#50593
suggestion to improve the playability of units anti-tanks
as I find that this mod editing units from all factions of the game as the goal of improving the balance between them, decided to make a humble suggestion. You could extend the reach of attack of all infantry anti-tank or decrease the range of vehicles that can attack far more than they? make this suggestion because it is so annoying you have to leave the shelter only to attack a vehicle that runs more than his soldiers and fleeing, can kill many of the squad before he gets close enough to attack. In my opinion the best would be that only artillery cannons were used to force the enemy out of shelters and attacking vehicles not in motion and moving very rapidly, generating big disadvantage to pursuing soldiers. thanks for listening.
