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[1.11] The Katyusha-spam problem [KI] (bug/balance issue)

Balance Discussion

#37847

[1.11] The Katyusha-spam problem [KI] (bug/balance issue)

At the moment we are usually playing against russian KI all the time we play CoH.

Playing more and more, it was pretty much funny but if the russian pick the propaganda doctrine they simply fuck up.

The very ONLY thing they do all the day is THAT:

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and THAT is just annoying after all. -_-
Its not only freakin boring to have only one kind of vehicle to destroy, it also destroys the whole feeling and balance playing against the russians.

Its not really a balance problem, its moreover a "problem which seriously affects balance and feeling" - problem.


Really that isnt fun anymore.
-> playing against a urban doctrine simliar things will happen with the KV-2 in the main role.

The only doc which works well atm is the breakthrough.



Regards,

-V-
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#37893

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

Keep cool. ;) This been Discussed many times.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#37894

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

As soon as katusha spam starts all resistance from that AI ceases.
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[insert signature here]
#37903

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

The least they could do is rig the truck to explode :D
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#37955

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

the AI seems to suicide rush artillery such as katyushas and even calliopes.
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#37968

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

Versedhorison wrote:
As soon as katusha spam starts all resistance from that AI ceases.


Yea thats the biggest problem. First of all you get serious problem in mid game with 3-5 kats fireing at the same time at your inf. but with some AT you take them out with ease.

Thats soo boring  >:(

Very sad.
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#38003

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

Well I play as the russians and I can't say that i'm that stupid with my katyusha's ;)
This is really more of an AI bug than a "problem which seriously affects balance and feeling". I suppose until it is fixed, if you want that feeling and balance, you can verse a human playing as the Russians.

Unless of course they're stupid and suicide spam katyushas as well, in which case i apologize
#38011

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

it is worse when they use urban cause KV-2 are actually dangerous.....
"But risk has always been an inescapable part of warfare."
Grand Admiral Thrawn
#38014

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

and partisans...
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[insert signature here]
#38122

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

since they cant camo anymore.....partisans are shit now
"But risk has always been an inescapable part of warfare."
Grand Admiral Thrawn
#38123

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

they can camo, just some show-up without it. Its another bug.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#38418

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

in my opinion, the patch made the russians too underpowered. especially with the cap on the conscripts, firebase, and katyushas.
"It is better to fight for something than live for nothing." George Patton
#38866

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

Isn't this bug related to the one where the production gets stuck if you are also upgrading the same unit at the armory?
I was playing on Tannenberg as the Soviets with Expert AI Soviet partner against 2 Expert Wehr/PE combo. Just as we were on the edge of the Germans bases my AI partner started producing only command squad, inges, partisans, KV-2 and the occassional Sniper Ace because the production qeues in all the other buildings was stuck. I tried destroying them but the AI never bothered to re-build them and we got pushed all the way back to our bases.  :'(
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#39103

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

Happycat wrote:
Isn't this bug related to the one where the production gets stuck if you are also upgrading the same unit at the armory?
I was playing on Tannenberg as the Soviets with Expert AI Soviet partner against 2 Expert Wehr/PE combo. Just as we were on the edge of the Germans bases my AI partner started producing only command squad, inges, partisans, KV-2 and the occassional Sniper Ace because the production qeues in all the other buildings was stuck. I tried destroying them but the AI never bothered to re-build them and we got pushed all the way back to our bases.  :'(



yes thats right the problem !

The funny and hard game usually ends when they start to *(f)bug(k)-up*.
Kat spamers are even weaker, u just need 1 heavy tank to destroy everything he has  ::)

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#39105

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

This problem is certainly not limited to the Soviets. All factions have this where they spam whatever callin is available to them. Infantry will spam rangers, Luft will spam falls etc. It sucks when you're winning in a 2v2AT against allied bullshit and your ally drops and leaves you with a crap com.
If you get into an argument with me, you're wrong.
#39185

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

Happycat wrote:
Isn't this bug related to the one where the production gets stuck if you are also upgrading the same unit at the armory?
I was playing on Tannenberg as the Soviets with Expert AI Soviet partner against 2 Expert Wehr/PE combo. Just as we were on the edge of the Germans bases my AI partner started producing only command squad, inges, partisans, KV-2 and the occassional Sniper Ace because the production qeues in all the other buildings was stuck. I tried destroying them but the AI never bothered to re-build them and we got pushed all the way back to our bases.  :'(


Thats stilla good combo :D

The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#39235

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

GodlikeDennis wrote:
This problem is certainly not limited to the Soviets. All factions have this where they spam whatever callin is available to them. Infantry will spam rangers, Luft will spam falls etc. It sucks when you're winning in a 2v2AT against allied bullshit and your ally drops and leaves you with a crap com.


true.
But - these US/Comm. call in units are more expensive than the Katyusha. That forces them to build other units as well!

Just try it, they still do it.
But with the Katyusha - costing only about 300 they always prefer to get a kat instead of a new squard of inf or even a tank. This is how the ai works  ::) - sadly.
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#39292

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

I once blocked the spawn point for the kats and once he built 3, he was forced to build other stuff ;D
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#39358

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

Seeme wrote:
I once blocked the spawn point for the kats and once he built 3, he was forced to build other stuff ;D


ohh yea great idea :D
did that work successfully?
Did you use tank traps?
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#39409

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

IN fact it did.

x= tank traps
[= road
o=spawn point


                      x[oooooooooo]x
                      x[                ]x
                      x[x x x x x x x]x

Dont put wire, it blocks there partisans and useful stuff.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#39444

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

Seeme wrote:
IN fact it did.

x= tank traps
[= road
o=spawn point


                      x[oooooooooo]x
                      x[                ]x
                      x[x x x x x x x]x

Dont put wire, it blocks there partisans and useful stuff.


looks promising  :P
Maybe i gonna do that the next time to get rid of this damnit spam.!
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#39466

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

I just tried it again, it worked.

IT gets they pop cap, though
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#39902

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

At least they'll fire if anything gets within range?
#39905

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

Venoxxis wrote:
Seeme wrote:
IN fact it did.

x= tank traps
[= road
o=spawn point


                      x[oooooooooo]x
                      x[                ]x
                      x[x x x x x x x]x

Dont put wire, it blocks there partisans and useful stuff.


looks promising  :P
Maybe i gonna do that the next time to get rid of this damnit spam.!

I agree. They can be very annoying. Still have to try this one, though
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Wunderwaffen Doctrine: What technology created for us, we drive it towards the enemy.
#40195

Re: [1.11] The Katyusha-spam problem [KI] (bug/balance issue)

too bad it will only be efective if they're on your side.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.