#40708
What weapon(s) would YOU like to see in the Ostheer?
Quick poll to see what weapons YOU'd want, and Why [email redacted] want, inside the ostheer.
Locked topic · 60 posts
Ostheer Suggestions
Archived poll
651 total votes
Seeme wrote:
I reallly really really dont not care at all. Besides the fact that I dont know all of the weapons, if its obsteer and fits the game, put it in.
Toorstain wrote:
Well I think they should have much, much more of the MP40 than Wher and PE. Not so much of the Stg 44. That is pretty much what I really care abut regarding weapons.
Paciat wrote:AT riflenade is a good alternative.

Werwolf wrote:Paciat wrote:Toorstain wrote:
Well I think they should have much, much more of the MP40 than Wher and PE. Not so much of the Stg 44. That is pretty much what I really care abut regarding weapons.
Becouse of the no recrew bug I also dont want to see towed guns and infantry heavy weapons.
I've also noticed that the "No-Recrew" bug would discourage the use of crewed units such as HMGs, PaKs and Nebelwerfers/Granatewerfers. Therefore, a possible solution could come in the form of self-propelled units. Some ideas:
1.) Schwere Wermachtschlepper "sWS" mit MG34 - T1. replaces heavy MG team; upgradeable with either 3.7 cm FlaK 43 (AP/AM/AA) or 15 cm Panzerwerfer (rocket artillery/fire-support).
2.) 3.7cm PaK 35/36 auf Krupp Protze - T1-T2. Light AM/AT.
3.) Schwere Panzerspähwagen (7.5cm PaK 40) Sd.Kfz.234/4 (8-Rad) - T2-T3. Heavy AM/AT.
4.) PzKpfw. II Ausf. L "Luchs" - T2. Recon/AP/AM.
Last edited July 19, 2010 at 12:03 PM by Werwolf
kitekatus wrote:
low angle field artilery for infantry support would be nice!
i think some thing like 15 cm sIG 33(http://en.wikipedia.org/wiki/15_cm_sIG_33)

Akalonor wrote:
the BoTB mod arty is horrible , it fires 10feet like a marder , than spikes like normal , the barrel doesnt even elevate:P
TheReaper wrote:Akalonor wrote:
the BoTB mod arty is horrible , it fires 10feet like a marder , than spikes like normal , the barrel doesnt even elevate:P
Have you trryed the newest version? That includes all of the models, and it includes the Grille, and all of the guns work properly. Fun to play. :) Have interesting ideas in it.
Newbie. wrote:TheReaper wrote:Akalonor wrote:
the BoTB mod arty is horrible , it fires 10feet like a marder , than spikes like normal , the barrel doesnt even elevate:P
Have you trryed the newest version? That includes all of the models, and it includes the Grille, and all of the guns work properly. Fun to play. :) Have interesting ideas in it.
Still, the Grille in BotB looks like a Hummel/MarderIII/FlaK88/Schewerer Gustav siege gun..
Last edited July 30, 2010 at 5:18 PM by TheReaper
GamblerSK wrote:
three weapons that i like to see in ostheer armament is MG34, Gewehr 41 and scoped FG42
i can imagine a squad of 5 men with G41 something like a rifleman squad... :)
Seeme wrote:
As some US soldier said in COH:
"Give me 1 round, one rifle and point me towards Berlin!"
hernan wrote:
I would like to see some of these units are already available in other mods
PanzerWilly wrote:hernan wrote:
I would like to see some of these units are already available in other mods
Jagdpanzer is already included! ts for the PE replacing Hetzer! The Pakwagen is cool, hey Panzer III should work along with it!
Wait? This is the weapon thread. Please display all these to the vehicle thead. They will wanted to see your stuff. I suggest that the 75mm Paks to be excluded, unless your making it expensive it will be a game breaker as other faction lack such weapon or as an emplacement. Battle of the Bulge both faction have the 75mm, something the Eastern Front mod avoided. Yes, Pak is important in Ostheer, but that size is crazy! :o
My suggestion of weapon is the MG34, very classic & original as German 1942 machine gun. Which all vehicles used it over the simpler but handicapped MG42. ;D