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Locked topic · 14 posts

Molotov cocktails

Red Army Suggestions

#45603

Molotov cocktails

anti tank weapon!
#45608

Re: Molotov cocktails

That was already suggested and the answer was No.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#45610

Re: Molotov cocktails

NO NO NO NO NO

People will spam NVKDs, unfun for German.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#45613

Re: Molotov cocktails

I don't like the idea of them being a true AT weapon but I would like to see them have a very small chance to cause engine damage.
#45618

Re: Molotov cocktails

Even that NO. It will still ruin the game.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#45771

Re: Molotov cocktails

We toyed with that...it was OP. But if you thow a molotov to any vehicle, I suspect you'll still see damage. Saying that, I've seen Blitz nades do damage to vehicles and I was like WTF?
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#47804

Re: Molotov cocktails

Actual molotov cocktail ...
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With out rags in flame. Simple, relatively safe.

Alternative - bunch of RGD-33
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"- .... мне он тут мёртвый нужен а не пленный, бей его, пока он руки не успел поднять!!!"
#47811

Re: Molotov cocktails

I'd like to see them be able to take out tanks like the Marder, Hummel and Elefant, but NO to normal AT.
#47813

Re: Molotov cocktails

How the hell would a molotov take out an elefant?

No to this, or engine damage. Not needed.
If you get into an argument with me, you're wrong.
#47831

Re: Molotov cocktails

GodlikeDennis wrote:
How the hell would a molotov take out an elefant?

No to this, or engine damage. Not needed.


Molotovs would be thrown on engine decks to start fire and hopefully reach any leaking fuel/exhaust fume and spread a fire. It was quite effective. Also when thrown on hatches etc there was a chance the liquid flame would slip through any crack etc and cause the crew to bail out. Of course flames also hindered the already poor visibility of the tank crew.

We can't have that in coh as it would be OP. However if you do use a molotov on a tank it will cause damage to it  regardless of armour ;)
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#47850

Re: Molotov cocktails

Non-significant damage. They are quite decent against halftracks and other light armour though which is fine.

I guess it makes sense to do that on the engine block. Seems strange for an elefant to be so vulnerable though.
If you get into an argument with me, you're wrong.
#47910

Re: Molotov cocktails

I know the Fins knocked out Soviet tanks like that in the winter war (among other unconventional means). But I wouldn't want to see it in game, all sides have enough AT.
#47930

Re: Molotov cocktails

it isn't gonna happen. Ballance comes before realism. Thats what makes a game fun. In before lock.
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[insert signature here]
#47934

Re: Molotov cocktails

Locked.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...