#42435
Locked topic · 20 posts
British HQ
Suggestions
#42436
Re: British HQ
Wow.
Looks nice. :)
PE has trouble building all 4 tiers on some maps.
With Truck bases that big UK would probably have similar problems. :(
Looks nice. :)
PE has trouble building all 4 tiers on some maps.
With Truck bases that big UK would probably have similar problems. :(
#42440
Re: British HQ
Wow, looks pretty nice. But modelling buildings is more difficult than other stuff. Therefore it doesn't exist new Soviet buildings.
An apple a day keeps the doctor away ;)

An apple a day keeps the doctor away ;)
#42442
Re: British HQ
Seriously man . looks cute
The sound of 17 pounder ap shells tearing down panzers
Is music to my ears!!
Is music to my ears!!
#42443
Re: British HQ
Aren't command trucks are vehicles? I thought so.
I dont think that it will have PE problems with building because PE can build only on start location while brits can move their trucks across the map (at worst, it will be like PE t4 ;D)
Maybe it can be reward unit.
I dont think that it will have PE problems with building because PE can build only on start location while brits can move their trucks across the map (at worst, it will be like PE t4 ;D)
Maybe it can be reward unit.
#42447
Re: British HQ
That T3 truck looks awesome indeed, shame Relic didnt used this concept. :-\
"There is no such thing as innocence, only degrees of guilt..."
#42523
Re: British HQ
While those are really cool, it's pretty low on the priority list. Not to mention there are the building animation difficulties.
If you get into an argument with me, you're wrong.
#44078
Re: British HQ
Wow, fantastic stuff man. 5/5
Woooooooooooooooooooow.You think your tough huh? Take away the keyboard
#44105
Re: British HQ
These are the type of topics that I absolutely have no care in at all. I don't find a problem with the trucks, why fix something that isn't broking?
The Russians think there sooo tough, wait till the Ostheer comes...
Coh Name: Seeme
Coh Name: Seeme
#44111
Re: British HQ
Seeme wrote:
These are the type of topics that I absolutely have no care in at all. I don't find a problem with the trucks, why fix something that isn't broking?
Well, they could look better :P.
Mors Indecepta
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#44114
Re: British HQ
Well its just to much work for something this little, don't you think?
The Russians think there sooo tough, wait till the Ostheer comes...
Coh Name: Seeme
Coh Name: Seeme
#44117
Re: British HQ
Seeme wrote:
Well its just to much work for something this little, don't you think?
Definitely :P...
Mors Indecepta
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#44127
Re: British HQ
Little things like that add up to make a much more impressive and appealing game. I agree that there needs to be priorities, but you have to also do little things like that or the game goes stale. Look at standard CoH...
I think, therefore I am...
I learn, therefore I advance...
I destroy, that I may endure.
I learn, therefore I advance...
I destroy, that I may endure.
#44128
Re: British HQ
I wouldn't like EF better if it had those silly trucks...
The Russians think there sooo tough, wait till the Ostheer comes...
Coh Name: Seeme
Coh Name: Seeme
#44131
Re: British HQ
Seeme wrote:
I wouldn't like EF better if it had those silly trucks...
3.....2.....1....FAIL.
Woooooooooooooooooooow.You think your tough huh? Take away the keyboard
#44133
Re: British HQ
Its the idea of fixing small things rather that ignoring them that I was trying to point out.
I think, therefore I am...
I learn, therefore I advance...
I destroy, that I may endure.
I learn, therefore I advance...
I destroy, that I may endure.
#44136
Re: British HQ
I would like to see this models make its way on EF. But there are others priorities...
Mors Indecepta
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#44247
Re: British HQ
Seeme wrote:
I wouldn't like EF better if it had those silly trucks...
Well, at the begining EF mod just added USSR. It can be good without any reward units and balance changes at the original armys, right? With it mod becomes better and thats all. Nobody argues that it can be difficult but its a suggestion, not a requirement. Be simple. ;)
#44248
Re: British HQ
We'd need to make the buildings, skins, unpack animations etc all from scratch. Sure they look better, but for what its worth, I certainly wouldn't waste my time with it.
#44249
Re: British HQ
Ok, u can close the thread then.

