EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Locked topic · 14 posts

Precision Artillery (Sharpshootherteam)

Red Army Suggestions

#43192

Precision Artillery (Sharpshootherteam)

The word is that "Precision Artillery".

To my mind it's not really precise. It's like a British-Lieutenant artillery, the first strike is precise, but then follow lots of inaccurate strikes and they smash anywhere around the essence target.

I suggest to slash prices to about 75-100, and to modify the artillery so much that only one or two bombs will be fired and this strikes smash the target, but 100% accurately.

What do you think?
I mean it's called "Precision Artillery".
Forum post image

An apple a day keeps the doctor away ;)

Last edited August 11, 2010 at 2:11 PM by GreenApple

#43193

Re: Precision Artillery (Sharpshootherteam)

Good point...it could be tweaked a little.
"There is no such thing as innocence, only degrees of guilt..."
#43201

Re: Precision Artillery (Sharpshootherteam)

I don't know guys, i like it when its not too precise because it can hit moving targets that way. When there is a larger spread of shells we have a bigger saturation of explosion, thus a higher chance to hit the target multiple times. Plus most people retreat their units when they see the arty smoke, which makes it a bonus to have a larger spread and a bigger chance to hit him, and if they don't notice then the spread will make it really hard to retreat them, because that risks even more loses.

The possibility of Precision Artillery didn't really exist until now because of all the factors that affect a shell when its in the air. Precision of WW2 is exactly what we see with the Precision Artillery so i think it should stay the way it is
#43204

Re: Precision Artillery (Sharpshootherteam)

So don't let us start to talk about realism in this game.
Forum post image

An apple a day keeps the doctor away ;)
#43209

Re: Precision Artillery (Sharpshootherteam)

Well perhaps its cost could be lowered a lil bit at least...
"There is no such thing as innocence, only degrees of guilt..."
#43213

Re: Precision Artillery (Sharpshootherteam)

neosdark wrote:
I wasn't implying anything about a realism talk, i just think that it is a good representation of WW2 artillery and should stay as is because it gets the job done.


As it is now it is as normal artillery strike in CoH. But this artillery strike is called "Precision Artillery". So it has to be only one or two precise strikes.
Forum post image

An apple a day keeps the doctor away ;)
#43228

Re: Precision Artillery (Sharpshootherteam)

I've just renamed it into "Call In Artillery Strike" in Russian version ^__^'
#43236

Re: Precision Artillery (Sharpshootherteam)

In ww2 there was no precision artillery the same way you perceive it nowadays...those lazer guided surgical strikes sort to speak. No highly accurate maps with accurate coordinates

if it landed with 150m of the target, that was pinpoint precision by those standards...
They would fire 1-3 shells to range in(get roughly within 150m and then pound the area with hundreds of shell hoping one will hit where intended

In short accurate shelling as you dexrie it is not ww2 like at all and would not feel like COH  ;)
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#43237

Re: Precision Artillery (Sharpshootherteam)

Compared to God  of War or ML-20 barrage it is precise.
#43241

Re: Precision Artillery (Sharpshootherteam)

you could have a blind and deaf artillery operator and still be more accurate than GOW so...
#43242

Re: Precision Artillery (Sharpshootherteam)

nomad52 wrote:
you could have a blind and deaf artillery operator and still be more accurate than GOW so...

Thats Soviet accuracy and thats how Devs wanted it and thats my point: Soviet artillery shouldnt be too accurate.
#43273

Re: Precision Artillery (Sharpshootherteam)

I think the ability is too powerful anyway, the first shell is devastating. It should be replaced by commando arty, which fires 4 extremely precise shells. A cost reduction would have to go with this change as well.
If you get into an argument with me, you're wrong.
#45200

Re: Precision Artillery (Sharpshootherteam)

I think its fine the way it is.
I think, therefore I am...
I learn, therefore I advance...
I destroy, that I may endure.