#47764
[1.23] The AT Halftrack: does anyone bother?
Does any bother building AT halftracks? ???
They would be a good, fast counter to light armour early on in a game, but since they're built from a late-game structure they're rather pointless. The mortar halftracks are FAR more useful despite costing more fuel. I usually play Luftwaffe doctrine and have to spare pop cap for 88's, so the AT halftrack is less than useless to me taking 6 pop cap where other halftracks only take 4... ???
And why should it cost 40 munitions just to aim the gun at the tracks for one shot? That's just spastic... A serious rethink is needed here.
Additionally I reckon all armoured cars should be built from the Logistik Kompanie, all halftracks from the Kampfgruppe Kompanie, etc. The upgrades are fine, but where all the PE the units are produced needs to be revised.
They would be a good, fast counter to light armour early on in a game, but since they're built from a late-game structure they're rather pointless. The mortar halftracks are FAR more useful despite costing more fuel. I usually play Luftwaffe doctrine and have to spare pop cap for 88's, so the AT halftrack is less than useless to me taking 6 pop cap where other halftracks only take 4... ???
And why should it cost 40 munitions just to aim the gun at the tracks for one shot? That's just spastic... A serious rethink is needed here.
Additionally I reckon all armoured cars should be built from the Logistik Kompanie, all halftracks from the Kampfgruppe Kompanie, etc. The upgrades are fine, but where all the PE the units are produced needs to be revised.

