#44523
Munitions upkeep
Playing around with the Soviet AT gun I did a skermish game on Halbe at one point I have about half the map, 4 AT guns, two of which wont moved, bugged. I have one SU-85 and a T-90. OP on a 10 munitions giving me 18 there and two 5 munitions and yet I have zero munitions income. I suicided the tanks to see where all the munitions upkeep is at. Captured some more munitions I now have 35 munitions and only 16 munitions income. So where is the drain? I have no tanks, 5 AT guns, you telling me there is munitions upkeep on AT guns? Then the game crashes. Is this a bug or is there really that much munitions upkeep?
Post Merge: [time]1282431586[/time]
I figured it out. Did another skermish on wolf. Grabbed the two high munitions at the bottom. OP both of them. That gave me two at 26 each. My income should have been 52 but for some reason I was getting 53. Built a AT gun and my income dropped to 49. So the AT gun was costing 4 munitions income points.
Why would anyone ever bother to build a Soviet AT gun? I mean one just doesn’t make it. You always need two at least to do any good. And you have to support them against infantry or they just get de-crewed. I also noticed that even though they have a long range they miss a lot. Much more than the 57 or pak.
Post Merge: [time]1282437815[/time]
Ok I have some more figures here;
The T-70 costs 3 munitions income points, the T-90 3 points. The medic truck 4, the AT gun 4, and the SU-85 7 points. Didnt check out the T-34 but im sure its astronomical.
So by mid to late game your likely to have no munitions income at all. Now I here talk about nerfing Sharpshooters and the SU-85. Well once that happens then the Soviets are done. Might as well go back to playing USA. Why do we have to go from one side of the balance scale to the other.
Post Merge: [time]1282431586[/time]
I figured it out. Did another skermish on wolf. Grabbed the two high munitions at the bottom. OP both of them. That gave me two at 26 each. My income should have been 52 but for some reason I was getting 53. Built a AT gun and my income dropped to 49. So the AT gun was costing 4 munitions income points.
Why would anyone ever bother to build a Soviet AT gun? I mean one just doesn’t make it. You always need two at least to do any good. And you have to support them against infantry or they just get de-crewed. I also noticed that even though they have a long range they miss a lot. Much more than the 57 or pak.
Post Merge: [time]1282437815[/time]
Ok I have some more figures here;
The T-70 costs 3 munitions income points, the T-90 3 points. The medic truck 4, the AT gun 4, and the SU-85 7 points. Didnt check out the T-34 but im sure its astronomical.
So by mid to late game your likely to have no munitions income at all. Now I here talk about nerfing Sharpshooters and the SU-85. Well once that happens then the Soviets are done. Might as well go back to playing USA. Why do we have to go from one side of the balance scale to the other.
Last edited August 22, 2010 at 12:43 AM by Sonders