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[1.23] PE flak reinforce button

Balance Discussion

#47362

[1.23] PE flak reinforce button

I've been wondering why the PE weapon emplacements (88 and flakvierling) can't reinforce from a half-track or field base if close enough. Would the game balance really be thrown off that much by giving these units the reinforce button like infantry and other smaller weapons (Pak38, MG42, etc)?

Also, if an offset to having this ability is deemed necessary, would it be possible to adjust the rate of fire/reload times depending on how many crew are left manning the weapon?
#47365

Re: [1.23] PE flak reinforce button

Stevie64 wrote:
I've been wondering why the PE weapon emplacements (88 and flakvierling) can't reinforce from a half-track or field base if close enough. Would the game balance really be thrown off that much by giving these units the reinforce button like infantry and other smaller weapons (Pak38, MG42, etc)?


A thing I didn't noticed yet, but now you told me: Why can't we reinforce positions? Especially against Soviets, a PE-emplacement-crew is very fast decimated.
I don't think it would destroy balancing either, therefore, why not?
In memoriam MrScruff
The Wehrmacht in the East

Obstheer FTW!
#47426

Re: [1.23] PE flak reinforce button


* I had noticed.
- Same for Wehr - FLAK88. Can't reinforce. Should.

* Another thing, different but same topic.
Why can't units which are garrisonned but within range
of recrew (HQ, Wehr Def Bunker, Outlying Barracks, etc,
Soviet Outpost)... reinforce?

- Soviets should have auto-reinforce autocast option.
And I did say option. Make it work like lockdown, I don't
know. It would make them different.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
#47433

Re: [1.23] PE flak reinforce button

Because that ability isn't given to EGroups units like the brit mortar and the flak88, the same when you garrison in a building or a trench, that infantry are converted in a EGroup unit and when they exit the building to reinforce or whatever becomes neutral again, the same principle could apply for the forementioned units but have that propery disabled by default, but I don't know if possible to reinforce them without ungarrison them though.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#47531

Re: [1.23] PE flak reinforce button

"...that infantry are converted in a EGroup unit and when they exit the building to reinforce..."

Would it instead be possible then to have the crew 'abandon' the emplacement to reinforce (like regular infantry) and then recrew the weapon? Gameplay-wise this would mean a bit more babysitting, but this might also present the PE Luftwaffe with something new - an emplacement that is repairable by its own crew... which actually kinda makes sense to me.