EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Archived topic · 12 posts

Soviet Speed of Deployment.

Balance Discussion

#41234

Soviet Speed of Deployment.

After playing sveral skirmishes against the soviets I can tell that the soviet faction has two factors that makes the average Axis player go mad.

1.First of all, is that they can field outstading numbers of infantery in a relative short period of time. For example in the last skirmish, soviets got 4 conscrip squads plus command squad  and 2 ingenery squads in the same time I got three pioneer squads, one volk squad and one bike.

2.Second, Fuel Costs.Early Soviet buildings doenst cost any which allow them to build a wide variety of troops way too fast and allows them to easily overpower the axis players. This issues is particulary evident with the tank hunters and mortars which  (in high resources)can be fielded by the soviet player at the same time a wehr player is still fielding volks squads and bicycles.

Another to consider is that the IA is specially deadly with the soviets (the retreat bug doenst apply) and can overrun the wehrmacht from the very start. 



 
My Ostheer Concept Updated: August 26, 2010

http://easternfront.org/forums/index.php?topic=4099.0

Last edited July 25, 2010 at 8:51 PM by Ryousan

#41321

Re: Soviet Speed of Deployment.

Ryousan wrote:
2.Second, Fuel Costs.Early Soviet buildings doenst cost any which allow them to build a wide variety of troops way too fast and allows them to easily overpower the axis players. This issues is particulary evident with the tank hunters and mortars which  (in high resources)can be fielded by the soviet player at the same time a wehr player is still fielding volks squads and bicycles.


You know its funny, i was actually thinking about this earlier and reached the same conclusion. 

I was playing a game the other day and pretty much won within 10 mins by just spamming Ingenery and conscripts till i overran the entire map (It was impossible for the Germans to defend more than a handful of points, while i could strike anywhere at leisure).  By that point i had so much fuel i could just spam t-34's and roll over the German base. 

HOWEVER;

We still don't know what changes are in 1.2 and i suspect  a significant amount of the balance problems with the Soviets will be rectified.  This combined with the rebalancing of the original factions means we'll hopefully end up with a far more rounded and balanced experience. 

Roll on 1.2 i say  ;D
"if there's one thing we've learnt in the last thousand miles of retreat, it's that Russian agriculture is in dire need of mechanisation"
http://www.youtube.com/watch?v=JEle_DLDg9Y&
#41337

Re: Soviet Speed of Deployment.

You can't make a subject in the balance forum and start with, "so I played some games against the AI and here are my thoughts."

You can't judge any sense of balance against AIs which have resource modifiers. Play against an easy AI if you're having trouble, which is the on the same footing as you.
If you get into an argument with me, you're wrong.
#41349

Re: Soviet Speed of Deployment.

Eeehhh...Excuse me dude but who said that I played only against the AI?  ::)

My Ostheer Concept Updated: August 26, 2010

http://easternfront.org/forums/index.php?topic=4099.0
#41354

Re: Soviet Speed of Deployment.

Ryousan wrote:
After playing sveral skirmishes against the soviets I... 

In strict sense, you did ;D. Skirmish is a game between AI against humans, because you didn't especify what type of skirmish do you played(1vs1, 2vs2....) even if you choose Soviets and Wehr IA, the human intelligence is the real deal. He meant that if you councluded your first post involving the AI in some way, it's spoiled (Like finding the correct solution of an equation with the wrong method ;)). The match between humans only is called Basic Match.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#41356

Re: Soviet Speed of Deployment.

Alright forgive me for being from a spanish speaking country  :P  .Just kidding, I didnt express myself correctly

Indeed I have played LAN matches with my brother and some friends and that is the reason of the post. My brother has turned into a soviet fanboy...Has won almost evey timed we played ::)
My Ostheer Concept Updated: August 26, 2010

http://easternfront.org/forums/index.php?topic=4099.0

Last edited July 27, 2010 at 5:33 AM by Ryousan

#41379

Re: Soviet Speed of Deployment.

The soviet tier structure is just fine , iif there are any balance issues then they will be with the units , which i think will be resolved in 1.2 , the way the units are built is just fine , lots of infantry , thts essentially the soviet doctrine :P
The sound of 17 pounder ap shells tearing down panzers

Is music to my ears!!
#41398

Re: Soviet Speed of Deployment.

Keep in mind, Ingenery and NKVDs have the wrong rifle in this patch meaning they're too good and that's a significant issue at the beginning....which is rectified in 1.2 along with many other things.

1.2 however has shaped up pretty well, meaning I only expect minor changes in future patches after  this.

Deployment speed is currently very high for conscripts because they're easy to kill...and because they can't retreat and redeploy.
A single bike roaming the map can easily wipe out a conscript squad off on its own to cap
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf

Last edited July 27, 2010 at 4:46 PM by Zerstörer

#41405

Re: Soviet Speed of Deployment.

What do you mean that they have the wrong rifle??, what do you want to give them the svt 40?? , and are out of your mind (ingenery are too goood ) , they are the most shitty infantry in the game good for nothing except building ,  without upgrades
The sound of 17 pounder ap shells tearing down panzers

Is music to my ears!!
#41406

Re: Soviet Speed of Deployment.

Ahhh bless....ignorance is bliss.... ::)
Before you go off on one however, you should really ask around...
Wrong weapon means they have a str10 weapon instead of a str7 which they had previously. Same goes for the NKVDs.
This means they chew up the equivalent WH Pios too easily and lent considerable more strength than they should when facing PE grens
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#41431

Re: Soviet Speed of Deployment.

Allright I'm ignorant  ;) , but whts this srt 10?? ;D
The sound of 17 pounder ap shells tearing down panzers

Is music to my ears!!
#41434

Re: Soviet Speed of Deployment.

Reminds me of tabletop Warhammer Strength vs Toughness. What he means to say is damage. 10 dmg vs 7 damage is a significant difference.
If you get into an argument with me, you're wrong.