#49808
World Builder
Hello dear EF team, this question goes straight to the Modders.
I am currently working on my own maps (inspired by Forgotten Hope & Red Orchestra) and I wanted to change some gameplay values to make it a LITTLE bit more realistic. SO I wanted to ask if you can tell me where can I find the list with all the vehicle's armor & gun damage values?
I would like to change some of the values but only for single player purpose of course! And no worries, I will NOT release it somewhere on the internet to claim it's my own Mod lol.
Some things I would like to fix:
-All anti tank guns and tank guns shall have realistic penetration and damage power and can one-shot kill most tanks when they penetrate the armor. When they do not penetrate the armor, they will also do no damage (just like in real). Only a few guns with very large caliber like 122mm & 155mm will make damage, even when they don't penetrate armor.
-Projectile behavior shall be more realistic, so that the shells travel faster with more speed.
-Gun range shall be increased to be more realistic, so that a Tiger II has about ~8-10 times MORE gun range than a Sherman or T34.
-Sightening range of all tanks shall be increased as well, so that a tank with good sights and optics has larger sight radius than a tank with bad sights/optics.
-Armor protection shall be realistic too, according to its historical counterpart (for example, most tank guns can not penetrate the front armor of Tiger II and can also do no damage from the front).
I would also like to make reloading time more realistic if it's possible.
Can I do this? Would be nice to hear from you guise back ciau.
EDIT: I think I have found the correct direction it's "C:\Program Files\THQ\Company of Heroes\Eastern_Front\DataAttrib\attrib\weapon\allies_soviets\ballistic_weapon\tank_gun"
There are the RGD-files with all the unit data that I need, at least I hope so... brb will test it now :D
I am currently working on my own maps (inspired by Forgotten Hope & Red Orchestra) and I wanted to change some gameplay values to make it a LITTLE bit more realistic. SO I wanted to ask if you can tell me where can I find the list with all the vehicle's armor & gun damage values?
I would like to change some of the values but only for single player purpose of course! And no worries, I will NOT release it somewhere on the internet to claim it's my own Mod lol.
Some things I would like to fix:
-All anti tank guns and tank guns shall have realistic penetration and damage power and can one-shot kill most tanks when they penetrate the armor. When they do not penetrate the armor, they will also do no damage (just like in real). Only a few guns with very large caliber like 122mm & 155mm will make damage, even when they don't penetrate armor.
-Projectile behavior shall be more realistic, so that the shells travel faster with more speed.
-Gun range shall be increased to be more realistic, so that a Tiger II has about ~8-10 times MORE gun range than a Sherman or T34.
-Sightening range of all tanks shall be increased as well, so that a tank with good sights and optics has larger sight radius than a tank with bad sights/optics.
-Armor protection shall be realistic too, according to its historical counterpart (for example, most tank guns can not penetrate the front armor of Tiger II and can also do no damage from the front).
I would also like to make reloading time more realistic if it's possible.
Can I do this? Would be nice to hear from you guise back ciau.
EDIT: I think I have found the correct direction it's "C:\Program Files\THQ\Company of Heroes\Eastern_Front\DataAttrib\attrib\weapon\allies_soviets\ballistic_weapon\tank_gun"
There are the RGD-files with all the unit data that I need, at least I hope so... brb will test it now :D
Last edited October 31, 2010 at 10:18 AM by BlackDahliaMurder
