#41088
Skinning Question
Hey guys, I've discovered something really cool about EF and I was wondering how to implement this in my own skin pack.
It seems that when the Soviets get blown to bits, they retain their look in the body parts, where as the other factions get the default grenadier skin. I was wondering how to get the Relic factions to retain their looks in the body parts too. Here is what I mean:
The first picture is the standard default body part, and the second one is the Soviet body part.

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Also is there a way to get my own skin pack working and compatible with EF online? I tried asking Rizz but it didn't work when he did it for my pack. This might be because my attribs are slightly modified to include a commander animation for the Tiger and Pershing, and instead of using the panzergrenadier skin, I use my own PE tanker skins. My skins work 100% on standard Relic CoH online however, and none of the actual unit stats are changed; only the animations.
Is it that you just paste your custom files into the EF directory? Sadly at the moment I can only enjoy my skins in EF when I watch replays, but when I actually play EF online I must switch back to Relic's skins (WW2Art.sga and AttribArchive.sga).
It seems that when the Soviets get blown to bits, they retain their look in the body parts, where as the other factions get the default grenadier skin. I was wondering how to get the Relic factions to retain their looks in the body parts too. Here is what I mean:
The first picture is the standard default body part, and the second one is the Soviet body part.

Uploaded with ImageShack.us
<script src='http://img708.imageshack.us/shareable/?i=relic00292.jpg' type='text/javascript'></script><noscript>
</noscript>Also is there a way to get my own skin pack working and compatible with EF online? I tried asking Rizz but it didn't work when he did it for my pack. This might be because my attribs are slightly modified to include a commander animation for the Tiger and Pershing, and instead of using the panzergrenadier skin, I use my own PE tanker skins. My skins work 100% on standard Relic CoH online however, and none of the actual unit stats are changed; only the animations.
Is it that you just paste your custom files into the EF directory? Sadly at the moment I can only enjoy my skins in EF when I watch replays, but when I actually play EF online I must switch back to Relic's skins (WW2Art.sga and AttribArchive.sga).
Last edited July 23, 2010 at 6:11 PM by Chancellor