't know if you already know of them, but i think that's all of them anyway.

On a side note, i think the Panzer Elite veterancy needs a redesign, anyway...

We try to avoid making changes on CoH. Perhaps these hotkeys can be fixed, but things that change the faction or a feature of it(redesign vet on PE, unless broken like was the case of hotchkiss/jagdpanther/hetzer) won't happen.


Well, i'm not sure what was wrong with the vehicles you mentioned, but having to give units veterancy manually is a pretty bad idea. It wouldn't be so bad if you had some list of the units ready for veterancy, but getting the standard message down the side of the screen, as well as the hard-to-see flashing under their icon, and not being able to see their veterancy when they are garrisoned, makes it really hard (especially since it means nothing to the A.I.).

I do, however, greatly respect your will to not modify the previous armies!
#54152

Re: Official Appeal: UCS and Icons Needed? Tell Us

blackbishop wrote:
The missing victory/defeat screens for Soviets (and the future Ostheer), is a hardcoded bug of Relic, just 4 factions are allowed to have it.


Is it possible to change them though from the wehr banner to say US banner?

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#54156

Re: Official Appeal: UCS and Icons Needed? Tell Us

Raider217 wrote:
blackbishop wrote:
The missing victory/defeat screens for Soviets (and the future Ostheer), is a hardcoded bug of Relic, just 4 factions are allowed to have it.


Is it possible to change them though from the wehr banner to say US banner?

I don't think so.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#54189

Re: Official Appeal: UCS and Icons Needed? Tell Us

Raider217 wrote:
blackbishop wrote:
The missing victory/defeat screens for Soviets (and the future Ostheer), is a hardcoded bug of Relic, just 4 factions are allowed to have it.


Is it possible to change them though from the wehr banner to say US banner?


It's hardcoded inside the games .exe or one of the .dlls. Likely "WW2mod.dll"

The code probably looks something like this:


// Using Semi-Pseudo code here
if(faction == US) {
displayImage(USBanner);
}
elseif(faction == CW) {
displayImage(CWBanner);
}
elseif(faction == PE) {
displayImage(PEBanner);
}
else { // This is only thought as Wehr when they coded it, but also includes all new factions
displayImage(WHBanner);
}
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?
#54193

Re: Official Appeal: UCS and Icons Needed? Tell Us

That sounds like something Relic could do :P.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#54235

Re: Official Appeal: UCS and Icons Needed? Tell Us

Wouldn't be another "elseif" possiible for Soviets and/or Ostheer or isn't there a point in another file that can be adressed by "faction == RA" or is it impossible to change this because the file only allows those four alternatives? Maybe you could put PE's and WH's, later Ostheer's banner together in one because all are German so only one banner fits, that you have 4 points again so that it looks like this:

// Using Semi-Pseudo code here
if(faction == US) {
displayImage(USBanner);
}
elseif(faction == CW) {
displayImage(CWBanner);
}
elseif(faction == RA) {
displayImage(RABanner);
}
else { // This is only thought as Wehr when they coded it, but also includes all new factions  => now PE, WH and OH
displayImage(WHBanner);
}
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Last edited January 9, 2011 at 11:39 AM by MaxiKing6

#54269

Re: Official Appeal: UCS and Icons Needed? Tell Us

MaxiKing6 wrote:
Wouldn't be another "elseif" possiible for Soviets and/or Ostheer or isn't there a point in another file that can be adressed by "faction == RA" or is it impossible to change this because the file only allows those four alternatives? Maybe you could put PE's and WH's, later Ostheer's banner together in one because all are German so only one banner fits, that you have 4 points again so that it looks like this:

// Using Semi-Pseudo code here
if(faction == US) {
displayImage(USBanner);
}
elseif(faction == CW) {
displayImage(CWBanner);
}
elseif(faction == RA) {
displayImage(RABanner);
}
else { // This is only thought as Wehr when they coded it, but also includes all new factions  => now PE, WH and OH
displayImage(WHBanner);
}


No because it's hardcoded, perhaps could be matter of time... Rizz's explanation was quite simple, but imo is something similar to whats happening.

All the victory banners are stored in one Vector/HashMap-like variable. The thing is, adding any other banner to the group will mess the others; if you add the soviet banner, all factions will use it forgeting that they have their own ones.

We don't know where it handles that process, but Rizz think that could be in those files who mentioned in his post. Once that location is known, Cope or Rizz could do his Magic and overload/override the function.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#54284

Re: Official Appeal: UCS and Icons Needed? Tell Us

Ahh okay I see the problem. Thanks for the explanation.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#56057

Re: Official Appeal: UCS and Icons Needed? Tell Us

Bump.

Some soldier's descriptions are wrong(when you put the mouse over a soldier):
* Tank Hunters (says Strelky instead of Tank Hunter).
* ZiS-2 & upgraded ZiS-2 (the weapon's description is ok, but each soldier says Strelky instead of Weapon Crew).
* Mortar Team & Heavy Mortar Team(The weapon description is ok,  members say strelky instead of mortar team or heavy mortar team).
* Probably captured MG team.
* Flag bearer(says Shtrafnyie Troops).
* Major's bodyguards(says strelky).
* Shtrafnyie Troops(says conscript, but the commissar is correct).
* Sturmovie Ingenery(says Ingenery).
* Shock Guards(says guards).

Don't know if the last 3 were intended :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#56728

Re: Official Appeal: UCS and Icons Needed? Tell Us

In doctrine description it says that ingenery gain double flamethrowers, correct me if im wrong but isnt it only sturmovies that gain two and norm's gain one (non doctrinally).

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#57763

Re: Official Appeal: UCS and Icons Needed? Tell Us

Sniper Aces, Parisians, Artillery Firebases, the ISU, have the requirement of <insert unit here> when it reached its hard cap, should be "Only <insert hard cap> <insert unit> available at one time"


Hot Keys should be competely redesigned, so it matches what makes sense. "R" does not make sense with Conscripts, and so does "V" with Strekly.
List of hot key suggestions (some may be correct)
Ingenery - I
Command Squad - C (BTW fix the description, it mimics British captain)
Conscripts - C (different building)
Strekly - S
Guards - G
Tank-Hunters - H
Mortar Team - M
Sharpshooter - S
Anti-Tank gun team - A
Medic Truck - T
(All T-XX should have different, so I'll put what fits their role)
T-70 - L(ight Tank)
T-90 - A(nti-Infantry)
T-40 - S(tandard)
T-40/85 - T(ank)
SU-85/100 - U
IS Tank - I
#57833

Re: Official Appeal: UCS and Icons Needed? Tell Us

The best thing I can think of right now is "Starcraft 2"-like GRID. But I don't think, it's possible to implement it here, for if it is, I don't see a reason, why it isn't there yet.
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#62717

Re: Official Appeal: UCS and Icons Needed? Tell Us

-30. MG captured by soviets has the wrong portrait (30. Cal Team US Army).
I identify as a four-eyed bird man. /s
#62722

Re: Official Appeal: UCS and Icons Needed? Tell Us

walki1 wrote:
-30. MG captured by soviets has the wrong portrait (30. Cal Team US Army).


lol ;D!! We need to design a portrait for soviet mg because iirc, currently there isn't :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64463

Re: Official Appeal: UCS and Icons Needed? Tell Us

blackbishop wrote:
walki1 wrote:
-30. MG captured by soviets has the wrong portrait (30. Cal Team US Army).


lol ;D!! We need to design a portrait for soviet mg because iirc, currently there isn't :).

http:??world.guns.ru/machine/rus/maxim=m1910-30-e.hmtl
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War
#64554

Re: Official Appeal: UCS and Icons Needed? Tell Us

Otto wrote:
blackbishop wrote:
walki1 wrote:
-30. MG captured by soviets has the wrong portrait (30. Cal Team US Army).

lol ;D!! We need to design a portrait for soviet mg because iirc, currently there isn't :).

http:??world.guns.ru/machine/rus/maxim=m1910-30-e.hmtl

I mean, similar to this:

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Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64653

Re: Official Appeal: UCS and Icons Needed? Tell Us

v1.302
1. T5(2,b) label  for mortar upgrade "allows the barrage ability"
2. Sov OP garrison 1, cap 10 ?
3. Red tide call-in label says Tanks not infantry
4. "god of War" description of effect is confusing.
5. Cottbus map white tank bug is still around, ostwind model shows crew member when recovered and repaired; but the unit never activates.
6. Cottbus map is "bait and switch ploy" P5 wreck transforms to P4g transforms to Ostwind. Intentional or a glitch? no tank recovery for Wehr.
7. Smolensk map notes say cover is good in ditches but cover is indicated as red for icons in stream.
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War
#64657

Re: Official Appeal: UCS and Icons Needed? Tell Us

Quote5. Cottbus map white tank bug is still around, ostwind model shows crew member when recovered and repaired; but the unit never activates.
6. Cottbus map is "bait and switch ploy" P5 wreck transforms to P4g transforms to Ostwind. Intentional or a glitch? no tank recovery for Wehr.


This should go to the mapper of the map
I identify as a four-eyed bird man. /s
#68065

Re: Official Appeal: UCS and Icons Needed? Tell Us

After I builded 1 fire base, It require me another "fire base" to build more. :|
I'm drunk now, I'm outranked you in philosophy.
#68071

Re: Official Appeal: UCS and Icons Needed? Tell Us

stavka88 wrote:
After I builded 1 fire base, It require me another "fire base" to build more. :|


You can build only one fire base.
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#68077

Re: Official Appeal: UCS and Icons Needed? Tell Us

Moonwalker wrote:
stavka88 wrote:
After I builded 1 fire base, It require me another "fire base" to build more. :|


You can build only one fire base.


There's a way you can build as many as you want:
Start building first Fire Base, don't complete it, then start building as many as you like, but don't complete one of them until you have the number of FBs you want. Then complete all of them. Have fun.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#68099

Re: Official Appeal: UCS and Icons Needed? Tell Us

MaxiKing6 wrote:
Moonwalker wrote:
stavka88 wrote:
After I builded 1 fire base, It require me another "fire base" to build more. :|


You can build only one fire base.


There's a way you can build as many as you want:
Start building first Fire Base, don't complete it, then start building as many as you like, but don't complete one of them until you have the number of FBs you want. Then complete all of them. Have fun.

Be quick tho it'll most likely be fixed in 1.40

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#68109

Re: Official Appeal: UCS and Icons Needed? Tell Us

@Raider217
I don't think that is that important ;D!
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#68110

Re: Official Appeal: UCS and Icons Needed? Tell Us

Are you saying it won't be fixed, blackbishop? It sounds like an important exploit to fix, to me.
#68192

Re: Official Appeal: UCS and Icons Needed? Tell Us

I write it wronged so you guys misunderstood me. I mean when I builded a fire base. The icon write "Require: Fire base", I think it should write: "Only one fire base can be builded" instead. And the MG dug out after being reinforced, it has the icon of the brit AT Emplacement.
I'm drunk now, I'm outranked you in philosophy.
#68225

Re: Official Appeal: UCS and Icons Needed? Tell Us

pariah wrote:
Are you saying it won't be fixed, blackbishop? It sounds like an important exploit to fix, to me.

From the point of 1v1, 2v2 balance I'd imagine it isnt that big of an issue as they waste pop and dont really change the tide of a battle at any rate. (NTM every one goes Katyusha and that fills the need of arty anyway / are good sportsmen and thus dont do them hax :P)

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#68247

Re: Official Appeal: UCS and Icons Needed? Tell Us

stavka88 wrote:
I write it wronged so you guys misunderstood me. I mean when I builded a fire base. The icon write "Require: Fire base", I think it should write: "Only one fire base can be builded" instead. And the MG dug out after being reinforced, it has the icon of the brit AT Emplacement.

That's already fixed for 1.40 :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...