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Leningrad reinforcement problem

Bugs & Tech Support

#50035

Leningrad reinforcement problem

On the new leningrad map when one plays on the right side of the map, I think the number 4 position, when I retreat a squad back to base and reinforce it some of the units respawn behind the HQ and are stuck. I can garrison them in the HQ then get them all out the front door and free but if it were moved a bit I think they could move out
"This Goddam forum smells like Volksgrenadiers!"
1st SS Division Leibstandarte SS A. H.
#50245

Re: Leningrad reinforcement problem

No offense Leningrad map is trash. couldent explain my feelings for that map more soft or nice.

again no offense to the mapper.
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#50264

Re: Leningrad reinforcement problem

I'm the mapper and I know that the map sucks (well a little bit).

I already made a bigger version of it and removed the ugly snown effect hopefully Mystic-Car will include it in the next patch because I can't do it ;).

and also the bug is already fixed...
I identify as a four-eyed bird man. /s
#50267

Re: Leningrad reinforcement problem

walki1 wrote:I already made a bigger version of it and removed the ugly snown


I like the snow  :(
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#50268

Re: Leningrad reinforcement problem

Moonwalker wrote:
walki1 wrote:I already made a bigger version of it and removed the ugly snown


I like the snow  :(

and I hate it!
but it looks so good on this map  ;)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#50330

Re: Leningrad reinforcement problem

So what do you want?

Answer like this:

If Snow = Yes [X]
If Snow not = No[X]
I identify as a four-eyed bird man. /s
#50625

Re: Leningrad reinforcement problem

I like the snow, I finally have a good enough computer to play with good graphics so I say yes to snow. Did the bug get fixed where the squad reinforces behind the HQ?
"This Goddam forum smells like Volksgrenadiers!"
1st SS Division Leibstandarte SS A. H.
#50659

Re: Leningrad reinforcement problem

yes I just moved the HQ
I identify as a four-eyed bird man. /s